The DECO cabs ran cassette tapes, like you mentioned, and I do think it was as simple as swapping out the cassette, tho I could certainly be wrong.
Obviously, marquees and stuff, but those wouldn't affect playability.
Is a system I'd actually like to know more about-due to the nature of the controls on different games, I'd assume there were different control panel configurations/types available, but again, I really don't know.
Right as I got into this whole mess, I saw a DECO cab for sale somewhere on the net, talked with the guy, had a multicassette system of some kind, I think he wanted less than a grand for it, but it was a good distance from me.
Have looked relatively recently, but couldn't find the old ad anywhere.
IGS PGM 2
Sega Mega-Tech, Sega Mega-Play and a bunch of other home consoles-made-into-an-arcade-cab
... and a bunch of others including the ST-V as above.
... but my point is if using a pirate methodology to play a game is good for one arcade system, it should be good for any (just like it is generally accepted for computers & consoles).
I hope the point is flash should be allowed for these other systems and not that their existence means flash canít be allowed for neo geo
also do these others even heve a big enough Market that flash cards even exist for them ?
cause as much as I love every relevant detail no matter how small Iím not sure if this helps figure out the right decision or if itís a tangent
Burning a new chip with the same code as the old faulty one, is a different story (in my opinion) and dosen't affect the program running on the original hardware.
But this is an Arcade track, where a NEO GEO - MULTI MVS was used, which is considered bootleg (as it's not the real Shocktroopers MVS cartridge) that's why I think it's not a valid Arcade performance.
It's a little hard to explain, as English is not my first language.