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Thread: M.A.M.E. - Vigilante [World] - Points - 383,930 - Simon Leitch

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    M.A.M.E. - Vigilante [World] - Points - 383,930 - Simon Leitch

    Points
    WolfMame version174
    Score Trackhttp://www.twingalaxies.com/scores.php?scores=120557
    RulesROMSet: Vigilant
    Lives: 3
    Difficulty: Normal
    Decrease of Energy: Slow
    Flip Screen: Off
    Cabinet: Upright
    Allow Continue: No
    Stop Mode [Cheat]: Off
    Invulnerability [Cheat]: Off
    Unknown: Off
    Special Rules: Continues are NOT allowed!
    Submission MessageLast game, on this bogus version
    Attached Files Attached Files

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    Thanks HugDD thanked for this post
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    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check on Tue 02/07/2017 at 1:59:09.04

    Zip test
    Code:
    Zip:
    
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    
    Scanning the drive for archives:
    1 file, 556815 bytes (544 KiB)
    
    Testing archive: C:\MAME\batch\inp\MARP\vigilantbl.zip
    --
    Path = C:\MAME\batch\inp\MARP\vigilantbl.zip
    Type = zip
    Physical Size = 556815
    
    Everything is Ok
    
    Size:       556653
    Compressed: 556815
    RAR:
    
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    
    Scanning the drive for archives:
    Zip list
    Code:
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    
    Scanning the drive for archives:
    1 file, 556815 bytes (544 KiB)
    
    Listing archive: C:\MAME\batch\inp\MARP\vigilantbl.zip
    
    --
    Path = C:\MAME\batch\inp\MARP\vigilantbl.zip
    Type = zip
    Physical Size = 556815
    
    ----------
    Path = vigilantbl.inp
    Folder = -
    Size = 556653
    Packed Size = 556653
    Modified = 2016-07-17 16:37:38
    Created = 2016-07-17 16:03:03
    Accessed = 2016-11-09 07:19:13
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 6DDFCE75
    Method = Store
    Host OS = FAT
    Version = 10
    Volume Index = 0
    
    
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    
    Scanning the drive for archives:
    MAME Major Version 174

    What MAME thinks:
    Code:
    Input file: vigilantbl.inp
    INP version 3.5
    Created Sun Jul 17 17:06:33 2016
    
    Recorded using 0.174W May 25 2016
    plugins/data/data_story.lua:4: attempt to call a nil value (method 'get_char_width')
    Total playback frames: 102455 (31:02.81)
    Average recorded speed: 100.076389%
    Average speed: 100.00% (41 seconds)

    Source driver:
    vigilantbl vigilant.cpp
    Generic Info for game:
    Code:
    ROM set changed: yes
    0.106-0.139: vigilant - "Vigilante (World)"
    0.139u3-0.155: vigilant - "Vigilante (World, set 1)"
    0.156-0.161: vigilantb - "Vigilante (bootleg)"
    0.162: vigilanbl - "Vigilante (bootleg)"
    0.163-0.175: vigilantbl - "Vigilante (bootleg)"
    
    MAME History:
    - 0.139u3: Porchy added clone Vigilante (World, set 2). Changed parent description to 'Vigilante (World, set 1)'.
    - 0.156: System11 added Vigilante (World, Rev E). Make the unknown World set a bootleg. Use the correct roms for the World Rev C version. Standardize a few rom names and or add IC location where possible. Added a note about need to verify / correct the rom sets for the US versions [Brian Troha]. Changed (World, set 1) to clone 'Vigilante (bootleg)' and clones (World, set 2) to 'Vigilante (World, Rev C)', (US) - Rev. G to 'Vigilante (US, Rev G)' and (Japan) to 'Vigilante (Japan, Rev D)'. Renamed (vigilant) to (vigilantb).
    - 0.162: System11 added clones Vigilante (US, Rev B) and (World, Rev A). Corrections to all Vigilante sets plus new clone [System11]. Fixed maincpu rom ($0) length to 32kb in parent set (World, Rev E) and clone (Japan, Rev D). Renamed (vigilantb) to (vigilanbl), (vigilant1) to (vigilantc), (vigilantj) to (vigilantd), (vigilantu) to (vigilano) and (vigilantu2) to (vigilantg).
    - 0.163: hap renamed (vigilano) to (vigilanto) and (vigilanbl) to (vigilantbl).
    
