Arcade - Defender - Twin Galaxies Tournament Settings (TGTS)- NO BAITER HUNTING - 265,725
Twin Galaxies Tournament Settings (TGTS)- NO BAITER HUNTING
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Score Track
| https://www.twingalaxies.com/scores.php?scores=132314
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Rules
| Goal: Highest score using 5 lives with no bonus lives, and no baiter hunting.
--Any official romset on Default settings
--5 lives to start with 0 bonus lives
Tips for Adjudication:
--Red roms are most common, setting 18=5, setting 19=15,
--Green roms are most common overseas and more difficult than red, 18=0, 19=10
--White and Blue are very difficult, being the earliest iterations of the production code.
Baiter Hunting Notes:
The original TGTS track allows baiter hunting which is a form of stopping the forward progression of the game by leeching points from baiters.
Baiters were designed as an intended way to keep the wave moving forward, much like the small ufo in asteroids or Evil Otto in Berzerk.
But there were a couple of design limitations/oversights which players learned to exploit to leech points.
Basically, if you pick up many humanoids and kill baiters without any direct intention of killing off the enemies on the wave, then you are baiter hunting. If you leave 4 or more enemies on a wave and kill baiters without any direct intention of killing off the wave enemies then you are baiter hunting.
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Submission Message
| After not playing this game seriously since 1982, I have been playing for about a year and a half and finally hit 265K. I am very new to owning my own cabinet so my apologies on the glare in the monitor. The settings are shown at the end of the game as it would put a lot wear and tear on this old game if I had to turn it off and on every single attempt. This is done using red ROMs with settings 18=5 and 19=15.
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