Use the Rocket to out-shoot the Saucers in this epic War of the Worlds inside the computer generated space of 1971.
To submit, the Rocket score has to be higher than the Saucer score. The submission score would be the Rocket Score - Saucer Score = Final Score for Submission. A Perfect Game would be a score of 15! There have been perfect games of Pacman but who will be the first to perform a Perfect Computer Space?!?!?!?!?!?
Upon starting the game you must restore the game to Factory Defaults. Right Click the Computer Space Window > Settings > Click Defaults > Yes to Restore Factory Defaults.
Rocket Controls tab > Choose key layout > Click OK
--Auto-Thrust is not allowed. This means do not check the box for One Button Game: Auto-Thrust - manual turn/fire.
Created by Nutting Associates (Nolan Bushnell and Ted Dabney who went on to found Atari) the game was put on test location in August, 1971 and shown to the industry in October, 1971. Regarded as the first commercial coin-operated video game, it did not sell well due to the game's difficulty level and steep learning curve. Computer Space was created through the use of TTL chips and diode arrays and did not contain a microprocessor, RAM, or ROM.