Luigi Ruffolo
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  1. What NES development looks like on the Apple II

    05-21-2021 at 09:45 PM
    Thanksdatagod thanked this post
    LikesRedDawn, bensweeneyonbass liked this post
    «These days, if you want to code a game for the original Nintendo Entertainment System, it’s about as easy as downloading an assembler, firing up Notepad, and running the ROMs you cook up in any one of a variety of emulators. In the 1980s none of those things existed, and the process was ...
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