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01-10-2018 at 03:53 AM

Dear Community


The TWIN GALAXIES main forum area has been retired , please use this post to report any scoreboard or website errors. We understand that users need immediate response on issues, please try to post the link to the score with the description of the error and a screenshot. Regards Admin Staff

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@admin staff

https://www.twingalaxies.com/showthread.php/238418

This score was accepted and is not showing up on the leaderboards.

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Quote Originally Posted by swaggers

@admin staff

https://www.twingalaxies.com/showthread.php/238418

This score was accepted and is not showing up on the leaderboards.


Ah, the "hidden correct score because it was surpassed by a rejected score" scenario. :)

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FACTS

Quote Originally Posted by Barthax

Ah, the "hidden correct score because it was surpassed by a rejected score" scenario. :)

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Lance Swegart has two entries on the scoreboard at https://www.twingalaxies.com/game/metroid-prime-pinball/nintendo-ds/ntsc-pal-fastest-completion-single-mission-phazon-mines-normal-difficulty/page/1?ref=fbshare . I think this is a case where the user hasn't "claimed" their pre-TGSAP scores.

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Passed by resolution of four members of Twin Galaxies, @Chris 1-Bit , @Rickster8 , @gavv , and myself - Four Intellivision players who have a score on these two games including the member whose scores we request to be moved; please move the following three scores:

1) On Intellivision Burger_Time (Slowest Difficulty), Christian Dallari's score of 1.3756 Million - Please move this score to a new track (that we request for you to create) called "PAL - Points - Slowest Difficulty". Please keep this track under the Burger_Time game. Link provided here:

https://www.twingalaxies.com/game/burger-time/intellivision/ntsc-pal-points-slowest-difficulty/page/1?ref=fbshare

2) On Intellivision Burger_Time (Fastest Difficulty), Christian Dallari's score of 978,500 - Please move this score to a new track (that we request for you to create) called "PAL - Points - Fastest Difficulty". Please keep this new track under the Burger_Time game. Link provided here:

https://www.twingalaxies.com/game/burger-time/intellivision/burger-time-ntscpal-points-fastest-difficulty/page/1?ref=fbshare

3) On Intellivision Beamrider, Christian Dallari's score of 13.268160 Million - Please move this score to a new track (that we request for you to create) called "PAL - Points". Please keep this new track under the Beamrider game. Link provided here:

https://www.twingalaxies.com/game/beamrider/intellivision/ntsc-pal-default-settings/page/1?ref=fbshare

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Twin Galaxies

Hello. I'd like to report a mistake when it comes to the name of the only world record track for NBA Street Vol. 2 on PlayStation 2. The title of the track, as well as the rules for it, are inaccurate and have caused debate about what the record should be and what should be accepted as the record. It currently stands as this...


Biggest Combo [Points] - You may pick any difficulty level. You may pick type of game and court. You may NOT pick "My Rules". You may use any combination of players available from a leveled-up save file.


First, the name. In this game, when executing tricks and finishing it off by scoring a basket, its called a combo. Its even called as such during a game. So by the name of the track, the record should count as the points for the biggest combo done during the game. However, that's not what was accepted. In the only accepted video done before my attempts, what was counted as the world record was the total amount of trick points accumulated during the entire game, which is something completely different from "Biggest Combo." But seeing as how it was the only accepted video, I did the exact same thing that was done in it but it is a problem that attention should be brought to. To fix said problem, I would recommend there be two tracks with the following rules.


Biggest Combo - Total amount of Trick Points from the biggest combo done during a game. Must play a Pick Up Game. Any difficulty is accepted. Can play as any three players from any team. Must NOT use Cheat Codes. Must NOT use "My Rules."

Total Trick Points - Total amount of Trick Points at the end of a game, as shown on "The Rundown." Must play a Pick Up Game. Any difficulty is accepted. Can play as any three players from any team. Can play on any court. Must NOT use Cheat Codes. Must NOT use "My Rules."


Just wanted to bring this issue to Twin Galaxies' attention and here's hoping its resolved.

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Quote Originally Posted by Intellivision Master

Passed by resolution of four members of Twin Galaxies, @Chris 1-Bit , @Rickster8 , @gavv , and myself - Four Intellivision players who have a score on these two games including the member whose scores we request to be moved; please move the following three scores:

This was directly about Beamrider, but it applies to Slowest Burgertime difficulty also:

This is a track with 9 scores, 3 of which have no video. How are you proving if any of those 3 scores are PAL or NTSC? It seems the goal of this move is to move out a single score with no checks or balances as to the rest of the scores. Whether correct or not in it's assumption of PAL and NTSC being the same, the track rules clearly state either is fine. Seems the better solution is to create a new NTSC only track and submit new scores to that one (and you can submit your old TGSAP scores to that as well if your submission proves it is NTSC).


