Fallout 76 Will Support Private Servers & Modding, Confirms Todd Howard

TJ Denzer,

August 11, 2018 4:50 PM

At QuakeCon, Fallout 76 Game Director Todd Howard confirmed that the game will have private servers and that those servers will cater to the modding community.

Perhaps one of the more constant questions about the upcoming, always-online game Fallout 76 is whether or not it will allow modding. Fallout and The Elder Scrolls games have historically had one of the most active modding communities around through Nexus Mods, Mod DB, and even officially through Bethesda’s website. Finally, that question has received a definitive answer. Private servers are coming to Fallout 76 and will encourage modding.

Game Director Todd Howard addressed the matter in a Q&A Panel at QuakeCon 2018 for Fallout 76. When the question of private servers was brought up, Todd answered that he was fully aware of the active Fallout modding community and meant to cater to them with the offering of private servers.

“It’s not just having a private server,” Howard explained. “It’s being able to mod. Once our games come out, that’s where our hardcore players play. And they’re still playing Skyrim and Fallout 4. They’re the most popular games in the world and it’s because people are playing mods.”

Development Director Chris Meyer, Project Lead Jeff Gardiner, and Game Director Todd Howard (left to right), sat down at QuakeCon to share a massive slew of details about the hotly anticipated Fallout 76.
Development Director Chris Meyer, Project Lead Jeff Gardiner, and Game Director Todd Howard (left to right), sat down at QuakeCon 2018 to share a massive slew of details about the hotly anticipated Fallout 76.

Howard went on to explain how the online nature of Fallout 76 complicates the matter, but assured that his team is dedicated to serving the mod community.

“We’re committed to [private servers],” Todd continued. “And are starting to design what that system is going to look like. It’s a complicated problem, but one that we’re dedicated to solving.”

It appears that modders who have enjoyed Bethesda games and their opportunities in the past can look forward to bending the rules of entirely new playground when Fallout 76 arrives on November 14, 2018 for PC, Xbox One, and PlayStation 4.

Don't miss our other coverage from QuakeCon 2018, including an interview with Quake Champions developer Joshua "tokyopunchout" Boyle on the present and future of Quake Champions and its competition.



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