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Ragequit
09-28-2021 at 04:35 AM
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Clarification.

So i was at a F&F sub and i was told that as long as there is no advantage, you can play at a harder difficulty setting. My original question wasn't answered tho... is it written in the guidelines anywhere or is that some sort of hidden rule? And if it isn't written then don't you think that it should be? And someone was comparing using free play to this but there's a difference between having the game on free play on accident and contravening the track rules on purpose. Even if there is no advantage then what is the point of even putting rules in the track for time? Kinda defeats the purpose of track rules and the rules should probably be adjusted so that every adjudicator knows that time doesn't matter for this specific game....

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  1. Blackflag82's Avatar

    Thread in question:

    https://www.twingalaxies.com/showthread.php/235597-Arcade-The-Fast-and-the-Furious-Chinatown-X-01-44-0-Damien-Townley

    I'll post redelf's response on the thread here as it seems the most relevant:

    "The rules were created back when we didn't have the resources and knowledge to make these discussions unnecessary. Today we have technology that allows us to present and review evidence that can show us that some settings can be observed and enforced without actually having that setting being correct. We can see with our own eyes and use logic and common sense that although the setting was different the submission never exceeded the parameter in question. In this submission the player could have used 90 seconds and still would have remained inside the parameters of the time."


    "Kinda defeats the purpose of track rules and the rules should probably be adjusted so that every adjudicator knows that time doesn't matter for this specific game.... "

    The problem is that we're in this limbo where cases for rule changes/clarification like this aren't being heard by TG, and there is no route for the community to make changes. So we have to make the argument that the gameplay should be accepted with a rule or setting exception. It's not that different that the argument for everdrives, mods, different controllers, etc (all things which really need an update in the rules).

    My main issue is that folks keep using the idea of "precedent" which I think is problematic because with the increased speed of sub acceptance/rejection it is much more difficult for precedent to be established. So the fact that a previous score/time was or wasn't accepted doesn't mean the same thing should occur again.

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