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Soliciting Feedback on a Propose Track Leaderboard Rule
Dear Community Members,
I'm preparing rules for a Nintendo Will game called 'World Championship Athletics'. It's a collection of Summer athletic events that mirrors the real life competition of a similar name. The rules for the initial leaderboard and its derivatives are being written to cover both individual events and a collection of events in a competition, like a decathlon. I'm opting to use the point scoring system that converts time, distance, or height so that I can make derivative leaderboards for all events and competitions.
Global rules state no pauses are allowed unless otherwise stated in the leaderboard track rules. However in this game an input is required from the player to start their next attempt or move forward to the next event. Given the physical activity of using a Wii Motion and Balance Board controllers and the athletic nature of the game, I want to include a time limit in the rules between attempts within a single event and one for moving on to the next event. The time limit should be specific and measurable to avoid subjective but valid multi-interpretation from competitors and adjudicators. Words like 'reasonable time' or 'excessive delay' will not be used.
Below is the language I've come up with and wanted to seek comments before I invest time and submission points for this leaderboard. Game load times between attempts and events is about 7-10 seconds and 25-35 seconds.
- The player has 60 seconds to attempt their next try after completing their previous attempt in a single event (diving, pole vault, triple jump, high jump, shot put, discuss, hammer throw, javelin, archery, and skeet shooting)
- The player has 120 seconds to begin the next event once the attempt from the previous event ends (examples include crossing the finish line, 3rd consecutive fault in the high jump, last shot put lands, etc...)
- FAILURE TO ADHERE TO THE TIME LIMITS WILL RESULT IN A DISQUALIFICATION!
I welcome your feedback!