|Arcade||Bad Dudes vs Dragonninja||1-Player - Points||999,999||1||view leader board|
|Captain America & The Avengers||Points||840,602||1||view leader board|
|Contra||Points -||1,737,000||1||view leader board|
|Points [Single Player Only]||2,099,100||1||view leader board|
|Crime City||Points [Single Player Only]||1,423,550||1||view leader board|
|Double Dragon [Neo-Geo]||Points [Tournament Mode]||430,500||1||view leader board|
|Knights Of The Round||Points [Single Player Only]||453,070||1||view leader board|
|Marvel Super Heroes||Points [Tournament Settings]||2,026,800||1||view leader board|
|Moon Shuttle||Points||31,160||1||view leader board|
|Primal Rage||Points [Tournament Settings] Version 2.3||6,088,400||1||view leader board|
|Pulstar||Highest score possible||1,077,290||1||view leader board|
|Rush'n Attack||Highest Score Completing Stage 1 on First Life||50,900||1||view leader board|
|Points||586,980||1||view leader board|
|Super Contra||Points [Single Player Only]||10,788,700||1||view leader board|
|Tekken 3||1998||Fastest Completion [Tournament Settings]||01:35.76||1||view leader board|
|Vendetta [World 4 Players ver. T]||Points (Single Player Only)||184||1||view leader board|
|Game Boy Advance||Double Dragon Advance||Points||126,000||1||view leader board|
|Super Street Fighter II Turbo Revival||Points [Tournament Settings]||984,500||1||view leader board|
|M.A.M.E.||Crime City [World]||Points [1 Player Only]||1,427,950||1||view leader board|
|Darius Gaiden - Silver Hawk [World]||Points [1 Player Only]||8,111,010||1||view leader board|
|Fantasy Zone [Set 2, Unprotected]||Points||5,839,780||1||view leader board|
|Galaxy Fight - Universal Warriors||Points [Tournament Settings]||301,900||1||view leader board|
|Golden Axe - The Duel [JUETL 950117 V1.000]||Points [Tournament Settings]||254,250||1||view leader board|
|Karnov's Revenge / Fighter's History Dynamite||Points [Tournament Settings]||785,050||1||view leader board|
|M.I.A. - Missing in Action [Version T]||Points [Single Player Only]||667,130||1||view leader board|
|Marvel Super Heroes VS Street Fighter [US 970827]||Points [Tournament Settings]||1,685,100||1||view leader board|
|Marvel VS. Capcom: Clash Of Super Heroes [US 980123]||Points [Tournament Settings]||2,085,500||1||view leader board|
|Mutation Nation||Points [Single Player Only]||294,800||1||view leader board|
|Ninja Baseball Batman [US]||Points [Single Player Only]||422,430||1||view leader board|
|Pit Fighter [rev 5]||Points - Single player only, Factory Defaults||1,833,010||1||view leader board|
Along with other self-improvement goals, at the New Year I always think of what games I want to try to complete/1cc/high score on next. Then, like other new years resolutions, I revisit these goals through the year to check on my progress, and finally come back at the end of the year and see how I did.
My gaming New Years resolutions for this upcoming year are...
1) complete my gaming blog
2) 1cc Ghouls 'N Ghosts
3) 1cc Final Fight
4) clear 2 loops of Gradius/Nemesis
5) Get back into Rush 'N Attack/Green Beret and beat the top mame score.
Does anyone else do this, or am I crazy? Happy Holidays, gamers!
As some of you know, I like to set goals for myself of either getting a 1cc (completing a game with one credit) or a specific score goal.
Lately, I've been all about 1cc goals, but sometimes good scores happen naturally in the process, i.e. Pulstar, where there is no "milking" strategies to farm points with all the extra lives you acquire. Beating the game without dying, in the case of Pulstar, will net you a good score - since the end of level bonuses decrease every death you take in any given level.
Pulstar no-death/no miss 1 credit clear:
I also was able to manage beat the arcade version of Shinobi. Getting the 1cc wasn't especially hard, to be honest. But scoring in this game is very skill based, as it involves not using any of the long-ranged shuriken weapons; All of your kills must be made with punches/kicks/ect, which puts you in a much more disadvantageous position of allowing enemies closer to you. I might try to increase my score a little more to the range of 380k-400k max, but I don't think I'll be challenging the awesome top scores on both the arcade and mame leaderboards. My current personal best score is 367,860.
Shinobi 1cc - 340,590 points:
I'm next looking into a couple games, most notably Capcom's classic "Knights of the Round". If you're unfamiliar, it's scrolling hack n' slash that plays a bit like Final Fight and King of Dragons. Today at the arcade, I made it to the boss of level 6 (out of 7 levels) and increased my personal best score to 279,980:
Getting that far already sounds great, in that I only have another level to learn and beat...I know it's not going to be that simple. Similar to other Capcom games like Final Fight, the last level is much harder than the levels that proceed it, and much longer, as well. I am going to try to clear the game in 3-4 weeks time, if I don't burn out in the process...
Wish me luck!
While wandering the vastness of the web today, I stumbled upon something that looked familiar. Nice, a new SD card solution...wait, for Neo Geo MVS games?
Made by a small team of software devs, the NEO SD team has put out a video on their youtube demonstrating its product:
More information and a 3rd party review can be found at:
I am personally very interested in getting this, having picked up a Neo Geo 1-slot that I can use in my cabinet or supergun. The price, at least right now, is the limiting factor. I may be able to justify its cost, seeing how rare MVS games like Pulstar, Nightmare in the Dark, Zed Blade, and Garou: Mark of the Wolves go for at least a couple hundred dollars each.
What does this mean to Twin Galaxies and submitting Arcade platform scores on games flashed to an SD card? We already accept Everdrive console submissions; would you adjudicate and accept a score done on a Neo SD?
Chime in and let me hear your thoughts!
I've finally managed to clear Pit Fighter! I used the "pitfight6" romset, as that is the one required for TG and also has the most score entries on MARP, as well. Unfortunately, this run can't be submitted to TG, as this was done on default settings; the MAME track for this game on TG calls for "Hardest" difficulty.
My INP can be downloaded from marp if you'd rather see it in your emulator. Recorded with wolfMAME .177:
I've included some of my thoughts in the video description on youtube, but I'd like to see others try out this game before dismissing it as a "button masher". This game is very hard to clear on 1 credit, as you only get 1 life bar for all 11 opponents. There are also a few advanced techniques, like cancelling punches into kicks, and cancelling moves into dashes to shorten recovery frames. I hope you'll give it a shot!
I've put together a new video for one of my favorite games of all time, Super Contra!
This is the arcade version of the game, played on the Xbox Live Arcade due to its near
perfect arcade emulation and it being easy to capture for me.
For the first time, I've done a commentary track, explaining the reasoning behind my tactics and gave some tips to help you if you want to try to clear this GREAT game! Please let me know what you think in the comments, I'd like to know how to improve...