Finalizer - Super Transformation

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Image Provided by: Ben Way

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Expert skill Index

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FOUNDED BY: TWIN GALAXIES
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  • Rank

    1

    Pablo Tapia
    Date Submitted: 2010-08-07
    Percent: 100.00%
    ESI: 8.77
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    1,449,100

  • Rank

    2

    Paulo Valmir
    Date Submitted: 2010-05-18
    Percent: 60.98%
    ESI: 5.84
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    883,600

  • Rank

    3

    Robert Flynn
    Date Submitted: 2009-07-01
    Percent: 37.38%
    ESI: 3.85
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    541,700

  • Rank

    4

    Rev John
    Date Submitted: 2009-03-27
    Percent: 10.50%
    ESI: 2.16
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    152,100

  • Rank

    5

    Koos van Dyk
    Date Submitted: 2009-09-18
    Percent: 7.42%
    ESI: 1.06
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    107,500

  • Rank

    6

    Steve Schaefer
    Date Submitted: 2009-03-25
    Percent: 6.59%
    ESI: 0
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    95,500

Discussion
terencew -
Please note that from 0.120 on, the correct Difficulty is Easy, which is not default. From MAMEINFO.DAT:
- 0.119u4: Mike Green fixed dipswitches in Finalizer. Added dipswitches 'Difficulty', 'Service Mode' and 'Unused'. Removed 3rd coin slot.
0.119 source:
Code:
	PORT_START	/* DSW */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "30000 150000" )
	PORT_DIPSETTING(    0x10, "50000 300000" )
	PORT_DIPSETTING(    0x08, "30000" )
	PORT_DIPSETTING(    0x00, "50000" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
0.120 source:
Code:
	PORT_START	/* DSW */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "30000 150000" )
	PORT_DIPSETTING(    0x10, "50000 300000" )
	PORT_DIPSETTING(    0x08, "30000" )
	PORT_DIPSETTING(    0x00, "50000" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Hard ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
Which means that the correct Difficulty for this track is that which produces the same value as 0x20: "Off" AND 0X40: "Off", i.e. Easy.
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