[WiiVC] The Huge Trackable List ^_^ as of December 31, 2010

  1. Re: [WiiVC] The Huge Trackable List ^_^ as of March 15th, 2010

    03-18-2010, 11:47 AM
    Wow! Konami drops down a big one! The import fans have been waiting for! Castlevania: Rondo Of Blood!

    Castlevania: Rondo of Blood - Turbografx-16 - [Fastest Completion - Maria]

    New File ONLY!, TGTS Settings [3 Lives to Start, 5 Lives Maximum] [No Codes, Code Names or Continues Allowed!]
    Special Rules: The Timer begins when you select the Game Start option and ends when you defeat Dracula's final form and collect the final orb. You MUST
    successfully rescue Maria, which allows you to continue on with her as your character, or your run will be classified as a Richter run. You MUST complete
    the game or your record/attempt will be disqualified.


    Castlevania: Rondo of Blood - Turbografx-16 - [Fastest Completion - Richter]

    New File ONLY!, TGTS Settings [3 Lives to Start, 5 Lives Maximum] [No Codes, Code Names or Continues Allowed!]
    Special Rules: The Timer begins when you select the Game Start option and ends when you defeat Dracula's final form and collect the final orb. You MUST
    complete the game or your record/attempt will be disqualified.


    Castlevania: Rondo of Blood - Turbografx-16 - [Points]

    New File ONLY!, TGTS Settings [3 Lives to Start, 5 Lives Maximum] [No Codes, Code Names or Continues Allowed!]
    Special Rules: None


    Mr. Kelly R. Flewin
  2. Re: [WiiVC] The Huge Trackable List ^_^ as of March 29th, 2010

    04-04-2010, 12:13 AM
    Alright... a week almost late.. but this one wasn't exactly on the normal pathways. ^^; Special thanks to SDA for having a speedrun of this and a killer audio commentary, so it worked out to ensure things were going to run smoother.

    So enough talk, onto this weeks release..

    Ogre Battle 64!

    New Game, Any Message & Cursor Speed, Help & Icon Name Display Optional, Any Game Speed, Legion Indicator & Destination Display Optional, Any Unit Report Type, Battle Action Name & Battle Animation optional, Quick Exit & Cancel All optional

    Special Rules: Use of the Item Duping glitch will immediately disqualify your run. You MUST Start A NEW FILE ONLY! The Timer begins when you start a New Game and ends when you lay the final blow on Danica, the Congratulations screen comes up and the dialogue between Danica and Magnus ends with her disappearing saying "Farewell Magnus. You MUST complete the game or your record/attempt will be disqualified.

    [The item duplication glitch is when you leave an item at the bottom of the list and several empty slots between, removing the character with the empty slots, removing the item in the bottom of the list causing the item to show 55/01. This is a buffer overflow error which permit you to exceed the maximum of 99 items, and also permits you to do this to a statuette to level up at a speed beyond the programmer's intentions.]


    Mr. Kelly R. Flewin
  3. Re: [WiiVC] The Huge Trackable List ^_^ as of April 19th, 2010

    04-20-2010, 09:30 AM
    The Blue Bomber is back!!


    Mega Man IV - NES - Fastest Completion

    TGTS Settings [3 Lives to Start, 5 Lives Maximum, NO PASSWORDS ALLOWED!]
    Special Rules: Use of the pause button is strictly prohibited! Using the select button to rapidly enter and exit the
    sub menu, as your weapon hits the enemy, to register more then one hit is BANNED! Rapid Use of the sub menu to pass
    through the walls on any stage is also banned. Passwords are NOT allowed! Timer starts when you hit the start
    button and ends when you defeat Dr. Wily for the final time. You must complete the game or your record/attempt will be
    disqualified!



    Mr. Kelly R. Flewin
  4. Re: [WiiVC] The Huge Trackable List ^_^ as of June 5th, 2010

    07-05-2010, 12:09 PM
    Some has automatically been entered.. but forgot to update this.. so here's almost everything up to date.

    ===

    Fatal Fury Special - Neo Geo - [Points, Tournament Settings]

    MVS Difficulty
    Special Rules: This is a Single Player ONLY Variation! You may freely choose any available character AND your Starting opponent.
    Continues are NOT allowed!


