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M.A.M.E. - Puck Man (Japan, Set 1) - Fastest "Perfect" Clearance, Stage 18

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    M.A.M.E. - Puck Man (Japan, Set 1) - Fastest "Perfect" Clearance, Stage 18

    PlatformM.A.M.E.
    Game NamePuck Man (Japan, Set 1)
    DescriptionFastest "Perfect" Clearance, Stage 18
    Score TypePoints Int
    [31 October 2016.] This score tracker ranks players who have completed the eighteenth stage of Pac Man, according to how quickly they have achieved a "perfect" (12,600 point) clearance
    RulesEligible ROM archive:-
    .
    puckman.zip.
    .
    "Stage 18" refers to the sixth maze in which the central prize, recognisable as a key, is worth 5,000 points.
    .
    The timespan of the "perfect" stage 18 clearance is measured in frames. It starts at the frame in which the “READY!” disappears, and ends at the frame in which the player adds 24,600 points to his or her score.
    .
    Before the “READY!” disappears, the player's score must be between 44,200 and 315,800 (inclusive). Any other score shall result in rejection of the player's submission.
    .
    The frame numbers used to calculate the timespan shall be those assigned by the specific version of Wolf MAME used by the player, therefore Wolf MAME's input file (extension, INP) shall be the sole evidence of said timespan.
    .
    All frames must be counted, so the timespan is an inclusive total. Thus:-
    .
    Timespan = ending frame's number - starting frame's number + 1.
    .
    Errors yielding a longer timespan (more frames counted than necessary) shall be tolerated. Errors yielding a shorter timespan (uncounted frames) shall result in rejection of the player's submission.
    .
    The following DIP switch settings are mandatory:-
    .
    Difficulty Normal
    Rack Test (Cheat) Off
    Service Mode Off.
    .
    The following DIP switch settings are recommended:-
    .
    Lives 5
    Bonus Life 10,000.
  2. VERIFIED Senior Member Credibility: 29,224
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