This thread is here for discussion about Bubble Bobble [Super Bubble Bobble Mode]. Please use this to discuss any issues, strategies, tips and even ask questions in regards to this title. ^^
Mr. Kelly R. Flewin
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This thread is here for discussion about Bubble Bobble [Super Bubble Bobble Mode]. Please use this to discuss any issues, strategies, tips and even ask questions in regards to this title. ^^
Mr. Kelly R. Flewin
Are we using \"bublbobl\" and using the Mode Select code or are we using \"bublbobr\" with mode select being inherent ??
Bubble Bobble [Super Bubble Bobble Mode]
ROMSet: BublBobl
Mode: English, Game Mode
Flip Screen: Off
Difficulty: Normal
Bonus Life: 30K, 100K, 400K
Lives: 3
Unknown: Off
Rom Type: IC52 = 512KB, IC53 = None
Special Rules: To access Super Bubble Bobble Mode, you must enter the following sequence at the Title Screen BEFORE inserting a coin;
1P, Jump, Bubble, Left, Right, Jump, 1P, Right
If successful, the word Super will appear beside Bubble Bobble and you can then insert your coin.
This is a Single Player ONLY Variation! Extra Lives can be obtained as well by spelling Extend. No OTHER Codes or Continues are allowed!
Deca 2009 Scoreboard
TG Scoreboard
To avoid all that, you could simply use the 'sboblbob' romset :-)Quote:
Special Rules: To access Super Bubble Bobble Mode, you must enter the following sequence at the Title Screen BEFORE inserting a coin;
1P, Jump, Bubble, Left, Right, Jump, 1P, Right
If successful, the word Super will appear beside Bubble Bobble and you can then insert your coin.
AL
There goes my 3rd place lol.
In a DECA 2009 related issue, can my score (3rd place in the track) be for the DECA 2009??...I forgot to mention in my submission it was for this game.
If you don't mind a small download [well big for some with low connection speeds and the like], then feast your eyes on this run through;
http://www.super-play.co.uk/index.php?superplay=383
Please note that while it used the Super Bubble Bobble mode, the player also used all of the additional codes that are NOT permitted for this competition... these include, all candy and runners at the start, and the hidden treasure room doors ALWAYS on, even when you die.
This is mainly a run through, and while some of the play is useful, and it's nice to see the later levels so you have an idea of what you're up against.. there's a LOT of subtle tricks NOT employed that assist in BIG TIME score increase! So please do note this finer point.
Outside of that, it's not a bad tutorial... and yeah.. if someone DOES manage to 1CC this badboy, then yes, you WILL be permitted to insert a credit and hit Start on the 2P side to have them join in and get the Happy Ending. [As this is the only way outside of a 2P Team game that 1cc's it]
Mr. Kelly R. Flewin
Thanks for the link Mr. Kelly
I also would like to suggest this website
http://tjasink.com/games/bb/items2.html
It contains a lot of information on the game, like how to obtain the powerups, the umbrellas, the rings, the potions (100K) and a lot more.
It made me appreciate the game a lot more.
Of course it's for the \"regular\" bubble bobble. The only difference with the \"Super mode\" is for the points you obtain for killing an enemy.
Very nice indeed... I think that this will come in handy, very handy :-DQuote:
Originally Posted by patbb
Thanks for the info... I had the most frustrating ending to a game ever. I got a score close to 1mil and not one player lost, then I lose all 6 players on one screen... :evil:Quote:
Originally Posted by Juanquapha
I get this message when i AUDIT this rom, can anyone confirm this is normal?
Code:bublbobl: 68701.bin 2048 bytes NOT FOUND - NO GOOD DUMP KNOWN