    Kirby Super Star - SNES - [Arena - Fastest Completion]

    1 Player Only, Arena
    Special Rules: You may freely use what Powers are made available to you at any time. You MUST defeat all 19 Bosses and allow
    your time to be displayed for a few seconds or your record/attempt will be disqualified.


    Kirby Super Star - SNES - [Dyna Blade - Fastest Completion]

    1 Player Only, Dyna Blade
    Special Rules: The Timer begins when you hit Either A or Start on the Dyna Blade Title Screen and ends when you lay the final
    blow on Dyna Blade. You MUST Complete the game or your record/attempt WILL be disqualified!


    Kirby Super Star - SNES - [Gourmet Race - Course 1 - Fastest Completion]

    1 Player, Gourmet Race, Course 1
    Special Rules: You MUST complete the race for your time to count.


    Kirby Super Star - SNES - [Gourmet Race - Course 2 - Fastest Completion]

    1 Player, Gourmet Race, Course 2
    Special Rules: You MUST complete the race for your time to count.


    Kirby Super Star - SNES - [Gourmet Race - Course 3 - Fastest Completion]

    1 Player, Gourmet Race, Course 3
    Special Rules: You MUST complete the race for your time to count.


    Kirby Super Star - SNES - [Gourmet Race - Grand Prix - Fastest Time]

    1 Player, Gourmet Race, Grand Prix Mode
    Special Rules: You MUST complete the race AND win the Food total for your time to count. You may use your Food Total for that
    variation as well.


    Kirby Super Star - SNES - [Gourmet Race - Grand Prix - Most Food]

    1 Player, Gourmet Race, Grand Prix Mode
    Special Rules: You MUST complete the race AND win the Food total for your score to count. You may also use your Completion Time
    for that variation as well.


    Kirby Super Star - SNES - [Milky Way Wishes - Fastest Completion]

    1 Player Only, Milky Way Wishes
    Special Rules: The Timer begins when you hit Either A or Start on the Milky Way Wishes Title Screen and ends when you lay the final
    blow on Marx. You MUST Complete the game or your record/attempt WILL be disqualified!


    Kirby Super Star - SNES - [Spring Breeze - Fastest Completion]

    1 Player Only, Spring Breeze
    Special Rules: The Timer begins when you hit Either A or Start on the Screen Breeze Title Screen and ends when you lay the final
    blow on King Dedede. You MUST Complete the game or your record/attempt WILL be disqualified!


    Kirby Super Star - SNES - [The Great Cave Offensive - Fastest Full Completion]

    1 Player Only, The Great Cave Offensive
    Special Rules: The Timer begins when you hit Either A or Start on the The Great Cave Offensive Title Screen and ends when you lay
    the final blow on Wham Bam Rock, navigate yourself to the Warp Star and successfully jump on it. You MUST collect ALL 60 Treasures
    AND Complete the game or your record/attempt WILL be disqualified! If you complete the game with less then 60, your time will be
    able to count as a Fastest Minimalist Run if you so choose.


    Kirby Super Star - SNES - [The Great Cave Offensive - Fastest Minimalist Completion]

    1 Player Only, The Great Cave Offensive
    Special Rules: The Timer begins when you hit Either A or Start on the The Great Cave Offensive Title Screen and ends when you lay
    the final blow on Wham Bam Rock, navigate yourself to the Warp Star and successfully jump on it. You do NOT need to collect ALL 60
    Treasures for this variation. You MUST Complete the game or your record/attempt WILL be disqualified!


    Kirby Super Star - SNES - [The Great Cave Offensive - Most Money]

    1 Player Only, The Great Cave Offensive
    Special Rules: You do NOT need to collect ALL 60 Treasures or beat the game for this variation. If you do collect all 60 and
    complete the game, you may choose to also submit this under the Fastest Full Completion variation. If you don't collect all 60
    and complete the game, you may choose to also submit this under the Fastest Minimalist Completion Variation.


    Kirby Super Star - SNES - [The Revenge of Meta-Knight - Fastest Completion]

    1 Player Only, The Revenge of Meta-Knight
    Special Rules: The Timer begins when you hit Either A or Start on the The Revenge of Meta-Knight Title Screen and ends when you
    manage to successfully escape the Halberd. You MUST Complete the game or your record/attempt WILL be disqualified!


