M.A.M.E. - Intrepid [set 1] - Points - 148,710 - Brian Allen

Is the performance claim below valid?

    This poll is closed
This poll is closed
  1. M.A.M.E. - Intrepid [set 1] - Points - 148,710 - Brian Allen

    02-06-2015, 10:00 AM
    Points
    Rules
    ROMSet: Intrepid
    Invulnerability [Cheat]: Off
    Cabinet: Upright
    Difficulty: Easy
    Bonus Life: 10000
    Lives: 3
    Special Rules: None
    Submission Message
    Here is my score of Intrepid ..

    The Recording can be found at Marp at this link .. http://replay.marpirc.net/r/intrepid
    Used Wolf 106 This was done of Jan 3rd 2015

    any questions just ask
  2. 02-06-2015, 10:14 AM
    Accepted. How bout dem Seahawks Kappa
    www.youtube.com/channel/UCZ9T2XXtI1da6onT_U-2u0Q

    Intrepid (Arcade 5-man) 230,960 WR
    Likes Ripper, expandedidea liked this post
  3. 02-06-2015, 10:21 AM
    Accepted. "Dk_madness", if you're referring to the Seahawks, I believe it's in fact the Patriots who won this year's Super Bowl.
    Likes Dk_madness liked this post
  4. 02-06-2015, 10:32 AM
    I apologize, you are correct. The New England Patriots are a superior team in every aspect.
    www.youtube.com/channel/UCZ9T2XXtI1da6onT_U-2u0Q

    Intrepid (Arcade 5-man) 230,960 WR
  5. 02-06-2015, 10:57 AM
    Click image for larger version. 

Name:	Intrepid World Record 148,710.png 
Views:	129 
Size:	94.1 KB 
ID:	1573Intrepid after game screen shot
  6. 02-06-2015, 12:41 PM
    gg brian. fun game
    Likes simpsons99 liked this post
  7. 02-06-2015, 04:22 PM
    TY Phil! Your the man!
    Likes pwnasaurus liked this post
  8. 02-06-2015, 04:48 PM
    Great score on a very tough title !! Haven't seen it yet but plan on watching it later tonight...can't wait to see :)
  9. 02-07-2015, 12:45 AM
    Don't really need this, but just confirming. :)

    Starting check.bat on 07/02/2015 at 9:30:59.85

    Zip test
    Code:
     
     
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18 
     
    Processing archive: T:\LocalMAME\combined\inp\MARP\bea99_intrepid_148710_wolf106.zip 
     
    Testing     intrepid.inp 
    Testing     intrepid.wlf 
     
    Everything is Ok 
     
    Files: 2 
    Size:       15743670 
    Compressed: 101019
    Zip list
    Code:
     
     
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18 
     
    Listing archive: T:\LocalMAME\combined\inp\MARP\bea99_intrepid_148710_wolf106.zip 
     
    -- 
    Path = T:\LocalMAME\combined\inp\MARP\bea99_intrepid_148710_wolf106.zip 
    Type = zip 
    Physical Size = 101019 
     
    ---------- 
    Path = intrepid.inp 
    Folder = - 
    Size = 15743072 
    Packed Size = 100578 
    Modified = 2015-01-03 12:31:18 
    Created =  
    Accessed =  
    Attributes = ....A 
    Encrypted = - 
    Comment =  
    CRC = 65534EA6 
    Method = Deflate 
    Host OS = FAT 
    Version = 20 
     
    Path = intrepid.wlf 
    Folder = - 
    Size = 598 
    Packed Size = 219 
    Modified = 2015-01-03 12:31:20 
    Created =  
    Accessed =  
    Attributes = ....A 
    Encrypted = - 
    Comment =  
    CRC = 75E09F27 
    Method = Deflate 
    Host OS = FAT 
    Version = 20
    MAME Major Version 106

    What MAME thinks:
    Code:
     
    Recorded in WolfMAME 0.106 
    Recorded system's speed = ~2589MHz (Intel) 
    This recording was made with the C 68k core enabled 
    Start date of recording: Sat Jan 03 19:55:59 2015 
     
