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Rickster8
07-07-2021 at 08:33 AM
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Advice needed for creating an XBOX ONE game and tracks

So I want to create tracks for the XBOX ONE game Dangerous Golf (which is NOT listed yet here). Is there anything I should include in the rules regarding the XBOX ONE? I just want to make sure I have everything covered regarding NTSC/PAL as that has been a huge hot button topic here of late. Also, with this game there are 4 Countries each having an estimated 25 different tracks in it. If I were to create them all there would be a huge mess of tracks around 100+. How do people usually set these games up that have a huge amount of tracks? Should I set up 4 different Dangerous Golf games? 1 with each Country and then have like 25 tracks for each? How is this usually done? Any advice would be greatly appreciated. Thanks so much.

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  1. MyOwnWorstEnemy's Avatar

    Hey Rickster,

    Setting-up a game with a large amount of derivatives can be a grind. Each derivative track has to be entered manually once the 'track rules' are written and locked in the master track. I think some members have developed some tools to help with the manual nature of setting up derivative tracks. I'm not that talented. :(

    As for how to set-up the tracks, I wouldn't create a 'separate' game or 'master' track for each country if the track rules are the same. For example lets say the goal is to track the fewest strokes on every course and therefore, the rules should be the same for each track. If that's the case, the distinction of country and course should be in the actual track title.

    - Dangerous Golf: United States: Torrey Pines (Fewest Strokes)

    - Dangerous Golf: Great Britain: Queens Country Club (Fewest Strokes)

    Since this is for a newer generation console NTSC and PAL are not relevant.

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  2. Rickster8's Avatar

    Quote Originally Posted by MyOwnWorstEnemy

    Hey Rickster,

    Setting-up a game with a large amount of derivatives can be a grind. Each derivative track has to be entered manually once the 'track rules' are written and locked in the master track. I think some members have developed some tools to help with the manual nature of setting up derivative tracks. I'm not that talented. :(

    As for how to set-up the tracks, I wouldn't create a 'separate' game or 'master' track for each country if the track rules are the same. For example lets say the goal is to track the fewest strokes on every course and therefore, the rules should be the same for each track. If that's the case, the distinction of country and course should be in the actual track title.

    - Dangerous Golf: United States: Torrey Pines (Fewest Strokes)

    - Dangerous Golf: Great Britain: Queens Country Club (Fewest Strokes)

    Since this is for a newer generation console NTSC and PAL are not relevant.


    Thanks, yeah I figured the NTSC/PAL thing was a non-issue, but decided I better be absolutely sure lol. So are you saying to setup one Dangerous Golf game and have 100 tracks on that one game? Is that how people usually setup a game that has a massive amount of tracks? I really don't know cuz so far I've just played Intellivision here which only has a few tracks per game.....

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  3. MyOwnWorstEnemy's Avatar

    That's what I'd recommend. As an example, I set-up 100s of tracks for one game 'The Crew' for the PS4. It has several different type of skill challenges, story and faction missions, and other game elements that could be tracked (I haven't yet). Another example that comes to mind are the TrackMania 2020 game. The Club Campaign tracks might be a good reference on how to incorporate tiering into the track title.

    IM me if you need any help and also happy to donate submission points to the Dangerous Golf tracks.

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  4. Pixe Sukola's Avatar

    Nothing wrong with having hundreds of tracks for a single game, as long as the tracks are set up correctly. I, like Shaun, would be happy to help you if you need more details on how to create them.

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  5. Rickster8's Avatar

    Thanks guys. I'm gonna start throwing some tracks up now... Starting out with just 3.... Got a whole lot more in store..... :-)

  6. Rickster8's Avatar

    I tried to add three tracks lastnight for Dangerous Golf on XBOX ONE. I left them awaiting funds, but I do not see them anywhere? Were they deleted or hidden or what? Shaun or Roger can you see them anywhere? This is weird....

    @MyOwnWorstEnemy @Rogerpoco

  7. Rickster8's Avatar

    Ok I see them in Proposed Leaderboards. They are awaiting funds.... I'm still a N00b to this stuff..... :-)

  8. Barthax's Avatar

    I completely missed this wall post. Glad to see you have them set up already & are creating the derivatives nicely. :)

    I noticed you created (paid SP for) four tracks. I would suggest the rules on the following one are the best for future derivatives but "your tracks, your choice" :D

    https://www.twingalaxies.com/showthread.php/233791-Xbox-ONE-Dangerous-Golf-France-Dining-Room-Bottoms-Up

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  9. Rickster8's Avatar

    Yes I paid for 4 tracks because I didn't know about clicking the box for a master file and then making all the tracks after that derivatives. I made 3 initially and the rules for those three weren't as 'robust' if you will. I created and paid for a 4th track that had much clearer rules and now I am using that one as the master. (thumbs up emoji).... :-)



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  10. Rickster8's Avatar

    So I just tested sitting my iPhone landscape view to record and it worked great. The key was getting something high enough for the phone to sit on. Enter my cats castle house, hahahhahaha, thank you kitties... Also I use a vase to lean my iPhone forward when I do portrait view recording. Now I have to put the iPhone in front of the vase and lean it back to record landscape view. I tested it and everything is more easily viewable, meaning you can actually read the track listing words... So as you all know I cannot ever record stuff during the family waking hours so I will hopefully be able to play some Dangerous Golf later tonight and will use the landscape view recording which will be MUCH better.... Groundbreaking stuff here guys..... hahahahahaha.... Thanks for the great advice @Barthax and @JJT_Defender :-)

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