    Princess Tomato In The Salad Kingdom - NES - [Fastest Completion]

    Must Start A New Game [No Continues Allowed!]
    Special Rules: The Timer begins when you hit the Start button on the Title Screen and ends when you recover the Turnip
    Emblem at the end of Level 9. You MUST complete the game or your record/attempt WILL be disqualified!


    Shadow of the Ninja - NES - [Fastest Completion]

    1 Player Only [No Codes or Continues Allowed!]
    Special Rules: May freely choose either Hayate or Kaede. The Timer begins when you hit the Start button on the 1/2 Player
    Title screen and ends when you lay the final blow on Garuda. You MUST complete the game or your record/attempt WILL be
    disqualified!


    Ufouria: The Saga - NES - [Fastest Completion]

    1 Life [No Passwords or Continues Allowed!]
    Special Rules: The Timer begins when you select Game Start on the Title Screen and ends when you lay the final blow on Unyo.
    You must complete the game or your record/attempt will be disqualified.


    Wild Guns - SNES - [Points]

    1 Player Only, May Freely Choose Annie or Clint, Normal Difficulty, Any Button Configuration [No Codes or Continues Allowed!]
    Special Rules: None


    Zaxxon - Arcade - [Points]

    Lives: 3
    Extend: 10,000pts
    Language: Optional
    Direction: Normal or Reverse
    Any Controller Configuration
    Rapid Shot Speed: 2

    Special Rules: You MUST show the game settings before starting or you risk your score being disqualified.


    ==


    Mr. Kelly R. Flewin
  5. Re: [WiiVC] The Huge Trackable List ^_^ as of July 26th, 201

    07-26-2010, 10:34 AM
    New release this week involving one just out last week in Europe. Sadly not much for the VC this year after very strong beginings... one can only hope this problem will resolve itself as there's plenty of primo titles that could be released by the big N.

    With this update, this takes care of almost all of the backlog leaving 1 Neo Geo title and 1 N64 title and the few needing research.

    ===

    Aero The Acro-Bat - SNES - [Fastest Completion]

    5 Lives Only [No Codes or Continues allowed!]
    Special Rules: The Timer begins when you hit Start on the Title screen and ends when you lay the final blow on Edgar Ektor's
    machine. You MUST Complete the game or your record/attempt WILL be disqualified!


    Aero The Acro-Bat - SNES - [Points]

    5 Lives Only [No Codes or Continues allowed!]
    Special Rules: Your scoring attempt ends when you either lose your 5th Life or beat the game.


    Blue's Journey - Neo Geo - [Points]

    Single Player Only [No Continues Allowed!]
    Special Rules: None


    Burning Fight - Neo Geo - [Points]

    Normal or Higher Difficulty [No Continues Allowed!]
    Special Rules: None


    Ninja Combat - Neo Geo - [Points]

    Single Player Only [No Continues Allowed!]
    Special Rules: None


    Tecmo Bowl - Arcade - Biggest Blowout

    Time: 5:00
    Difficulty: Normal
    Timer Speed: Medium
    Team Division: 1P & 3P vs 2P & 4P

    Special Rules: This is a Single Player ONLY variation! You MUST play the ENTIRE 4 Quarters. This game will use The Special Blowout Rules for final score,
    where it is tabulated by how many points you have won the game by. [Ex. If you beat the computer 21-3, your final score will then be 18, which is how many
    points you've won by.]


    The King Of Fighters '95 - Neo Geo - [Points, Tournament Settings]

    Level 8 Difficulty, Any Button Configuration
    Special Rules: This is a Single Player ONLY variation! You may freely choose any available team or you may use the Team Edit option to create a team from
    any Three characters [including Secret] and Line-Up Order. Continues are NOT allowed!


    Mr. Kelly R. Flewin
  6. Re: [WiiVC] The Huge Trackable List ^_^ as of September 3, 2

    09-23-2010, 06:55 PM
    One of the remaining gaps now filled with Art of Fighting and only 2 left to catch up on to ensure that everything is up to date;

    Fatal Fury 3: Road to the Final Victory
    Samurai Shodown III


    Otherwise, these are the new additions since July 26th, 2010.. the point where the VC died a bit. x.x;;

    Art of Fighting - Neo Geo - [Points, Story Mode]

    Hard Difficulty, Story Mode
    Special Rules: This is a Single Player ONLY variation. You may freely choose any available character. Continues are NOT
    allowed!


