Settings are shown (very briefly) during boot up around frame 700.
Difficulty DIPs are askew in this ROM set...
Easy ----> Rank A, 2 credit/2P start yields 2 player game
Medium --> Rank D, 2 credit/2P start yields 1 player game with double + 1 starting lives
Hard ----> Rank D, 2 credit/2P start yields 2 player game
Hardest -> Rank A, 2 credit/2P start yields 1 player game with double + 1 starting lives
... so to play at a difficulty of "Rank D", please use either "Medium" or "Hard", but if you also want to use the Player 2 side (to display up to 8-digits in your score), you must use "Hard".
NOTE: Since 0.173, the conditional DIPs feature of this game affects WolfMAME's inpview. Verify settings with caution! ["Lives" affects "Bonus_Life"]
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ROM Set: galagamf. Service Mode: Off, Difficulty: Rank D [Hardest], Unknown: Off, Freeze: Off, Rack Test: Off, Unknown: Off, Cabinet: Upright, Bonus Life: None, Lives: 5.
--=**FOR POTENTIALLY FASTER VERIFICATION**=--
Members of the adjudicating user base who assist the community in MAME INP file analysis have requested that submitters consider the below community recommendations -
Submitters should use MAME version 183 or higher, preferably 183 or 220.
Submitters should name their inp and zip file in the following manner:
elf_bosco_588800_w183 zip file
so name the inp the same as the zip
xxx your initials
yyy rom name
zzz version of wolfmame
Special Rules: Usage of the trick to cause enemies to stop firing is banned. It has been deemed permissible for a player to intentionally play on the player 2 side so as to allow the millions-digit to show up in the final score.