    Checks out OK. [8e23] 
    Playing back previously recorded game intrepid (Intrepid (set 1)) [press return] 
    loading ic19.1       loading ic18.2       loading ic17.3       loading ic16.4       loading ic15.5       loading ic22.7       loading ic23.6       loading ic9.9        loading ic8.8        loading ic3.prm                                     Average FPS: 308.447768 (126372 frames) 
    Average recorded speed: 99.957116% (126435 total frames)

    What wlfview thinks:
    Code:
     
    WLFVIEW 0.3 - Apr  5 2006 
     
    Info loaded.  WLF rev 9 
     
    Recorded for the game 'intrepid' 
    MAME version string: 0.106 (May 16 2006) 
     
    -- CPU info -- 
    Vendor: Intel 
    Processor Family: 6  Processor Model: 10 
    Approximate clock speed: 2589844912Hz 
     
    -- OS info -- 
    Operating System: Windows NT 6.1 Service Pack 1 
     
    -- INP info -- 
    Number of frames: 126960 
    Average record speed: 99.957294% 
    System time at start of emulation: Sat Jan 03 19:55:59 2015 
    Sound: 44100Hz     Samples: Enabled 
    GUI: 0    Artwork: 0 
    68000 CPU Core: C 
    NVRAM Usage: Disabled 
    BIOS used (0=default): default 
     
    -- Validity -- 
    Check 1:  INP header:  OK 
    Check 2:  INP file:  OK 
    Check 3:  WLF file:  OK
    Source driver:
    intrepid src/drivers/thepit.c
    DIP Info from source:
    Code:
     
    INPUT_PORTS_START( intrepid ) 
    IN0_REAL 
    /* The bit at 0x80 in IN0 Starts a timer, which, after it runs down, doesn't seem to do anything. See $0105 */ 
     
        PORT_START_TAG("IN1") 
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) 
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) 
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) 
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
     
        PORT_START_TAG("DSW") 
        PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") 
        PORT_DIPSETTING(    0x01, DEF_STR( Off ) ) 
        PORT_DIPSETTING(    0x00, DEF_STR( On ) ) 
        PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) 
        PORT_DIPSETTING(    0x00, DEF_STR( Off ) ) 
        PORT_DIPSETTING(    0x02, DEF_STR( On ) ) 
        PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) 
        PORT_DIPSETTING(    0x04, DEF_STR( Upright ) ) 
        PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) ) 
        PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) 
        PORT_DIPSETTING(    0x08, DEF_STR( Easy ) ) 
        PORT_DIPSETTING(    0x00, DEF_STR( Hard ) ) 
        PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) 
        PORT_DIPSETTING(    0x00, "10000" ) 
        PORT_DIPSETTING(    0x10, "30000" ) 
        PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) 
        PORT_DIPSETTING(    0x20, "3" ) 
        PORT_DIPSETTING(    0x00, "5" ) 
        PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) 
        PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) ) 
        PORT_DIPSETTING(    0x40, DEF_STR( 1C_1C ) ) 
        PORT_DIPSETTING(    0xc0, DEF_STR( 1C_2C ) ) 
        PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) ) 
     
        /* Since the real inputs are multiplexed, we used this fake port 
           to read the 2nd player controls when the screen is flipped */ 
    IN2_FAKE 
     
    INPUT_PORTS_END 
     
     
    #define IN0_REAL\ 
        PORT_START_TAG("IN0")\ 
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY\ 
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY\ 
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY\ 
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY\ 
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )\ 
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ 
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ 
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
     
    #define IN2_FAKE\ 
        PORT_START_TAG("IN2")\ 
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\ 
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\ 
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\ 
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\ 
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL\ 
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ 
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ 
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) 
     
    Rules: 
    Invulnerability [Cheat]: Off 
    Cabinet: Upright 
    Difficulty: Easy 
    Bonus Life: 10000 
    Lives: 3 
     
