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01-10-2018 at 03:53 AM

Dear Community


The TWIN GALAXIES main forum area has been retired , please use this post to report any scoreboard or website errors. We understand that users need immediate response on issues, please try to post the link to the score with the description of the error and a screenshot. Regards Admin Staff

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Quote Originally Posted by Barthax

For the Final Fantasy XIII-2 track, I must have had Xbox on the mind from the other tracks. Could the following track be moved to the PlayStation 3 platform, please - which all the other Final Fantasy XIII-2 tracks are that I've created. :) https://www.twingalaxies.com/showthread.php/257104-Xbox-360-Final-Fantasy-XIII-2-Feral-Link-Garchimacera-Multicast


I'm not going mad, it really was submitted as PlayStation 3: https://www.twingalaxies.com/showthread.php/257104-PlayStation-3-Final-Fantasy-XIII-2-Feral-Link-Garchimacera-Multicast

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I've stumbled across another set of errors by me, sorry. Could you delete these tracks as they were derived from the wrong base, please.

Speed Zone - Coppice [MPH]: https://www.twingalaxies.com/scores.php?scores=253942
Speed Zone - Forest Green [MPH]: https://www.twingalaxies.com/scores.php?scores=253930
Speed Zone - Johnston Terrace [MPH]: https://www.twingalaxies.com/scores.php?scores=253931
Speed Zone - Oldweir [MPH]: https://www.twingalaxies.com/scores.php?scores=253932
Speed Zone - Sudmoss [MPH]: https://www.twingalaxies.com/scores.php?scores=253933
Speed Zone - The Orchards [MPH]: https://www.twingalaxies.com/scores.php?scores=253934


Thanks. :D

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After voting on a submission the options to "Edit Vote" and "Unvote" appear but behave in strange ways - often seeming to not doing anything and then get a sudden set of "Invalid Poll!" notifications. One of the buttons might work after that and then release a bunch more "Invalid Poll!" notifications:

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In dark mode there are some areas of the website that are very hard to read. I will list the areas I've noticed below.



1- When creating a new track and choosing a platform:



2- On this menu box when holding ones cursor over another members name or profile pic:



3 - On these little pop-up boxes when one holds their cursor over some of the things in the menu bar. Doesnt happen all the time, but occasionally it looks like this:

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this game, Super Meat Boy, should be listed on 'PS4' instead of PSN.
https://www.twingalaxies.com/game/super-meat-boy/playstation-4-PSN

PSN is for digital-only games, while Super Meatboy has had a physical release on the console.
Here are some ebay auctions for proof:
https://www.ebay.com/itm/185739651506
https://www.ebay.com/itm/255992240513


This is not due to the fault of the track creators. At the time the track was created this game was digital-only. It was only after this track was created that the game got a physical release.

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Quote Originally Posted by Excelliron

this game, Super Meat Boy, should be listed on 'PS4' instead of PSN.
https://www.twingalaxies.com/game/super-meat-boy/playstation-4-PSN

PSN is for digital-only games, while Super Meatboy has had a physical release on the console.
Here are some ebay auctions for proof:
https://www.ebay.com/itm/185739651506
https://www.ebay.com/itm/255992240513


This is not due to the fault of the track creators. At the time the track was created this game was digital-only. It was only after this track was created that the game got a physical release.


Multiple of Limited Run's releases just contain a download code. :P I don't know if that is true of Super Meat Boy, just stating that just because there's a case by Limited Run, doesn't mean there's a disc.


[Edit:] Looks like the PAL release does contain a disc. ;)

https://www.ebay.co.uk/itm/155428806905

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Could the Vandyke rules on MAME be updated to reflect the changes in MAME over the years, please.