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Zuma's Revenge on the PC has a picture for Overcooked 2: https://www.twingalaxies.com/game/zumas-revenge/pc/

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Quote Originally Posted by swaggers


This was directly about Beamrider, but it applies to Slowest Burgertime difficulty also:

This is a track with 9 scores, 3 of which have no video. How are you proving if any of those 3 scores are PAL or NTSC? It seems the goal of this move is to move out a single score with no checks or balances as to the rest of the scores. Whether correct or not in it's assumption of PAL and NTSC being the same, the track rules clearly state either is fine. Seems the better solution is to create a new NTSC only track and submit new scores to that one (and you can submit your old TGSAP scores to that as well if your submission proves it is NTSC).



maybe i'm sensitive cause how awful the old berzerk split (that thankfully was finally undone) was, i'll admit this isnt nearly as bad, but that did show us we have to be very careful about splits. not only are we unsure of a few scores, but it can even be argued some people only submitted their score because of the other scores on the track and wouldnt agree to have their score on a new track. theres nothing wrong with the existing merge both platofrms, and add new tracks for each specialized can be created as well. I'm not super passionate about this one, but i see swaggers points, and my bigger concern in the whole 'slippery slope' which i know isnt the most conclusive of arguments but it does give pause for thought

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Quote Originally Posted by Snowflake

maybe i'm sensitive cause how awful the old berzerk split (that thankfully was finally undone) was, i'll admit this isnt nearly as bad, but that did show us we have to be very careful about splits. not only are we unsure of a few scores, but it can even be argued some people only submitted their score because of the other scores on the track and wouldnt agree to have their score on a new track. theres nothing wrong with the existing merge both platofrms, and add new tracks for each specialized can be created as well. I'm not super passionate about this one, but i see swaggers points, and my bigger concern in the whole 'slippery slope' which i know isnt the most conclusive of arguments but it does give pause for thought

I really don't see any need to perform a split on the original track at all: it has come to light that perhaps it wasn't the most well conceived (and probably the same for all Intellivision legacy tracks) but it exists in a format which all participants can see is mixed as per the rules of the track. So what?

For those members that want a split, the way forward has been in the TG scoreboard for many years: create tracks and submit scores to the new tracks. Those legacy scores just remain on the track with the merged outlook.

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Greetings @admin staff

We have a player from the referee era who has returned and needs his two accounts merged together.

Here is his old account:
https://www.twingalaxies.com/scores.php?player=44498

Here is his new account:
https://www.twingalaxies.com/pcooke

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Quote Originally Posted by RedDawn

Greetings @admin staff

We have a player from the referee era who has returned and needs his two accounts merged together.

Here is his old account:
https://www.twingalaxies.com/scores.php?player=44498

Here is his new account:
https://www.twingalaxies.com/pcooke

Isn't the "claim scores" option (or whatever it's been called) still in the user's profile?

[Edit:] Checked & it's still there. Click the Profile in the upper right & then Personal Settings. On the following page down the left-hand side, click Claim Username (obviously the user involved needs to perform these actions).

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1. Can you space these Rules arcade game: Batman 2013 racing game. so, Twin Galaxies members can read it better.

2. It did not look like that when made the rules initially. Once I completed the rules combined together in a mess.

Thank you

https://www.twingalaxies.com/scores.php?scores=244070

Rules
1. One player only. Unlimited continues for fastest vehicular combat mission.2. Game settings are not required to be seen. The player must show enough of the arcade game cabinet to confirm that the correct peripherals like steering wheel, pedals are being used.3. Prohibited are glitches, car simulators, use of PC home version, emulators, wall-riding, cheat codes, clipping of the track, or hacking of the original game programming.4. Conversion kits are allowed but must be in an arcade game cabinet.6 vehicular combat missions1. Mr Freeze Easy2. Bane Easy3. Joker Easy4. Mr Freeze Hard5. Bane Hard6. Joker HardThe ten different Batmobiles are:1. Batman Classic TV Series: Designed by George Barris2. Batman Classic TV Series (Chrome Version)3. Batman 1989 Movie: Designed by Julian Caldow (the game incorrectly attributes its design to Anton Furst)4. Batman: The Animated Series: Designed by Shayne Poindexter5. Batman Forever: Designed by Tim Flattery (the game incorrectly attributes its design to Barbara Ling)6. Batman & Robin: Designed by Harald Belker (the game incorrectly attributes its design to Barbara Ling)7. Batman Begins: Designed by Nathan Crowley8. Batman: The Brave and the Bold: Designed by James Tucker and Art Lee9. Batman: Arkham Asylum: Designed by Carlos D'Anda (the game only vaguely attributes its design to Rocksteady Studios)10. The Dark Knight Rises (The Bat): Designed by Nathan Crowley