    Sample correct TG: 
    DSW: offset 0x2B, repeat every 0x7C, typical value 0x6F 
    - DSW: 0x01  (Invulnerability (Cheat)): 0x01 (Off) 
    - DSW: 0x02 (Demo_Sounds): [not relevant] 
    - DSW: 0x04 (Cabinet): 0x04 (Upright) 
    - DSW: 0x08 (Difficulty): 0x08 (Easy) 
    - DSW: 0x10 (Bonus_Life): 0x00 (10000) 
    - DSW: 0x20 (Lives): 0x20 (3) 
    - DSW: 0xc0 (Coinage): [not relevant] 
     
        20: 00 00 00 00 00 00 00 00  00 00 00 6F 00 00 00 00 | ...........o.... 
        A0: 00 00 00 00 00 00 00 6F  00 00 00 00 00 00 00 00 | .......o........ 
       120: 00 00 00 6F 00 00 00 00  00 00 00 00 00 00 00 00 | ...o............
    INP Header:
    Code:
     
        10: B0 E5 5D 9A 00 00 00 00  4F 49 A8 54 95 51 23 8E | °å].....OIšT.Q#. 
        20: 00 00 00 00 00 00 00 00  00 00 00 4F 00 00 00 00 | ...........O.... 
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 00 | ........>.Cá.... 
        A0: 00 00 00 00 00 00 00 4F  00 00 00 00 00 00 00 00 | .......O........ 
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
       110: 00 00 00 00 3E 82 43 E1  00 00 00 00 00 00 00 00 | ....>.Cá........ 
       120: 00 00 00 4F 00 00 00 00  00 00 00 00 00 00 00 00 | ...O............ 
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    INP Mid-section:
    Code:
     
    781B90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781BA0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781BB0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781BC0: A2 82 43 E1 00 00 00 08  00 00 00 00 00 00 00 4F | ¢.Cá...........O 
    781BD0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781BE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781BF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C30: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | ............¢.Cá 
    781C40: 00 00 00 08 00 00 00 00  00 00 00 4F 00 00 00 00 | ...........O.... 
    781C50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781C90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781CA0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    781CB0: 00 00 00 00 00 00 00 00  A2 82 43 E1 00 00 00 08 | ........¢.Cá.... 
    781CC0: 00 00 00 00 00 00 00 4F  00 00 00 00 00 00 00 00 | .......O........
    INP Tail-end:
    Code:
     
    F03720: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03730: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03740: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03750: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03760: 00 00 00 00 A2 82 43 E1  00 00 00 00 00 00 00 00 | ....¢.Cá........ 
    F03770: 00 00 00 4F 00 00 00 00  00 00 00 00 00 00 00 00 | ...O............ 
    F03780: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03790: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F037A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F037B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F037C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F037D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F037E0: A2 82 43 E1 00 00 00 00  00 00 00 00 00 00 00 4F | ¢.Cá...........O 
    F037F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03800: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03810: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03820: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03830: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03840: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................ 
    F03850: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | ............¢.Cá

    MAME Info
    intrepid is clone of: intrepid
    MAMEInfo.dat entries: intrepid and thepit.c
    Code:
     
    MAMEInfo.dat entries for: 
    intrepid 
    thepit.c 
    ---- 
    0.34b1 [Zsolt Vasvari] 
     
     
    Artwork available 
     
     
    NOTE: 
     
    - Zarya Vostoka is the sequel to Intrepid. 
     
     
    WIP: 
     
    - 0.153: ANY added clones Intrepid (Loris bootleg) and (Elsys bootleg, set 2). Changed description of clone (bootleg) to 'Intrepid (Elsys bootleg, set 1)'. 
     
    - 0.149u1: Added DIP locations to Intrepid [Brian Troha]. 
     
    - 0.145u5: ANY and The Dumping Union added clone Intrepid (bootleg). 
     
    - 0.133u1: Renamed (intrepi2) to (intrepid2). 
     
    - 0.126u4: Pierpaolo Prazzoli fixed clone Intrepid (set 2) stops at PCB test. 
     
    - 26th August 2007: Mr. Do - Thanks to Gus for being persistent, I hammered out the bezel for Intrepid, thanks to the BYOAC/CAG artwork. 
     
