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Rogerpoco
02-11-2021 at 09:22 AM
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NES controller thoughts.

Prolly not incredibly deep or anything, but seems "important", "big difference".

So, been playing the Excitebike on the Famicom, not "a lot", but many good sessions, and then started doing some Slalom, my judgement of time is a bit iffy but I've prolly been on it for a good week or so, never noticed a problem.

Well, I stink pretty bad in the first place at the Slalom, and practice wasn't really getting me anywhere, so I decided to get out the USA NES controller(I have the modernized Famicom, with Dogbone controllers), just to see if it would help me out a bit(typically too lazy to experiment for an advantage, but it DOES happen, haha!).

After one 15 minute session, my left hand ring finger is completely numb, from the "squareness" of the controller.

I DO have oddly proportioned hands, my Son and I noticed that recently-my palms are really big, but my fingers are kinda stubby, really-my overall hand is quite a bit bigger than his, but his fingers are much longer(don't get me started on his big toe...it looks like a medium sized dingaling...).

So it may be that causing it, but I've always noticed it in the past, just too stubborn to care, y'know. Really didn't think about it much, "the price you pay to play", but after having used the dogbone for a while, I really do see a comfort difference.


It may well even respond better on some games-I haven't played enough games yet to really notice, nor would I insist that my own skill level would allow me to say "for sure", but you don't seem to have to fight the D-pad as much on the famicom controls.


Also, off topic, but while I am discussing NES...

Slalom, Formula One Built to Win-

On both games, you have to hold "up" the entire time to go fast, and still steer with the left/right buttons. One for turbo, one for squat.

There is essentially an unused button in both games...

"Let's make this too hard to play, instead of fun, sound good?".

Sheesh...

Comments
  1. Alantheace's Avatar

    could it be a right hand / left hand controller... im left handed and after playing my righthand often hurts due to relaxing palm on corner to both steady joystick and press fire button...

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  2. Rogerpoco's Avatar

    Quote Originally Posted by Alantheace

    could it be a right hand / left hand controller... im left handed and after playing my righthand often hurts due to relaxing palm on corner to both steady joystick and press fire button...


    It surprises me, how many of us "top gamers"(loosely...I'm only so-so...)are left handed, many, many of us here are!


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  3. Alantheace's Avatar

    They say left-handed people have quicker reactions...THEY SAY!

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  4. Snowflake's Avatar

    i remember when the nes came out my father was reading the news paper and some old woman was complaining how nintendo hurt her hands and what a terrible thing it is. he just laughed about the old woman was probably angry her grandkid beat her at nintendo

    but anyway, yeah, it was a known issue youngin. this is what life was like back in my day and we were grateful. you young people with your complaints sound like the older generation before me ;)

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  5. thegamer1185's Avatar

    "Slalom, Formula One Built to Win-

    On both games, you have to hold "up" the entire time to go fast, and still steer with the left/right buttons. One for turbo, one for squat.

    There is essentially an unused button in both games...

    "Let's make this too hard to play, instead of fun, sound good?"."


    Really?! Huh, I never noticed:)

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  6. Rogerpoco's Avatar

    Quote Originally Posted by thegamer1185

    "Slalom, Formula One Built to Win-

    On both games, you have to hold "up" the entire time to go fast, and still steer with the left/right buttons. One for turbo, one for squat.

    There is essentially an unused button in both games...

    "Let's make this too hard to play, instead of fun, sound good?"."


    Really?! Huh, I never noticed:)


    Haha, I thought you'd like that!!!

    Your Slalom Surpremacy is gnarly, BTW!!!

    :D

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  7. Barthax's Avatar

    NES & SMS original controllers both do this to me. I'm surprised you don't reference the SMS controller! Is it not the same basic shape in the US?

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  8. Rogerpoco's Avatar

    Quote Originally Posted by Barthax

    NES & SMS original controllers both do this to me. I'm surprised you don't reference the SMS controller! Is it not the same basic shape in the US?



    Hmmm. The Master System is in it's box right now, I'm gonna dig it out in a bit.

    Yeah, in my mind, they are almost exactly the same, but I didn't notice any issues when I was playing Ayrton-I am ONLY guessing the SMS may be a tad "thinner", not cutting off circulation on that finger quite so bad.

    Good call, I'll have to check that out!!!

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  9. Snowflake's Avatar

    Roll n rocker was an official nes product

    You’re a thin guy hop on

    I got one in a box and my dream of losing weight involves using it

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  10. Rogerpoco's Avatar

    Quote Originally Posted by Snowflake

    Roll n rocker was an official nes product

    You’re a thin guy hop on

    I got one in a box and my dream of losing weight involves using it


    Well, and I am surprised I haven't thrown this in-

    I was a MAX Guy, as soon as it came out, I can only imagine that was a reason I didn't notice the "numb forefinger" thing?

    I have one ordered now, Ebay, lol, we'll see if it works out!!!

    :)


  11. Snowflake's Avatar

    ah a simpler time. so few games, totally possible to imagine someone owning all games out there and playing them all. i took to collecting controllers. honestly i hated the max, i hated even more though that weird rectangluar controller you had to hold backwards that had a disc and not a joystick. max wasnt worst in the world just didnt think it was better. nes advantage, i remember just myself using start (pause) rapidly to slow things down. some games where start does something different, that dont wokr so well. in my kid mind i thought "slow motion" would truly always be slow motion and so solve the problem. man was i disappointed when i found all slow motion did was what i was doing anyway with rapid start hitting.

    to set context on roll n rocker, try to remember the pogo ball was still fresh in our memories, i have no doubt it intended to tap into the psychology

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  12. Intellivision Master's Avatar

    Hahaha ... it IS very weird! Although I do find the disc to be very logical and useful. Especially because I can use my right thumb to move on the disc (it can be used left or right handed), whereas the nintendo, sega and PS systems force me to use my left thumb to move my player. So I feel the same as when I throw a baseball with my left arm when I play the other systems. My right thumb is my secret weapon on Intellivision. And my left thumb on all other systems is my kryptonite.

    The new Intellivision controller is even worse on the Amigo. The controller is 3 times thicker, so you need Roger Poco-sized palms to hold it and the side buttons ... my finger won't even reach the top side button it's so high on the thing. It's like a brick.

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  13. Snowflake's Avatar

    the disc i'm talking about was a nintendo controller. now that i think of it, it had buttons on the side for a&b so it was also ambidexterous. hmm, an ambitexerous, buttons on side, disc controller. when i think of it like that i guess it probably was inspired by intellivision.

    well i guess we know what controller is gonna buy when he plays nes

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