    Resolution, 0.106-0.175: 256x256 @ 55.000000Hz
    
    TG Game Entry: http://www.twingalaxies.com/scores.php?platformid=46&gamename=Vigilante+%5BWorld%5D
    Rules, Points: http://www.twingalaxies.com/scores.php?scores=120557
    INP dump not relevant


    MAME Info
    vigilantbl is clone of: vigilant
    MAMEInfo.dat entries: vigilant and vigilant.cpp
    Code:
    MAMEInfo.dat entries for:
    vigilant
    vigilant.cpp
    ----
    0.156 [System11]
    
    0.34b2 [Mike Balfour, Phil Stroffolino]
    
    
    Artwork available
    
    
    WIP:
    
    - 0.180: System11 corrected Vigilante visible screen area (PCB comparison).
    
    - 0.171: Pasky added video timing prom to Vigilante and clones. Note: One of the Buccaneers proms matches the Vigilante video sync prom [caius, David Haywood].
    
    - 0.163: hap renamed (vigilano) to (vigilanto) and (vigilanbl) to (vigilantbl).
    
    - 0.162: System11 added clones Vigilante (US, Rev B) and (World, Rev A). Corrections to all Vigilante sets plus new clone [System11]. Fixed maincpu rom ($0) length to 32kb in parent set (World, Rev E) and clone (Japan, Rev D). Renamed (vigilantb) to (vigilanbl), (vigilant1) to (vigilantc), (vigilantj) to (vigilantd), (vigilantu) to (vigilano) and (vigilantu2) to (vigilantg).
    
    - 0.156: System11 added Vigilante (World, Rev E). Make the unknown World set a bootleg. Use the correct roms for the World Rev C version. Standardize a few rom names and or add IC location where possible. Added a note about need to verify / correct the rom sets for the US versions [Brian Troha]. Changed (World, set 1) to clone 'Vigilante (bootleg)' and clones (World, set 2) to 'Vigilante (World, Rev C)', (US) - Rev. G to 'Vigilante (US, Rev G)' and (Japan) to 'Vigilante (Japan, Rev D)'. Renamed (vigilant) to (vigilantb).
    
    - 0.146u4: Corrado Tomaselli added PALs to Vigilante and clones (not hooked up yet). The old PAL(4m) has been determined to be bad. Note: PAL16L8 (IC38 - 4M) controls transparency. It takes as input 4 bits of sprite color, and 6 bits of background tile color. It outputs a sprite enable line, a background enable line, and a background select (which layer of background to draw).
    
    - 0.143u7: Corrado Tomaselli added clone 'Vigilante (US) - Rev. G'. Fixed maincpu rom ($0) length to 32kb in clone (World, set 2).
    
    - 0.143u1: Brian Troha added support for Coin Modes 1 & 2 for Vigilante and added DIP locations. Added 'Coin A/B' dipswitches.
    
    - 0.142u1: Added 'M72 Custom' sound.
    
    - 0.139u3: Porchy added clone Vigilante (World, set 2). Changed parent description to 'Vigilante (World, set 1)'.
    
    -  6th September 2010: Mr. Do - Bezel for Vigilante is done, thanks to Kiltron for cleaning.
    
    - 0.133u1: Renamed (vigilntu) to (vigilantu) and (vigilntj) to (vigilantj).
    
    - 0.106u13: MASH added pld ($200 - pal16l8.4m) to Vigilante and clones.
    
    - 0.94u5: Removed 3rd coin slot.
    
    - 0.36b6: Changed description to 'Vigilante (World)'. Changed VSync to 55Hz.
    
    - 0.36b4: Changed VSync to 57Hz.
    
    - 0.35b12: Eric Hustvedt added clone Vigilante (US). Changed parent description to 'Vigilante (World?)'.
    
    - 22nd April 1999: Eric Hustvedt added Vigilante US set to the driver.
    
    - 0.35b11: Changed M6803 CPU2 clock speed to 1.5MHz.
    
    - 0.34b3: Juan Carlos Lorente added high score saving to Vigilante.
    
    - 0.34b2: Mike Balfour and Phil Stroffolino added 'Vigilante (US)' (Irem 1988) and clone (Japan).
    
    - 11th June 1998: Dumped Vigilante (Japan).
    
    
    STORY:
    
    - The police cannot stop the street gamgs... As a vigilante you must defend your people's turf!!! The skinheads have taken Madonna hostage. Take the law into your own hands!
    
