QuakeCon 2018 Starts With Doom Eternal, Elder Scrolls Online, Rage 2, and, well, Quake

Jesse Collins,

August 10, 2018 5:35 PM

So much happened in the one hour presentation at QuakeCon 2018 that it was easy to miss something if you looked away for a minute. Don't worry: We got you.

Quakecon 2018 kicked off with the usual fanfare and trumpets that it’s had for 20 years. Needless to say, the reveals were fantastic, albeit notably simple. That didn’t make them any less awesome.

Watch #QuakeCon2018 Keynote feat. DOOM Eternal Gameplay Reveal | Friday, August 10th @ 11am CT/ 12pm ET from Bethesda on www.twitch.tv

First on the stage was Tim Willits, Studio Director for Bethesda Game studios. He talked to the fans and thanked them. With so many games, tournaments, and events during Quakecon this year, he listed several of them, including the biggest BYOC (Bring Your Own Computer) event they’ve ever had. “This is the biggest quakecon yet,” he exclaimed. “Not only the biggest, the most exciting one yet.”

Pete Hines, Senior Vice President of Bethesda, came out next to talk about upcoming games they have in store for the upcoming months. Of note, he spoke on Elder Scrolls Blades, the upcoming mobile game, as well as Fallout 76. As for the already out mobile card game, Elder Scrolls Legends, he mentioned the imminent release of a new expansion, titled the “Isles of Madness”.

Out next, the legendary Todd Howard, Game Director & Executive Producer at Bethesda came out to thank the fans for being so wild. He told a story about 2011 during a showing of The Elder Scrolls: Skyrim where a pregnant woman went into labor and refused to leave.

He went further to talk about Escalation Studios and how they’ve been working along them for a couple years now. Officially announced, Escalation is now Bethesda Game Studios Dallas, joining alongside the Maryland, Montreal, and Austin studios. Tim Mustaine and Marc Tardif came out on stage to thank everyone and to thank Bethesda and show their excitement. “We’ve been working on some cool stuff.”

Quake Champions Goes Full Free To Play, Adds Death Knight

The Quake Champions Community Managers, Andre Carlos and Joshua Boyle, were up next. After talking briefly on the Quake Duel Showdown during Quakecon, which has a $25,000 winner-takes-all prize pool, they showed off the recent addition of the Death Knight (“Burn you to ashes!”) to the game.

They made sure to touch on the addition of an all new soundtrack to the game and tons of improvements. After showing the Quakecon exclusive Heaving Machine Gun, they announced that the game is coming 100% free to play as of today. The entire roster and future additions to that roster will be available for $20, similar to other free-to-play games with rotating rosters.

Howl At The Moon in Wolfhunter

We can’t have a Bethesda event without some Elder Scrolls, so Elder Scroll Online got its time to shine. Gina Bruno (Community Manager, ESO) and Matt Firor (Game Director, ESO) showed off a trailer for the next expansion of the game: Wolfhunter. Coming August 13 on PC and August 28 for consoles, the launch trailer showed a little bit of gameplay and plenty of werewolves. The expansion takes on Lycanthropy, an Elder Scrolls mainstay mechanic as players tackle the daedric prince Hircine and fight against werewolves.

But, wait! That’s not all! The next expansion, Mirkmire, was revealed immediately after, which is all about the Argonians and a return to Black Marsh. This expansion will have a DLC-sized zone and independent quests. Firor smiled and explained that players can “delve into (Argonian) culture and see why they’re so weird.”

Players using the ESO Plus subscription will also get an update in quarter 4 2018, giving more value, increasing the Crowns (currency) per month and perks. An in game community event is incoming and will scale based on participation. But, little detail was given there.

New Bethesda Games Are All The Rage

Looking very punk rock, Magnus Nedfors, Game Director for Rage 2 and Tim Willits, Studio Director for Bethesda came out to talk Rage 2. They showed off a trailer that told a little bit about the story, which takes place 30 years after the original Rage game. The trailer featured places like Vineland and the Wetlands, working alongside allies that were in the original game.

Factions like the Goon Squad, Immortal Shrouded, and River Mutants got a mention as well.One of the big moments is learning that the Win Stick can track enemies even behind corners. The game is set to be out Spring 2019.

Doom Eternally Grateful

But, that’s probably not why you’re here. You’re here because Doom Eternal took the final segment of the show. “You ready to rip and tear?” Marty Stratton, Game Director (Doom Eternal), and Hugo Martin, Creative Director (Doom Eternal), came to the stage to show of concept art, talk about new enemies, and show off some glorious gameplay footage. One enemy called the Marauder looks like the Slayer. “There’s a story behind that”

Source: Bethesda
Source: Bethesda

Taking place on Earth, Hell has come. Reimagining old enemies from games like Doom 2, the game even offers destructible demons that show battle damage as the Doom Slayer annihilates them. With environmental storytelling, exploration is encouraged in this sequel and it’s “worth the time to investigate everything.”

“We’re not just making a Doom game anymore,” Stratton said in reference to the world within the game, “we’re building a Doom universe”

While nothing multiplayer was shown, Invasion is a new mechanic that is similar to Dark Souls. Invasion lets players take control of a demon to come at the Slayer. Marty and Hugo said this will lead to Demon Slayer Parties and can be toggled on and off for players.

Source: Bethesda
Source: Bethesda

One notable moment is when they explained that the game can be played with mouse and keyboard, which is nothing new. But, it seemed to make movement feel faster in the video. Sitting at 60 FPS, the game looks beautiful. They showed off multiple levels, including the Phobos level, which has a BFG 10,000, which is a massive gun that fires from a spaceship.

The Doom Slayer seems to be a celebrity of sorts among the humans which leads to some humorous moments of people stopping in fear when they realize who they’re talking to.One notable example of the subtle humor comes from an intercom on Earth. “Remember: ‘Demon’ can be an offensive term. Refer to them as ‘mortally challenged’.”

Doom Eternal is due out on Xbox One, PlayStation 4, PC, and (officially announced today) the Nintendo Switch. It doesn’t have a release date as of yet, though.



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