TG Game Entry: https://www.twingalaxies.com/game/vandyke-japan/mame
Rules, Points [Single Player Only]: https://www.twingalaxies.com/scores.php?scores=120535
Rules, Points [Two Player Team]: https://www.twingalaxies.com/scores.php?scores=120536

The rules were written to reflect MAME 0.106 in which multiple DIP switches were unidentified - listed as "Unknown" in the MAME 0.106 interface. The rules require all the Unknown DIP switches be in the Off position. In MAME 0.106u3 two of the DIP switches were identified: Difficulty and Flip Screen:

- 0.106u3: Added 'Difficulty' and 'Flip Screen' dipswitches. Changed 'Unknown' dipswitches to 'Unused'.

The 0.106 values of Unknown "Off" are then represented as the Difficulty: Normal and Flip Screen: Off values from 0.107 onwards.

Could the rules be exapnded as follows by inserting two lines prior to the Unknown rule. Before:

Unknown: Off [All]

After (3 lines):

Difficulty: Normal. Note: prior to MAME 0.107 this was a pair of "Unknown" DIP switches which must be set to Off to match.
Flip Screen: Off. Note: prior to MAME 0.107 this was an Unknown DIP switch which must be set to Off to match.
Unknown: Off [All]


Some proofs.

MAME 0.106 with all Unknowns Off in Service Mode:


Flip Screen in MAME 0.250:


Difficulty Normal:

Difficulty: Easy

They're not the easiest to see with the overlays, but it's easily verified with MAME.

Thanks. :D

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Oops, silly error on my part spotted by @JJT_Defender . In https://www.twingalaxies.com/game/the-grand-tour-game/xbox-one/season-1-episode-1-scene-15-14299-mph/ I put my achievement in the title of the track instead of the title of the task in the game! Could the track title be altered, please:

Before:

Season 1 - Episode 1 - Scene 15: 142.99 [MPH]|

After:

Season 1 - Episode 1 - Scene 15: A Lot Riding On This [MPH]|


Thanks. :D

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There is no option to flag a comment in a Bounty post as spam.


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Found a silly typo on Driver for PC. Could the following track be deleted please: https://www.twingalaxies.com/game/driver/pc/driving-games-pursuit-lose-angeles-1-time/page/1 . Another track already exists with the correct title, thanks. :D

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I tried to go in and edit but it got angry and yelled at me "Invalid bounty claim spots!"

https://www.twingalaxies.com/bounty/30-submission-points-for-every-10-tables-that-you-put-a-score-on-ultimate-pinball-gold/

I am able to edit but not allowed to submit. I just wanted to add some clarity - Only 1 point per table can be earned.

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@admin staff Can you space out and put the condense version of the

Here are the links

Here are the links https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/1/ to https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/4/

The rest of the Biggest Jump (on one jump attempt) tracks from https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/7/ to https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/9/

Twin Galaxies rules for Biggest Jump on 1 attempt Fast and Furious Super Cars / Super Cars?

1. 1 player, any car, modifications & difficulty settings 1-10 and 4 turbo boost are allowed.

2. Start time 80 seconds or less & check point bonus time 30 seconds or less.

3. Game Settings are not requried to be seen.

4. Show arcade cabinet & correct peripherals like a steering wheel, pedal, and gear stick are being used.

5. Conversion kits allowed in arcade game cabinet.

6.Glitches, car simulators, use of PC home version, emulators, wall-riding, cheat codes, clipping of the track, illegal short-cuts, or hacking of the original game programming is prohibited.

7. Jumps off bridge, ramp, cliff but not off a vehicle.


This what is looked like here below:

Twin Galaxies Rules
1. 1 player only & any car, modifications, transmissions, difficulty, 4 turbo boost 1 at the start, 3 in reserve are allowed. Normal short cuts are ok.
2. Start Time can be 80 seconds or less & Check Point Bonus Time can be 30 seconds or less.
(They can be verified & seen at the start & during the race.
These 2 game settings are the only ones you can see in the race.)
3. The player must show enough of the arcade game cabinet to confirm that the correct peripherals like a steering wheel, pedal, and gear stick are being used. Game settings are not required to be seen.
4. Glitches, car simulators, use of PC home version, emulators, wall-riding, cheat codes, clipping of the track, illegal short-cuts, or hacking of the original game programming is prohibited.
5. Conversion kits are allowed but must be in an arcade game cabinet.
6. Calculated in Air Time on one jump attempt. Example off bridge, ramp, cliff.
7. Not off a vehicle.

