Like for the Defender and Robotron tracks, a couple of weeks ago it could be verified, through re-surfaced TG documents, the ’80s scores was achieved using only 3 Ships/Men. The ’80s scores need to be split out, and have a separate tracks created for them.
However, for Defender and Stargate, the information about the difficulty settings (i.e. game speed) was so vague (”Difficulty - #5”) you have to wonder whether the arcades participating in these nationwide tournaments in the 1980s arrived at the same settings (?).
As there is only one 80’s score left on the list: Scott Heyano’s (there used to be more?), maybe we could do with an *asterisk, and an explanation in a note?
Baiter hunting is point pressing no different than many other video games that have only 5 men only Tournament settings TGSAP.
Can any arcade current or past Defender or Stargate expert players score over 600,000 or a million points easily none.
For arcade Defender there is only 9 players that have scored over 100,000 points. 1st Bill Jones 543,950 baiter hunting. 1st Brundlemoose 360,500 no baiter hunting.
For MAME Defender there is only 1st Dazzer 210,450 baiter hunting.
For arcade Stargate there is only 3 players that have scored over 100,000 plus points. 1st. Bill Jones 284,975 baiter hunting.
For MAME Stargate there is only 4 players that have scored over 100,000 points. 1st, John McAllister Redelf 312,150 no baiter hunting, Dazzer 286,100 baiter hunting
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Extra Ship Every: 0 No Extra Ships
Ships for 1 Credit Game: 5
Ships for 2 Credit Game: 7
Free Play: No
Master Difficulty Control: 3
Intial Difficulty: 5 Moderate
Maximum Difficulty: 30 Moderate
1st Wave of Accelerated Difficulty: 0
Last Wave of Accelerated Difficulty: 0
Difficulty Acceleration Rate: 0 Moderate
Inviso Time Per Ship: 10
Men Needed To Warp: 4
Last Wave Warp Allowed: 10
BAITER-HUNTING IS ALLOWED. (please see additional Info for more detail)
This competitive track was created prior to April 2014 and Twin Galaxies had previously maintained a policy that allowed submitters to keep their performances private, only showing the adjudicating referee their gameplay.
As a result, scores on this leaderboard may contain historic, but previously private techniques that were initially accepted by a referee that have now been publicly discovered and determined as potentially falling under a broader policy that outlaws that type of gameplay tactic.
As a result of this "private performance" policy, this leaderboard may contain historic score entries that were achieved under varying rule interpretations by the submitters, all of which were individually and separately approved at the time of each specific performance adjudication.
This historic activity has created a leaderboard with scores that contain BAITER-HUNTING and NON-BAITER HUNTING.
BAITER-HUNTING is considered by many to be a form of inappropriate point leeching.
Twin Galaxies does not have definitive knowledge of all of the scores on this leaderboard that represent the use of BAITER-HUNTING, and therefore must allow the use of the technique for future submissions to make the track as competitively fair as possible.