    
    LEVELS: 5
    
    
    Other Emulators:
    
    * FB Alpha
    
    
    Recommended Games (Heroes Fighter):
    
    Knuckle Joe
    
    My Hero
    
    Renegade
    
    Trojan
    
    Trojan (PlayChoice-10)
    
    Avengers
    
    Black Panther
    
    Double Dragon
    
    Double Dragon (PlayChoice-10)
    
    Double Dragon II - The Revenge
    
    Double Dragon 3 - The Rosetta Stone
    
    Ginga NinkyouDen
    
    Kyros
    
    Shinobi
    
    Shinobi (Mega-Tech)
    
    Shinobi (Tourvision PCE bootleg)
    
    Shinobi / FZ-2006
    
    The Revenge of Shinobi (Mega-Tech)
    
    Shinobi III (Mega Play)
    
    Bad Dudes vs. Dragonninja
    
    Shadow Warriors
    
    Ninja Ryukenden (Tourvision PCE bootleg)
    
    Vigilante
    
    Vigilante (Tourvision PCE bootleg)
    
    Crime Fighters
    
    DJ Boy
    
    B.Rap Boys
    
    DownTown
    
    Final Fight
    
    Final Fight 2 (SNES bootleg)
    
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    Ninja Gaiden (PlayChoice-10)
    
    Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
    
    Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
    
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    Shadow Dancer (Mega-Tech)
    
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    D. D. Crew
    
    Karate Blazers
    
    Riot City
    
    Streets of Rage (Mega-Tech)
    
    Streets of Rage II (Mega Play)
    
    Vendetta
    
    Big Fight - Big Trouble In The Atlantic Ocea
    
    Guardians of the 'Hood
    
    Legionnaire
    
    Silent Dragon
    
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    TH Strikes Back
    
    Undercover Cops
    
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    Guardians / Denjin Makai II
    
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    Knuckle Bash 2
    
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    The Punisher
    
    Violent Storm
    
    Zero Team
    
    Night Slashers
    
    Pretty Soldier Sailor Moon
    
    Black Touch '96
    
    Ghost Chaser Densei (SNES bootleg)
    
    Iron (SNES bootleg)
    
    Osman
    
    Sonic Blast Man 2 Special Turbo
    
    Gaia Crusaders
    
    Vamf x1/2
    
    Jue Zhan Tian Huang
    
    Thunder Heroes
    
    Demolish Fist
    
    
    Romset: 1058 kb / 17 files / 417.3 zip
    
    ----
    0.34b2 [Mike Balfour, Phil Stroffolino]
    
    
    WIP:
    
    - 0.161: Added save state support to Vigilante driver [Osso]. Let's not save an enormous bitmap in each savestate when we can regenerate it [Alex Jackson].
    
    - 0.160: Replaced set_base() with set_entry() in Vigilante driver [Andrew Gardner].
    
    - 0.154: Changed 'M72 Custom' to 'Irem M72 Audio Custom'.
    
    - 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Vigilante driver.
    
    - 0.139u3: Added includes\vigilant.h.
    
    - 0.34b2: Added vigilant.c driver and vidhrdw\vigilant.c.
    
    ----
    Name:  vigilant1.png
Views: 45
Size:  19.2 KBName:  vigilant2.png
Views: 45
Size:  124.6 KB
    Thanks Almighty Dreadlock, HugDD thanked for this post
    Likes HugDD liked this post

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    Adjudicators may refer to this thread post to verify that "vigilantbl" is indeed the correct ROM for this track.

    I am curious as to what the following error handling output in the MAME analysis means:

    What MAME Thinks:
    Code:
    Input file: vigilantbl.inp
    INP version 3.5
    Created Sun Jul 17 17:06:33 2016
    
    
    Recorded using 0.174W May 25 2016
    plugins/data/data_story.lua:4: attempt to call a nil value (method 'get_char_width')
    Total playback frames: 102455 (31:02.81)
    Average recorded speed: 100.076389%
    Average speed: 100.00% (41 seconds)
    Well played.

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    NOTE: displays the recorded speed anomaly (see http://www.twingalaxies.com/showthread.php/?t=164189 for more info).

    re: the "plugins" error...

