This is an attempt for Easy difficulty but with a large player goal and a small opponent goal.
Game 30 has the following settings:
Team Speed: Slow
Computer Difficulty: Easy
Opponent Goal Size: Small
Difficulty switch must be set to the A position. This means the player's goal is enlarged. Score is calculated as the highest margin of victory (bigggest blow-out). Computer goals must be deducted from the player's own goal haul.