1 Player
Select Main Menu from the title screen
Firefight Mode
Game Type: Score Attack
Difficulty: Legendary
Prior to Attempt, please show the following in Game Options
Firefight Settings:
Wave Properties: Skulls Catch, Tough Luck, and Cloud ON. All others OFF
Inital Wave: Dropship disabled, Squad Selection Ordered, All Squads as Grunts
Main Wave: Dropship disabled, Squad Selection Ordered, Squads ordered as Jackals, Brutes, Skirmishers, Hunters, and Elites
Boss Wave: Dropship enabled, Squad Selection Ordered, all squads Elite Generals
Wave Limit: One Round
Turn Count: No Turns
Time Limit: 12 Minutes
Spartan Settings
Respawn Time: 10 Seconds
Starting Lives: 10
Max Extra Lives: 20
Elite Kill Bonus: One Life
Base Traits
Shields & Health: Damage Resistance, Shield Multiplier, and Recharge Rate: Normal
Health Recharge Rate: Unchanged
Immunities to headshots and assassintations: Disabled
Weapons & Damage
Damage and Melee Modifiers: 100%
Primary Weapon: Map Default
Secondary Weapon: None
Starting Equipment, Grenade Count, and Equipment Use: Unchanged
Infiniate Ammo: Disabled
Weapon Pickup: Enabled
Movement
Player Speed, Jump Height, and Gravity: 100%
Vehicle Use: Full Use
Sensors
Motion Tracker Mode: Normal
Motion Tracker Range: 25 Meters
Appearance and Loadouts are player's choice
Must choose to play as Spartans (name highlighted in red)
Final Score is as listed as the Total Score in the Carnage Report after Game Over. Please leave this screen up for a few moments to clearly display your final score.