    Quote Originally Posted by jpittman View Post
    I am curious as to what the following error handling output in the MAME analysis means:

    What MAME Thinks:
    Code:
    Input file: vigilantbl.inp
    INP version 3.5
    Created Sun Jul 17 17:06:33 2016
    
    
    Recorded using 0.174W May 25 2016
    plugins/data/data_story.lua:4: attempt to call a nil value (method 'get_char_width')
    Total playback frames: 102455 (31:02.81)
    Average recorded speed: 100.076389%
    Average speed: 100.00% (41 seconds)
    Well played.
    ... must be something particular to your setup - I don't get the same error. Check your plugin.ini file perhaps?

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    Quote Originally Posted by terencew View Post
    NOTE: displays the recorded speed anomaly (see http://www.twingalaxies.com/showthread.php/?t=164189 for more info).
    Is the fact the reported "recorded speed" is slightly above 100% (100.076389) the anomaly to which you refer? I did read your linked post regarding the matter, but it wasn't entirely clear to me exactly what I should be looking for to definitively identify the presence of the anomaly. Thanks in advance for any clarification you can add.


    As for the LUA plugin error:

    I wonder if I only copied the 174 version of the WolfMAME executable into my batch directory and neglected to also copy other version-specific files from the 174 distribution by mistake? This might explain the plugin error report if the plugin.ini file in my batch directory was from a different release? That's my best guess as to what could have happened, and I'll take greater care to ensure the batch directory contains all the version-appropriate files for whichever version I'm currently using for testing.

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    Well, I dumped every file/folder from the 174 distribution into the batch directory and re-ran check.bat. Same LUA error happened. It's obviously something on my end if you're not getting the same result, but I'm unsure what it could be. Weird.

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    Quote Originally Posted by jpittman View Post
    Is the fact the reported "recorded speed" is slightly above 100% (100.076389) the anomaly to which you refer? I did read your linked post regarding the matter, but it wasn't entirely clear to me exactly what I should be looking for to definitively identify the presence of the anomaly. Thanks in advance for any clarification you can add.
    RS fluctuating either side of 100% is very common, dips and corrective spikes are also common.

    If you watch the playback and press [F11] to display frame #, frameskip, and recorded speed (which is only displayed for INP playback and not while recording), normally you'd see the recorded speed value changing constantly and unpredictably.
    But in this INP, you'll see the recorded speed follows a pattern - starts on 100% for the first few frames, then switches between ONLY two different values across almost the entire recording in what appears to be a regular pattern. (there is only a single exception to this pattern in this INP).

    This oddity seems to have been introduced at 0.172, and isn't restricted to particular titles, but it does seem to only happen to particular people - e.g. all of Simon's submissions using 0.172 or later display this problem.

    We don't know why this happens, all we can say is that it is extremely unlikely that recorded speed is being captured correctly in such cases.
    Thanks jpittman thanked for this post

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    NOTE: The last few posts of mine regarding the Lua scripting error have no bearing on the validity of this submission. The problem was entirely on my end and can be safely ignored.

    I figured out what the problem was and thought it might be useful to describe what happened so no one else runs into the same problem. Although I had indeed copied the plugins subfolder from the 0.174 distribution into the batch directory that I use for checking MAME INPs before running the tests, I did not first delete the plugins subfolder that was already there—I just copied the 0.174 directory over it and let it overwrite any existing files. The last INP I checked was from 0.178, and it appears that the 0.178 distribution includes an additional subfolder within plugins (called 'data') that is not part of the 0.174 release. My guess is that the embedded Lua scripting language simply grabs every file residing in the plugins folder, and the version of Lua in 0.174 had problems parsing files in the data subfolder that was left behind from 0.178.

    Short version: It was entirely my bad. I should have first deleted whatever plugins subfolder existed in my batch directory and then copied the fresh version from 0.174 before running the check batch file.

    Hope this makes sense and is helpful to someone else checking INPs.

    -J

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    Quote Originally Posted by terencew View Post
    If you watch the playback and press [F11] to display frame #, frameskip, and recorded speed (which is only displayed for INP playback and not while recording), normally you'd see the recorded speed value changing constantly and unpredictably.
    But in this INP, you'll see the recorded speed follows a pattern - starts on 100% for the first few frames, then switches between ONLY two different values across almost the entire recording in what appears to be a regular pattern. (there is only a single exception to this pattern in this INP).
    Aha. I see what you mean now. It keeps oscillating between 101.818180 and 95.828819. That is strange indeed.

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