Finalizer - Super Transformation

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Image Provided by: Ben Way

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Expert skill Index

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FOUNDED BY: TWIN GALAXIES ;
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  • Rank

    1

    Pablo Tapia
    Date Submitted: 2010-08-07
    Percent: 100.00%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    1,449,100

  • Rank

    2

    Paulo Valmir
    Date Submitted: 2010-05-18
    Percent: 60.98%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    883,600

  • Rank

    3

    Robert Flynn
    Date Submitted: 2009-07-01
    Percent: 37.38%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    541,700

  • Rank

    4

    John Eden
    Date Submitted: 2009-03-27
    Percent: 10.50%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    152,100

  • Rank

    5

    Koos van Dyk
    Date Submitted: 2009-09-18
    Percent: 7.42%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    107,500

  • Rank

    6

    Steve Schaefer
    Date Submitted: 2009-03-25
    Percent: 6.59%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Points

    95,500

Discussion
terencew -
Please note that from 0.120 on, the correct Difficulty is Easy, which is not default. From MAMEINFO.DAT: [quote]- 0.119u4: Mike Green fixed dipswitches in Finalizer. Added dipswitches 'Difficulty', 'Service Mode' and 'Unused'. Removed 3rd coin slot.[/quote] 0.119 source: [code] PORT_START /* DSW */ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "30000 150000" ) PORT_DIPSETTING( 0x10, "50000 300000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )[/code] 0.120 source: [code] PORT_START /* DSW */ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "30000 150000" ) PORT_DIPSETTING( 0x10, "50000 300000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )[/code] Which means that the correct Difficulty for this track is that which produces the same value as 0x20: "Off" AND 0X40: "Off", i.e. Easy.
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