This what it look like before. Can you have it look like this here below again, it will make it easier to read the rules for Twin Galaxies members. Thank you

Rules
1. One player only. Unlimited continues for fastest vehicular combat mission.

2. Game settings are not required to be seen. The player must show enough of the arcade game cabinet to confirm that the correct peripherals like steering wheel, pedals are being used.

3. Prohibited are glitches, car simulators, use of PC home version, emulators, wall-riding, cheat codes, clipping of the track, or hacking of the original game programming.

4. Conversion kits are allowed but must be in an arcade game cabinet.

6 vehicular combat missions

1. Mr Freeze Easy

2. Bane Easy

3. Joker Easy

4. Mr Freeze Hard

5. Bane Hard

6. Joker Hard

The ten different Batmobiles are:

1. Batman Classic TV Series: Designed by George Barris

2. Batman Classic TV Series (Chrome Version)

3. Batman 1989 Movie: Designed by Julian Caldow (the game incorrectly attributes its design to Anton Furst)

4. Batman: The Animated Series: Designed by Shayne Poindexter

5. Batman Forever: Designed by Tim Flattery (the game incorrectly attributes its design to Barbara Ling)

6. Batman & Robin: Designed by Harald Belker (the game incorrectly attributes its design to Barbara Ling)

7. Batman Begins: Designed by Nathan Crowley

8. Batman: The Brave and the Bold: Designed by James Tucker and Art Lee

9. Batman: Arkham Asylum: Designed by Carlos D'Anda (the game only vaguely attributes its design to Rocksteady Studios)

10. The Dark Knight Rises (The Bat): Designed by Nathan Crowley

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oh boy

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@admin staff @TWIN GALAXIES

Just checking on this as it's been a week.

https://www.twingalaxies.com/game/101-in-1-explosive-megamix/nintendo-ds/?track=aquar

Quote Originally Posted by swaggers

@admin staff

https://www.twingalaxies.com/showthread.php/238418

This score was accepted and is not showing up on the leaderboards.

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https://www.twingalaxies.com/showthread.php/238197

This accepted score is not displayed on the leaderboard. Another example of the same player having a higher score that was rejected.

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Quote Originally Posted by Barthax


Isn't the "claim scores" option (or whatever it's been called) still in the user's profile?

[Edit:] Checked & it's still there. Click the Profile in the upper right & then Personal Settings. On the following page down the left-hand side, click Claim Username (obviously the user involved needs to perform these actions).

@Pcooke this is you, so if you follow these directions you will get credit for your old scores on your new account.
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Greetings @admin staff

The following are timed tracks created by Twin Galaxies for the game ModNation Racers for PS3.
Im assuming they were accidently marked "Time - Highest is Best" rather than "Time - Lowest is Best", because I have the best times in all of them yet Im displayed as being in last place.

https://www.twingalaxies.com/game/modnation-racers/playstation-3/alpine-drop-fastest-lap/page/1?ref=fbshare

https://www.twingalaxies.com/game/modnation-racers/playstation-3/marina-fastest-lap/page/2?ref=fbshare

https://www.twingalaxies.com/game/modnation-racers/playstation-3/miners-rift-fastest-lap/page/2?ref=fbshare

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Please check and modify the established category

https://www.twingalaxies.com/showthread.php/238697-Arcade-Rally-Bike-Dash-Yarou-highest-points-win

By dipswitch

https://www.arcade-museum.com/dipswitch-settings/9258.html

thank you very much

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Quote Originally Posted by Martin Pátra

Please check and modify the established category

https://www.twingalaxies.com/showthread.php/238697-Arcade-Rally-Bike-Dash-Yarou-highest-points-win

By dipswitch

https://www.arcade-museum.com/dipswitch-settings/9258.html

thank you very much

Please fix this.
We will have an event with this game on 20.November. :-)

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