God of War: Chains of Olympus? It seems a shame to have the two PS2 games but not the PSP version...
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God of War: Chains of Olympus? It seems a shame to have the two PS2 games but not the PSP version...
I've only played the demo, so I'll need the details to set it up. If you could, take a look at the PS2 rules for an example of the details I need.Quote:
Originally Posted by DiamondDustVIII
Instead of making another thread with the same title, I'll just throw more in here...
Archer Mcleans Mercury
Crisis Core - Final Fantasy VII
Dynasty Warriors
Exit
Field Commander
Final Fanasy I
Final Fantasy II
Final Fatasy Tactics - The War of the Lions
Hot Shots Golf: Open Tee
Hot Shots Golf: Open Tee 2
Infected
Metal Gear Ac!d
Midnight Club 3: DUB Edition
Rengoku: The Tower of Purgatory
The Hustle: Detroit Streets
The Legend of Heroes
The Legend of Heroes II: Prophecy of the Moonlight Witch
The Legend of Heroes III: Song of the Ocean
Untold Legends: Brotherhood of the Blade
WTF: Work Time Fun
Ys: The Ark of Napishtim
Hey, just noticed this thread. Could someone make this a sticky by chance?
Sorry, edited this a couple times as I'm trying to think while getting ready for work.
Stickied & linked. ;)
I am requesting variations be setup for PSP Snoopy vs. The Red Baron. The PSP version is almost identical to the PS2 version with a few extras.
All PSP Campaign variations have the same setup as the PS2 versions (except for the NTSC/PAL identifiers) with the addition of the 5 Challenge variations. Note that I also added the mission description here, which is missing from the PS2 versions. It should be the same in both, so minor updates are needed to the NTSC PS2 variations to add the mission description. Also, Verdun is incorrectly spelled as "Verdon" with an "o" in the PS2 variations for "Front Lines of Verdun"; "Verdon Gorge" is correct. Rules are identical for PS2 and PSP variations.
NTSC/PAL - Campaign - Aerodrome Island - Mission 1: Defend Island [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 2: Recover Plans [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 3: Protect The Trucks [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 4: Attack of The U-Boats [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 5: Cripple Outpost Island [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 6: Sink The Battleship [Fastest Completion]
NTSC/PAL - Campaign - Aerodrome Island - Mission 7: Challenge [Fastest Completion]
NTSC/PAL - Campaign - Woods of Montsec - Mission 1: Rerun's Challenge [Fastest Completion]
NTSC/PAL - Campaign - Woods of Montsec - Mission 2: Eliminate Tree Village [Fastest Completion]
NTSC/PAL - Campaign - Woods of Montsec - Mission 3: Tree Chopper [Fastest Completion]
NTSC/PAL - Campaign - Woods of Montsec - Mission 4: Challenge [Fastest Completion]
NTSC/PAL - Campaign - Front Lines of Verdun - Mission 1: Trench Warfare [Fastest Completion]
NTSC/PAL - Campaign - Front Lines of Verdun - Mission 2: Recover Allied Base [Fastest Completion]
NTSC/PAL - Campaign - Front Lines of Verdun - Mission 3: Giant Tank [Fastest Completion]
NTSC/PAL - Campaign - Front Lines of Verdun - Mission 4: Challenge [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 1: Surprise Attack [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 2: Derail The Train [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 3: Enter The Mines [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 4: Explore The Mines [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 5: Destroy The Driller Boss [Fastest Completion]
NTSC/PAL - Campaign - Mines of The Matterhorn - Mission 6: Challenge [Fastest Completion]
NTSC/PAL - Campaign - Verdon Gorge - Mission 1: Navigate The Canyon [Fastest Completion]
NTSC/PAL - Campaign - Verdon Gorge - Mission 2: Destroy Circus City [Fastest Completion]
NTSC/PAL - Campaign - Verdon Gorge - Mission 3: Circus Aircraft Carrier [Fastest Completion]
NTSC/PAL - Campaign - Verdon Gorge - Mission 4: Challenge [Fastest Completion]
NTSC/PAL - Campaign - Flying Fortress - Mission 1: Rescue Allies [Fastest Completion]
NTSC/PAL - Campaign - Flying Fortress - Mission 2: Battle The Red Baron [Fastest Completion]
RULES:
You must complete the mission and show the mission completion time screen for a few seconds.
================================================== =================================
All PSP Flying Aces variations have the same setup as the PS2 versions (except for the NTSC/PAL identifiers) with the addition of the 3 Pumpkin Patch variations. Rules are identical for PS2 and PSP variations.
NTSC/PAL - Dog Fight - Flying Aces - Outpost Island - 05 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Woods of Montsec - 05 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Mines of The Matterhorn - 05 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Verdon Gorge - 05 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Pumpkin Patch - 05 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Outpost Island - 10 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Woods of Montsec - 10 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Mines of The Matterhorn - 10 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Verdon Gorge - 10 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Pumpkin Patch - 10 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Outpost Island - 15 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Woods of Montsec - 15 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Mines of The Matterhorn - 15 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Verdon Gorge - 15 Minutes [Points]
NTSC/PAL - Dog Fight - Flying Aces - Pumpkin Patch - 15 Minutes [Points]
RULES:
One pilot.
You can use any pilot.
Team combat = OFF
Respawning IS allowed.
Your score will be the number by results for your pilot at the end of the game.
Fight against 1 to 7 random pilots; gamer's choice.
Any update on the requests in this thread?
Database full? No more room for variations? All the refs quit? No seriously, TG tracks video game scores and has PLENTY of refs!!! - OF COURSE there is more room! :lol: Seriously though, are there any issues with the Snoopy request above?
Troy
My apologies on that. I'll bring it up and see what we can do.
Any chance of this being in place before the weekend?Quote:
Originally Posted by Mewtwo879