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Riatoju
08-25-2019 at 06:06 PM
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An early draft from my Dragster research.

Here is an early draft from my Dragster research with all the various memory locations I could identify. Some of them may not be listed and some might have very vague descriptions but as I continue to work I'll be updating these pages with the correct info. As I know there are others who have done their own research but let me remind people this is a personal project I'm doing for myself. I enjoy the work and mystery behind unraveling this game and hope to use my research for something bigger in the future. I'm not doing this anyone else as I could care less about what people think. I just love this game and history behind it. The code itself is a work of art and is worth exploring and documenting. That's why I chose this game. What I learn from this project I hope to use toward another project which will hopefully be a home brew game for the Atari! For now I hope you enjoy this as much as I do and I appreciate everyone who is following it.

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  1. datagod's Avatar

    Impressive!

    I am shocked only 128 bytes of RAM are available. That is crazy.

    What did you use to create the document with? I really like the formatting. I spend way to long trying to figure that stuff out.

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  2. Riatoju's Avatar

    Quote Originally Posted by datagod

    Impressive!

    I am shocked only 128 bytes of RAM are available. That is crazy.

    What did you use to create the document with? I really like the formatting. I spend way to long trying to figure that stuff out.

    Just gimp. I mimiced an old macintosh api manual from the system 7 days. now that I got a layout I can just reuse it.

  3. Riatoju's Avatar

    Updated and made some corrections to the Dragster memory map. There are still memory locations I need to figure out. I am well aware they had already been documented elsewhere but I still plan to figure it out on my own without those resources.



    Updated 08-31-2019 at 01:04 PM by Riatoju
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