This is what the TG rules look like on one of video game submissions all bunched together.


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@admin staff @Jace Hall

Can you put this in the ADDITIONAL INFO that I have here below? I have 3 more examples of each beside the ones below proving I am right, when 1000th place .000 is in the in-gamer timer in arcade game Fast and furious Super Cars either go higher by .01 or stays the same.

For these tracks

1. BIGGEST DRIFT (In one direction)

2. BGGEST JUMP (on one jump attempt)

Reason this will clear up the doubt on the in-game timer and Twin Galaxies members can vote.

Here is the evidence in this link and below to see. TG members & TG staff 1k .000 place is in Fast and Furious Super Cars in game timer. I was right. - Wall - Twin Galaxies

ADDITIONAL INFO
Twin Galaxies members some important information about the arcade game Fast and Furious Super Cars / Super Cars made by Raw Thrills:

I ask about the game why it does not show the .000 thousandth place they just did not put it in the games programming, but it is there, you can see at the final results will sometimes be different than what was on the track but only shows only the hundredth .00 place, so it rounds off. Example .194 would be .19 no change in time but if it is .196 it will be .20 in the final results sadly, we the players do no see the thousandth place, but it is there.

Why the game programmers did not include the .000 thousandth place, you would have to ask the game programmers, but it is there.

Thank you

Arcade - Fast and Furious Super Cars / Super Cars - Biggest Jump (on one jump attempt) Shanghai - 02.02 Link to track Shanghai:https://www.twingalaxies.com/showthread.php/257561

Start of jump at 1:04 on the video
End of jump at 1:09 on the video

2:01 note I have not jumped or moved just waited until the timer ran out.
Final results at 2:07 on the video Timed out, final results. Airtime is 2:02


Link to track Shinjuku: https://www.twingalaxies.com/showthread.php/257510-Arcade-Fast-and-Furious-Super-Cars-Super-Cars-Biggest-Jump-(on-one-jump-attempt)-Shinjuku-02-98
Start of jump at 2:38 on the video
End of jump at 2:42 on the video

Final results at 3:06 on the video timed out, Airtime still at 2.98 no change.


For

Here are the links https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/1/ to https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/4/

The rest of the Biggest Jump (on one jump attempt) tracks from https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/7/ to https://www.twingalaxies.com/game/fast-and-furious-super-cars-super-cars/arcade/page/9/

1. BIGGEST DRIFT (In one direction)

2. BGGEST JUMP (on one jump attempt)

ADDITIONAL INFO
Twin Galaxies members some important information about the arcade game Fast and Furious Super Cars / Super Cars made by Raw Thrills:

I ask about the game why it does not show the .000 thousandth place they just did not put it in the games programming, but it is there, you can see at the final results will sometimes be different than what was on the track but only shows only the hundredth .00 place, so it rounds off. Example .194 would be .19 no change in time but if it is .196 it will be .20 in the final results sadly, we the players do no see the thousandth place, but it is there.

Why the game programmers did not include the .000 thousandth place, you would have to ask the game programmers, but it is there.

Thank you

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Could the rules for Dead Connection [World] on MAME platform be updated to reflect the changes in MAME over the years. This is a lot of text changes due to the number of DIP switches which have been corrected. The before and after values of those DIP switches are the same, however.

Before:

ROMSet: DeadConx

Cabinet: Upright

Flip Screen: Off

Service Mode: Off

Difficulty: Medium

Unknown: Off [All]

Damage: Normal

Game Type: Multiplayer

Special Rules: This is a 2 Player Only Variation! Both Players must start at the same time! You may freely choose your character. The record is the sum of the 2 scores upon game completion. Continues are NOT allowed!

After:

ROMSet: DeadConx

Flip Screen: Off

Service Mode: Off

Number of Enemies 1/2 Player: 30/50

- Prior to MAME 0.147 the "Number of Enemies 1/2 Player" was incorrectly labelled "Difficulty". This must have a value of "Medium" to match.