    - 0.97u2: Pierpaolo Prazzoli fixed items in the secret rooms of clone Intrepid (set 2). 
     
    - 0.35b11: Thierry Lescot added clone Intrepid (set 2). Changed parent description to 'Intrepid (set 1)'. 
     
    - 0.34b8: Rooms in Intrepid are now properly hidden until you enter them [Nicola Salmoria]. Fixed gfx rom loading. 
     
    - 0.34b1: Zsolt Vasvari added Intrepid (Nova Games 1983). 
     
     
    PLAY INSTRUCTIONS: 
     
    - Obtain the secret plans in the vault and escape. 
     
    - Access the 5th floor using the key. 
     
    - Sneak past the sentry guard with the disguise. 
     
    - Cross the electric floor with the ID card. 
     
    - Open the vault using the comination ad leave the embassy as quickly as possible. 
     
    - Jump from the roof with the umbrella and land safely. 
     
    - Smash the elevator motor and trap guards. 
     
    - Search faster using the embassy map. 
     
    - Avoid the guards with High-Speed Jetshoes. 
     
     
    LEVELS: 1 
     
     
    Recommended Games (Action 2): 
     
    005 
     
    Cloak & Dagger 
     
    Intrepid 
     
    Zarya Vostoka 
     
    Spy Hunter 
     
    Spy Hunter 2 
     
    Agent Super Bond 
     
    Flashgal 
     
    Brodjaga 
     
    Momoko 120% 
     
    Top Secret 
     
    Wonder Momo 
     
    Beraboh Man 
     
    Bonanza Bros 
     
    Bonanza Bros. (Mega-Tech) 
     
    Avenging Spirit 
     
    Pipi & Bibis / Whoopee!! 
     
     
    Romset: 33 kb / 10 files / 17.1 zip 
     
    ---- 
    0.31 [Zsolt Vasvari, Brad Oliver] 
     
     
    NOTES: 
     
    - The real inputs of all games are multiplexed, MAME used a fake port to read the 2nd player controls when the screen is flipped. 
     
     
    Bugs: 
     
    - funnymou, machomou, suprmous: Wrong colors in title screen. Roberto Fresca (ID 03807) 
     
     
    WIP: 
     
    - 0.149u1: Changed sprite handling a bit in ThePit driver [David Haywood]. 
     
    - 0.141u4: Atari Ace converted Thepit to driver_device. 
     
    - 0.139u3: Added includes\thepit.h. 
     
    - 0.129u5: Aaron Giles fixed missing audio in ThePit driver. 
     
    - 0.126: Couriersud fixed reversed screen in cocktail mode in all games. 
     
    - 0.118u5: Changed VSync to 60.606061 Hz. 
     
    - 0.34b3: Merged suprmous.c with thepit.c driver. 
     
    - 0.34b1: Added suprmous.c driver and vidhrdw\suprmous.c (Brad Oliver). 
     
    - 0.31: Added thepit.c driver and vidhrdw\thepit.c. 
     
    ----
    Human interpretation:
    Achievement accomplished: 148710
    Recorded speed: 99.957294%
    DIP-switches: good (different coinage from default which is not relevant)
    Time calc: 19:55:59 + 126960 frames @ 60Hz (~35.26 min) ~= 20:31 vs. zip mod: 12:31:18 / 12:31:20 (two-sec diff acceptable due to original zip spec)
    Dates: look good with time offset.
    Autofire used?: no
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
    Thanks xelnia thanked this post
  10. 02-07-2015, 06:26 AM
    A good run, but I will be rejecting this score.

    TG rules state that this game is to be played with 3 lives. Brian played with 5 lives. In Barthax's INP breakdown the discrepancy in DIP values (6F vs 4F) is attributed to coinage, but I believe it is the result of the lives setting.

    Brian originally uploaded this score to MARP, which uses default settings (in general) to track games. It is a completely appropriate and impressive submission for that site, but does not follow the rules for this site. As a result I cannot accept this score.
    Thanks Cthulhu thanked this post
    Likes Cthulhu liked this post
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