Rogerpoco replied to a poll Atari 2600 / VCS - Warplock - EMU - Game 1, Difficulty B - 79 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Sssnake - EMU - Game 1, Difficulty B (Points) - 333 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Frostbite - NTSC - Game 1 (Points) - 45,960 - Roger 111 in
Garrett Holland replied to a poll Atari 2600 / VCS - Frostbite - NTSC - Game 1 (Points) - 45,960 - Roger 111 in
Garrett Holland replied to a poll Game Boy / Game Boy Color - Tetris - Lines - 577,451 - Haruka Gruber in
Rogerpoco commented on blog entry How much would you spend? in datagod
Hehehe-I realize my PC is by now probably outdated, and like it or not, cheesy as could possibly be, but I still think it's funny that I play games that are 30 years old, average probably, and use an Alienware Area 51 to record it all. Definitely don't play "modern" games on it.Earrings
Garrett Holland replied to a poll Game Boy / Game Boy Color - Tetris - Lines - 577,451 - Haruka Gruber in
Garrett Holland replied to a poll PC - TM Forever: TrackMania Nations Forever / TrackMania United Forever - Play Solo - Nations - Blue - C01-Race [Time] - 28.73 - Andrew Barrow in
Garrett Holland replied to a poll Xbox 360 - Forza Motorsport 3 - Iberian International Circuit - Mini Circuit Reverse - Class D [Clean Lap Time, No Rewind] - 34.121 - Shaun Michaud in
Garrett Holland replied to a poll Xbox 360 - Forza Motorsport 3 - Iberian International Circuit - Mini Circuit Reverse - Class D [Clean Lap Time, No Rewind] - 34.121 - Shaun Michaud in
Garrett Holland started a poll Atari 2600 / VCS - Sssnake - EMU - Game 1, Difficulty B (Points) - 333 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Warplock - EMU - Game 1, Difficulty B - 79 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Encounter at L-5 - EMU - Game 1, Difficulty BB (Points) - 3,631 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Front Line - EMU - Game 4 (Points) - 11,400 - Garrett Holland in
Garrett Holland replied to a poll Dispute: Angela Stefanski - Atari Jaguar - Cybermorph - default settings - Player: Wes Powell - Score: 1,335,050 in
Garrett Holland started a poll Atari 2600 / VCS - Atlantis - EMU - Game 1 (Points) - 1,047,400 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Front Line - EMU - Game 4 (Points) - 11,400 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Wabbit - NTSC - Game 5, Difficulty B (Points) - 1,050 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Wabbit - NTSC - Game 1, Difficulty B (Points) - 1,300 - Garrett Holland in
Garrett Holland started a poll Atari 2600 / VCS - Wabbit - EMU - Game 1, Difficulty B (Points) - 1,300 - Garrett Holland in
Garrett Holland replied to a poll Atari 2600 / VCS - Skeet Shoot - EMU - Game 1, Difficulty B (Targets Hit) - 12 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Phoenix - EMU (Points) - 578,470 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Space Cavern - EMU - Game 35, Difficulty A (Points) - 26,320 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Skeet Shoot - EMU - Game 1, Difficulty B (Targets Hit) - 12 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Skeet Shoot - EMU - Game 1, Difficulty A (Targets Hit) - 25 - Garrett Holland in
Rogerpoco replied to a poll Atari 2600 / VCS - Space Cavern - EMU - Game 39, Difficulty A (Points) - 13,130 - Garrett Holland in
Garrett Holland created a blog entry Wall Entry at 12-14-2019 03:52 AM in Garrett Holland
<p>A score so nice, it gets accepted twice-thrice?</p><p><img src=\"/images/wall/460856/65f3e29ff1a8037249ee5fe3bb61b11c6d0e1701.jpg\" style=\"width: 300px;\" class=\"fr-fic fr-dib\"></p>
Platform | Game | Version | Variation | Scores/Time | Verification Method | Rank | |
---|---|---|---|---|---|---|---|
![]() |
Burnout Legends | NTSC/PAL - Time Attack - Europe - Alpine Forward [Fastest Completion] | 01:29.19 | TGSAP | 1 | view | |
![]() |
Burnout Legends | NTSC/PAL - Time Attack - Europe - Riviera Forward [Fastest Completion] | 01:06.56 | TGSAP | 1 | view | |
![]() |
Burnout Legends | NTSC/PAL - Time Attack - Europe - Vineyard Forward [Fastest Completion] | 56.13 | TGSAP | 1 | view | |
![]() |
Burnout Legends | NTSC/PAL - Time Attack - Europe - Winter City Reverse [Fastest Completion] | 45.51 | TGSAP | 1 | view | |
![]() |
Burnout Legends | NTSC/PAL - Time Attack - USA - Airport T3 Forward [Fastest Completion] | 27.1 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Blue Ridge - Time Trial [Fastest lap] | 36.62 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Chenghow Project - Time Trial [Fastest Lap] | 32.62 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Chenghow Project - Time Trial [Fastest Race] | 02:12.11 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Modesto Heights - Time Trial [Fastest lap] | 30.66 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Modesto Heights - Time Trial [Fastest Race] | 01:50.3 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Wineta K - Time Trial [Fastest Lap] | 25.86 | TGSAP | 1 | view | |
![]() |
Wipeout Pure | NTSC/PAL - Wineta K - Time Trial [Fastest Race] | 01:41.42 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - Europe - Alpine Southbound [Takedowns] | 40 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - Europe - Frozen Peak Southbound [Takedowns] | 8 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - Europe - Vineyard Southbound [Takedowns] | 56 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - Europe - Winter City Eastbound [Takedowns] | 41 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - USA - Downtown Northbound [Takedowns] | 39 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - USA - Silver Lake Northbound [Takedowns] | 67 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Road Rage - USA - Waterfront Eastbound [Takedowns] | 59 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Alpine Expressway Eastbound [Fastest Completion] | 