1 Attachment(s)
M.A.M.E. - Donkey Kong [US Set 1] - Fastest Start - 07:00.997
Fastest Start
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WolfMame version
| 241
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Score Track
| https://www.twingalaxies.com/scores.php?scores=197163
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Rules
| ROMset: dkongLives: 3Bonus life: 7000Note: Using older WolfMAME versions may result in slower overall times. Since TG technically allows all WolfMAME versions for competition, there will be no restriction hereSpecial rules:1) Timer starts with the first movement of Jumpman at the beginning of the game.2) The timer stops the instant the last rivet is pulled on 4-5. This is considered to be when Jumpman passes over the rivet and the rivet disappears3) MUST be obtained on your first life. Any death will result in immediate disqualification4) Can be part of any game, provided it adheres to the rules of this particular track5) Only a 1 Player game using 1UP will be acceptedAccurate timings can be determined using frame advance while playing back the INP, and the refresh rate of the specific MAME version that was used.Definition of a "start": Reaching Level 5 WITHOUT the loss of a life. As to maintain consistency, this track is a first-life only track.
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Submission Message
| Done as part of the TG 10min Bounty - https://www.twingalaxies.com/bounty/...in-10-minutes/
Some sloppy play but epic good luck paved the way for this time. Sub-7, anyone?
First frame Jumpman first moves: 1,019
First frame the final rivet of L4-5 disappears: 26,534
Total frames (f): 25,515
Framerate (F): 60.606061/s
f/F =
420.9974972.... seconds or,
7 minutes 0.997 seconds
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