    Aero The Acro-Bat 2 [Fastest Minimalist Completion]

    5 Lives Only [No Codes or Continues allowed!]
    Special Rules: The Timer begins when you hit Start on the Title screen and ends when you lay the final blow on Edgar Ektor's machine. You MUST Complete the game or your record/attempt WILL be disqualified!


    Aero The Acro-Bat 2 [Fastest Full Completion]

    5 Lives Only [No Codes or Continues allowed!]
    Special Rules: The Timer begins when you hit Start on the Title screen and ends when you lay the final blow on Edgar Ektor's machine. You MUST Complete the game with an Overall 100% for every level or your record/attempt WILL be disqualified!


    Final Fantasy - Mystic Quest / Mystic Quest Legend - SNES - [Fastest Completion]

    Must Start A New Game
    Special Rules: The Timer begins when you finish entering your name and hitting OK and ends when you lay the final blow on
    the Dark King. You may freely Save as you choose and may continue if you die in battle. You MUST Complete the game or your record/attempt WILL be disqualified!


    Mr. Kelly R. Flewin
  7. Re: [WiiVC] The Huge Trackable List ^_^ as of October 5th, 2

    10-09-2010, 06:52 PM
    Fatal Fury 3: Road To The Final Victory - Neo Geo - [Points, Tournament Settings]

    Level: 8 Strong Hard, Game Time 60, English Language, Any Button Configuration [No Continues Allowed!]
    Special Rules: This is a Single Player ONLY Variation! You may freely choose any available character AND your Starting opponent. Continues are NOT allowed!


    Samurai Shodown III - Neo Geo - [Points, Tournament Settings]

    Level 8 Expert, USA Mode, POW Normal, Any Button Configuration [No Continues Allowed!]
    Special Rules: This is a Single Player ONLY Variation! You may freely select any available character, Technique and Grade Type. Continues are NOT allowed!


    Mr. Kelly R. Flewin
  8. Re: [WiiVC] The Huge Trackable List ^_^ as of December 31, 2

    12-31-2010, 09:12 AM
    There we go! FINALLY caught up with everything [except Mario Party 2 which will be next year] that's popped out thanks to Christmas Monies :) Enjoy ^_^

    ==

    Darius Twin - SNES - [Points]

    Player Stock 3, Rapid Fire On, Normal difficulty [No Codes Allowed!]
    Special Rules: You may freely leech points during boss battles as they eventually run away, so you can't do it forever.


    Faxanadu - NES - [Fastest Completion]

    1 Life Only [Passwords are NOT allowed!]
    Special Rules: Timer begins the instant you hit Start at the Title screen and ends when you register the final blow upon
    "the Evil One" and the Dialogue with the King ends, bringing about the final animation scene. The King trick IS banned. [This
    defined as getting 1500 gold from the King, spending it all, and returning with 0 gold to recieve another 1500 Gold.] You must
    complete the game or your record/attempt will be disqualified!


    Karnov's Revenge / Fighters History Dynamite - Neo Geo - [Points, Tournament Settings]

    MVS Difficulty [No Continues Allowed!]
    Special Rules: This is a Single Player ONLY Variation! You may freely choose from any available character.


    Magical Drop II - Neo Geo - [Points, Puzzle Mode]

    Puzzle Mode, Medium or Harder Difficulty [No Continues Allowed!]
    Special Rules: None


    Magical Drop II - Neo Geo - [Points, VS CPU]

    VS CPU Mode [No Continues Allowed!]
    Special Rules: You may freely choose from any available character!


    Magical Drop III - Neo Geo - [Points, Challenge Mode]

    Challenge Mode, Any Difficulty [No Continues Allowed!]
    Special Rules: You may freely choose from any available character!


    Magical Drop III - Neo Geo - [Points, Magical Journey Mode]

    Magical Journey Mode, Any Difficulty [No Continues Allowed!]
    Special Rules: You may freely choose from any available character!