01:58.68 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Alpine Expressway Westbound [Fastest Completion] | 02:06.81 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Alpine Northbound [Fastest Completion] | 01:30.46 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Alpine Southbound [Fastest Completion] | 01:30.43 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Coastal Dream Northbound [Fastest Completion] | 02:15.15 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Coastal Dream Southbound [Fastest Completion] | 02:21.95 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Continental Run Eastbound [Fastest Completion] | 01:48.36 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Continental Run Westbound [Fastest Completion] | 01:46.36 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Frozen Peak Northbound [Fastest Completion] | 02:38.91 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Frozen Peak Southbound [Fastest Completion] | 02:31.88 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Riviera Northbound [Fastest Completion] | 01:01.56 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Riviera Southbound [Fastest Completion] | 01:03.33 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Vineyard Northbound [Fastest Completion] | 55.93 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Vineyard Southbound [Fastest Completion] | 56.63 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Winter City Eastbound [Fastest Completion] | 47.11 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Europe - Winter City Northbound [Fastest Completion] | 43.06 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Dockside Northbound [Fastest Completion] | 01:08.86 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Dockside Southbound [Fastest Completion] | 01:10.83 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Golden City Northbound [Fastest Completion] | 01:00.78 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Golden City Southbound [Fastest Completion] | 59.68 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Island Paradise Northbound [Fastest Completion] | 01:00.0 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Island Paradise Southbound [Fastest Completion] | 59.95 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Tropical Drive Eastbound [Fastest Completion] | 03:41.78 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - Far East - Tropical Drive Westbound [Fastest Completion] | 03:48.48 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Downtown Northbound [Fastest Completion] | 57.2 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Downtown Southbound [Fastest Completion] | 57.21 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Kings of the Road Eastbound [Fastest Completion] | 01:59.31 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Kings of the Road Westbound [Fastest Completion] | 02:01.4 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Lakeside Getaway Northbound [Fastest Completion] | 03:27.2 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Lakeside Getaway Southbound [Fastest Completion] | 03:37.96 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Mountain Parkway Eastbound [Fastest Completion] | 02:14.18 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Mountain Parkway Westbound [Fastest Completion] | 02:05.08 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Silver Lake Northbound [Fastest Completion] | 01:13.3 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Silver Lake Southbound [Fastest Completion] | 01:12.68 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Waterfront Eastbound [Fastest Completion] | 01:22.06 | TGSAP | 1 | view | |
![]() |
Burnout 3: Takedown | NTSC - Time Attack - USA - Waterfront Westbound [Fastest Completion] | 01:20.66 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Road Rage - Rank 04 Offensive - Angel Valley Long - Reverse [Takedowns] | 25 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 06 Dangerous - Eastern Bay Long - Forward [Dollars] | 3555775.00000 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 06 Dangerous - Eastern Bay Lower Link - Reverse [Dollars] | 3610950.00000 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 07 Insane - Angel Valley Long - Reverse [Dollars] | 3630275.00000 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 07 Insane - Lone Peak Long - Forward [Dollars] | 4109500.00000 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 08 Maniac - Eternal City Long - Reverse [Dollars] | 1174575.00000 | TGSAP | 1 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 01 Harmless - Sunshine Keys Long - Forward [Dollars] | 5479175.00000 | TGSAP | 2 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 03 Reckless - Central Route Long - Forward [Dollars] | 2928400.00000 | TGSAP | 2 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 04 Offensive - Motor City Long - Forward [Dollars] | 1664300.00000 | TGSAP | 2 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 05 Fearless - Eternal City Short - Forward [Dollars] | 2655950.00000 | TGSAP | 2 | view | |
![]() |
Burnout Revenge | NTSC - Traffic Attack - Rank 05 Fearless - White Mountain Long - Forward [Dollars] | 3257400.00000 | TGSAP | 2 | view |
Instant Tournament "Ticket" System
Placing this here so that there is a clear, concise area to place any bugs/missing feature found. @admin staff
Hosting a tournament for Centipede: Game 1 on the Atari 2600. Highest score in a 30 minute span wins. I have already taken the liberty of inviting a few that I believe will have the necessary hardware (feel free to test the decline button, heh), but it is open to everyone willing to participate. 1st
Welp, guess its time to set a precedent.
I feel that since such practices have finally come to light, it's time to decide whether this is a valid adjudication process or not. Thoughts? Concerns? Arguments? Counter-Arguments?