Unused/Unknown: Off [All]

- Prior to MAME 0.236, the first Unused/Unknown DIP switch was called "Cabinet" and must have a value of Off to match.

Life Meter: 10

- Prior to MAME 0.147 the "Life Meter" was incorrectly labelled "Damage". This must have a value of "Normal" to match.

Upright Controls: Dual

- Prior to MAME 0.236 the "Upright Controls" was incorrectly labelled "Game Type". This must have a value of "Multiplayer" to match.

Special Rules: This is a 2 Player Only Variation! Both Players must start at the same time! You may freely choose your character. The record is the sum of the 2 scores upon game completion. Continues are NOT allowed!


Some proofs:

DIP Switch A is at offset 0x2F and DIP Switch B is at offset 0x33

MAME 0.106 matching the existing rules:

00000000 64 65 61 64 63 6f 6e 78 00 57 6a 00 00 00 01 01 |deadconx.Wj.....|

00000010 78 2d 48 dc 00 00 00 00 21 68 08 64 2d 68 c1 13 |x-H.....!h.d-h..|

00000020 00 00 00 ff 00 00 00 ff 00 00 00 f3 00 00 00 fe |................|

00000030 00 00 00 ff 00 00 00 00 00 00 00 00 00 00 00 00 |................|

00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|

MAME 0.250 matching the proposed changes:

00000000 64 65 61 64 63 6f 6e 78 00 57 6a 00 00 00 01 01 |deadconx.Wj.....|

00000010 10 2d 48 dc 00 00 00 00 56 4d 08 64 7b 4d 59 13 |.-H.....VM.d{MY.|

00000020 00 00 00 ff 00 00 00 ff 00 00 00 f3 00 00 00 fe |................|

00000030 00 00 00 ff 00 00 00 00 00 00 00 00 00 00 00 00 |................|

00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|


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Is this right? It says dude got a referee approved score in 2017? Game is DK3.
https://www.twingalaxies.com/game/donkey-kong-3/arcade/points-marathon/

I'm reporting it here because I'm guessing there might be a typo with the date?

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I wanted to get a page onto the wiki for the prospective project of getting video of the old INP archive replays. So the first question is whether this is something TG is interested in. The initial page idea has been created at:

https://www.twingalaxies.com/wiki_index.php?title=Historical:The-Old-Twin-Galaxies-INP-Archive-Replay-Videos

I noticed some formatting issues of the video but then I also discovered I don't have permission to edit the page. So the second query is the positioning of the page on the wiki and/or permission to that location.

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For the two player Espgaluda II track on MAME at https://www.twingalaxies.com/game/espgaluda-ii-20051114-master-ver/mame/pointstwo-player-team/page/1 have the "Additional Information" section's text moved into the Rules, please. The current Additional Information contains the rules pertaining to machine configuration. Thanks. :D

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Quote Originally Posted by Excelliron

Is this right? It says dude got a referee approved score in 2017? Game is DK3.
https://www.twingalaxies.com/game/donkey-kong-3/arcade/points-marathon/

I'm reporting it here because I'm guessing there might be a typo with the date?

@Excelliron - You need to ask @homerwannabee directly for that information or file a dispute claim along with your evidence if you believe the score is invalid.

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Quote Originally Posted by Jace Hall


@Excelliron - You need to ask @homerwannabee directly for that information or file a dispute claim along with your evidence if you believe the score is invalid.


The score was performed in 2011, yes. However the video of the performance was submitted for adjudication on 09/18/17 here, and later accepted

https://www.twingalaxies.com/showthread.php/176978-arcade-donkey-kong-3-points-marathon-3-538-000-george-riley

So we have a submission date of 09/18/17, which matches the verification date on the score board, but verification method says referee, not TGSAP, and there is no link to the adjudication thread.

This sounds to me like the score did not get updated correctly on the score board when it was accepted. Which to me seems like a thing TG should just fix as a scoreboard error, and should not need to go through the dispute process.




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