Track Rules
Goal:
Any score received from wave 1 up to the end of Wave 100.
Meaning the challenge has a finite ending at the completion of wave 100, but reaching wave 100 is not a requirement for submission.
Settings:
Any Lives Setting
Any Difficulty Setting
Any Bonus Life Setting
Any Romset
Side-note: If using 2015 Tie-Die romset, the letters for high score cannot be 4 because that is a test mode which starts the game at 99 million.
Footnotes:
Robotron was designed by a group of programmers known for making VERY difficult games intended to quickly extract coins from the player's pocket. Stepping into the Robo-arena, all players experienced the sense of intimidation yet only a select few experienced the sweet taste of triumph. Robotron is like a dynamic version of chess which will will get the adrenaline flowing like very few games could back in the Golden Age arcade. Robo can be enjoyable for friendly competition at all levels of difficulty. This challenge will get the player started off on the right foot and maybe even help realize the true challenge is not against Robots....it is against yourself.
This challenge can be used to test your Robotron Quotient (RQ) which is your score divided by the wave number providing average score per wave. It was a development calculation the VidKidz used to assess how well a player was performing during their arcade observations. Novice players tend to be in the 25 to 27k range, expert players in the range of 27-31k, and the masters in the 32-34k range.
Additional Info