Ludicrous Games

A blog mostly consisting of stuff involving game development and release- starting with The Bounty.
There'll be some other random bits about scorechasing and charity work as well. Enjoy!

  1. Bug Attack!, Brand new early 80s arcade inspired game is free to play in your browser

    07-10-2016 at 03:19 PM (Ludicrous Games)
    Name:  squareimg.jpg
Views: 428
Size:  25.9 KB
    The free web version of Bug Attack! is now live!
    With each game played, you can share score to twitter with the hashtag #bugattack, or leave it as a comment on the page. We'll be tracking all of the scores, and once the worldwide goal of 1 MILLION bugs squished ...
  2. The Bounty:Gaiden Early Access Episode now Available!

    11-12-2014 at 07:29 AM (Ludicrous Games)


    Get ready for more highscore roguelike JRPG action with The Bounty:Gaiden! The standalone expansion to The Bounty,
    the game ...
    Attached Thumbnails Attached Images        
  3. Review of "Mastering Unity 2D Game Development" Rreference guide to game development

    10-01-2014 at 05:07 AM (Ludicrous Games)
    Likesdatagod liked this post

    Review by Dave Vogt

    If you're interested in getting into game development, then chances are you've heard of Unity. Unity is a development middleware- a software platform and engine that ...
    Attached Thumbnails Attached Images  
  4. The Bounty "Any Score Goes" Contest- Just play to enter a drawing for prizes!

    07-21-2014 at 02:06 PM (Ludicrous Games)

    The rules for the first contest of The Bounty are simple.

    1. Play the game.

    2. Screenshot your score- Any score will do, no matter how high or low.
    Attached Thumbnails Attached Images  
  5. The Bounty - Competitive Scorechasing Roguelike Hybrid RPG

    06-28-2014 at 07:17 AM (Ludicrous Games)
    Thanksdatagod thanked this post
    Likesdatagod, kernzyp liked this post
    What happens when you take a Twin Galaxies high score mindset and combine it with the most brutal style of RPG out there? You get The Bounty. The concept was literally born with TG in mind. I was working on tackling some WRs in early '10, so there was a certain preoccupation. For some off time, I picked ...
    Attached Thumbnails Attached Images      
Join us