    Magical Drop III - Neo Geo - [Points, Survival Mode]

    Survival Mode [No Continues Allowed!]
    Special Rules: You may freely choose from any available character!


    Rival Turf - SNES - [Points]

    1 Player Only, Angry Mode On [No Codes or Continues Allowed!]
    Special Rules: None


    Son Son - Arcade - [Points]

    Number of Lives: 3
    Difficulty: Normal
    Bonus Life: 20,000 / 80,000 /
    80,000 - 1,000,000: Every 100,000
    Demo Sound: Optional

    Any Button Configuration

    Special Rules: None


    Spin Master - Neo Geo - [Points]

    Normal or Higher Difficulty [No Continues Allowed!]
    Special Rules: None


    Street Hoop / Street Slam - Neo Geo - [Biggest Cumulative Blowout]

    Normal Difficulty, 4 Minute Timer
    Special Rules: You may freely choose from any available team. You must complete at least ONE Round by winning by at least 1 point, for your attempt to count.
    This game will use The Special Cumulative Blowout Rules for final score, where it is tabulated by how many points you have won each round by. [Ex. If you
    beat the computer 10-2, your final score will then be 8, which is how points you've won by for that round.] Due to the game advancing you to a new opponent
    every time you win, your Biggest Blowout total will be cumulative of all the Rounds won. If at any point you lose a Round, your cumulative score only counts
    for the Round(s) you've already won. [Ex. You won 2 Rounds 5-0 each and lose the 3rd Round. Your cumulative Biggest Blowout would be 10. If you won Round 1,
    5-2 and Round 2 5-3 and lost the 3rd Round 0-1, your cumulative Biggest Blowout would be 4.] You may continue if it requests you to Mid-Match, but if you
    lose the match, your scoring attempt ends there. You are permitted to continue as necessary, but if you continue and lose the match, your attempt ends there.
    Your cumulative blowout total must be at LEAST 1 or higher for your score to count.


    Super Bonk - SNES - [Fastest Completion]

    Any Button Configuration [No Continues Allowed!]
    Special Rules: The Timer begins when you select the Start option on the title screen and ends when you beat down King Drool
    and then jump on his vehicle as he tries to escape. You MUST Complete the game or your record/attempt WILL be disqualified!


    Super Bonk - SNES - [Points]

    Any Button Configuration [No Continues Allowed!]
    Special Rules: None


    Super E.D.F. Earth Defense Force - SNES [Points]

    3 Lives to Start, Normal Difficulty
    Special Rules: Continues are NOT permitted!


    Wolf of The Battlefield: Commando - Arcade - [Points]

    Number of Lives: 3
    Bonus Life: 10,000 / Every 50,000
    Starting Area: 1
    Difficulty: Normal or Higher
    Continue ON/OFF: Off

    Any Button Configuration

    Special Rules: None

    --

    Mr. Kelly R. Flewin
  9. Re: [WiiVC] The Huge Trackable List ^_^ as of December 31, 2

    03-13-2011, 05:44 PM
    1942 - Arcade - Points

    Number of Lives: 3
    Bonus Life: 20,000 / 80,000 / every 80,000
    Difficulty: Normal
    Rapid Fire: Off

    Special Rules: This is a Single Player ONLY variation! Continues are NOT allowed!


    Black Tiger - Arcade - Points

    Number of Lives: 3
    Difficulty: 5 (Normal)
    Demo Sound: On
    Continue On/Off: Off

    Special Rules: Continues are NOT allowed!


    Exed Exes - Arcade - Points

    Number of Lives: 3
    Bonus Life: 50,000 / 100,000 /
    250,000 - 5,000,000 ; every 250,000
    5,000,000 - ; every 500,000
    Demo Sound: On
    High Score Language: English
    Continue On/Off: Off
    Rapid Fire: Off

    Special Rules: This is a Single Player ONLY variation! Continues are NOT allowed!


    Ghosts 'N Goblins - Arcade - Points [Tournament Settings]

    Number of Lives: 3
    Bonus Life: 20,000 / 80,000 Only
    Difficulty: Normal
    Demo Sound: On

    Special Rules: Continues are NOT permitted!



    Mr. Kelly R. Flewin
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