M.A.M.E. - Donkey Kong [US Set 1] - Points - 209,300 - Vincent Cote

Is the performance claim below valid?

    This poll is closed
This poll is closed
  1. M.A.M.E. - Donkey Kong [US Set 1] - Points - 209,300 - Vincent Cote

    03-06-2015, 08:13 PM

    Points
    Track
    https://www.twingalaxies.com/scores.php?scores=7721
    Rules
    ROMSet: DKong
    Lives: 3
    Bonus life: 7000
    Special Rules: None
    Submission Message
    M.A.M.E. - DONKEY KONG - 209300 - Vincent Cote
    Attached Files Attached Files
  2. 03-07-2015, 10:14 AM
    Accepted.

    Vincent, might you consider registering over at the DK forum, if you haven't already done so?

    http://donkeykongforum.com

    I suspect we'll be seeing higher scores from you in the near future.
  3. 03-07-2015, 01:18 PM
    Looks good !!
  4. 03-07-2015, 05:32 PM
    registered under same name : leejunfan777
  5. 03-08-2015, 06:39 AM
    Starting check.bat on 08/03/2015 at 14:23:52.06

    Zip test
    Code:
    Zip:
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    Processing archive: T:\LocalMAME\combined\inp\MARP\dkong_209300.zip
    
    Testing     dkong.inp
    Testing     dkong.wlf
    
    Everything is Ok
    
    Files: 2
    Size:       11932034
    Compressed: 73092
    RAR:
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Error:
    there is no such archive
    Zip list
    Code:
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    Listing archive: T:\LocalMAME\combined\inp\MARP\dkong_209300.zip
    
    --
    Path = T:\LocalMAME\combined\inp\MARP\dkong_209300.zip
    Type = zip
    Physical Size = 73092
    
    ----------
    Path = dkong.inp
    Folder = -
    Size = 11931436
    Packed Size = 72575
    Modified = 2015-03-07 02:33:52
    Created = 2015-03-07 00:41:37
    Accessed = 2015-03-07 02:07:06
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = F9F6E3F6
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    Path = dkong.wlf
    Folder = -
    Size = 598
    Packed Size = 235
    Modified = 2015-03-07 02:33:52
    Created = 2015-03-07 02:33:52
    Accessed = 2015-03-07 02:33:52
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = 9CA23631
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Error:
    there is no such archive
    MAME Major Version 106

    What MAME thinks:
    Code:
    Recorded in WolfMAME 0.106
    Recorded system's speed = ~3029MHz (Intel)
    This recording was made with the C 68k core enabled
    Start date of recording: Sat Mar 07 02:07:07 2015
    
    Checks out OK. [0b8f]
    Playing back previously recorded game dkong (Donkey Kong (US set 1)) [press return]
    loading c_5et_g.bin 
    loading c_5ct_g.bin 
    loading c_5bt_g.bin 
    loading c_5at_g.bin 
    loading s_3i_b.bin  
    loading s_3j_b.bin  
    loading v_5h_b.bin  
    loading v_3pt.bin   
    loading l_4m_b.bin  
    loading l_4n_b.bin  
    loading l_4r_b.bin  
    loading l_4s_b.bin  
    loading c-2k.bpr    
    loading c-2j.bpr    
    loading v-5e.bpr

    What wlfview thinks:
    Code:
    WLFVIEW 0.3 - Apr  5 2006
    
    Info loaded.  WLF rev 9
    
    Recorded for the game 'dkong'
    MAME version string: 0.106 (May 16 2006)
    
    -- CPU info --
    Vendor: Intel
    Processor Family: 6  Processor Model: 7
    Approximate clock speed: 3029738580Hz
    
    -- OS info --
    Operating System: Windows NT 6.1 Service Pack 1
    
    -- INP info --
    Number of frames: 96221
    Average record speed: 99.998545%
    System time at start of emulation: Sat Mar 07 02:07:07 2015
    Sound: 44100Hz     Samples: Enabled
    GUI: 0    Artwork: 0
    68000 CPU Core: C
    NVRAM Usage: Disabled
    BIOS used (0=default): default
    
    -- Validity --
    Check 1:  INP header:  OK
    Check 2:  INP file:  OK
    Check 3:  WLF file:  OK
    Source driver:
    dkong src/drivers/dkong.c
    DIP Info from source:
    Code:
    # MAME 0.106 source
    
    INPUT_PORTS_START( dkong )
        PORT_START      /* IN0 */
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    
        PORT_START      /* IN1 */
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    
        PORT_START      /* IN2 */
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME(DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )    /* status from sound cpu */
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
    
        PORT_START      /* DSW0 */
        PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
        PORT_DIPSETTING(    0x00, "3" )
        PORT_DIPSETTING(    0x01, "4" )
        PORT_DIPSETTING(    0x02, "5" )
        PORT_DIPSETTING(    0x03, "6" )
        PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
        PORT_DIPSETTING(    0x00, "7000" )
        PORT_DIPSETTING(    0x04, "10000" )
        PORT_DIPSETTING(    0x08, "15000" )
        PORT_DIPSETTING(    0x0c, "20000" )
        PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
        PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
        PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
        PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
        PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
        PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
        PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
        PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
        PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
        PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
        PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
        PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
    INPUT_PORTS_END
    
    Resolution: 256x224 @ 60Hz
    
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=7721
    Rules, Points, No Hammer: https://www.twingalaxies.com/scores.php?scores=10814
    Rules, Points, Level 1-1: https://www.twingalaxies.com/scores.php?scores=37975
    ROMSet: DKong
    Lives: 3
    Bonus life: 7000
    
    Sample dkong correct TG:
    Offset 0x2F, repeat every 0x7C, value 0x80 typical
    - DSW0 Lives (0x03) = 0x00 (3 lives)
    - DSW0 Bonus_Life (0x0c) = 0x00 (7000)
    - DSW0 Coinage (0x70) = [not relevant]
    - DSW0 Cabinet (0x80) = [not relevant]
    
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 80 | ................
        A0: 00 00 00 00 00 00 00 00  00 00 00 80 00 00 00 00 | ................
       120: 00 00 00 00 00 00 00 80  00 00 00 00 00 00 00 00 | ................
    INP Header:
    Code:
        10: 54 24 96 B4 00 00 00 00  4B 5D FA 54 90 63 8F 0B | T$.´....K]úT.c..
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 80 | ................
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 00 | ........>.Cá....
        A0: 00 00 00 00 00 00 00 00  00 00 00 80 00 00 00 00 | ................
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 00 00 00 00 00 | ....>.Cá........
       120: 00 00 00 00 00 00 00 80  00 00 00 00 00 00 00 00 | ................
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    INP Mid-section:
    Code:
    5B06F0: 00 00 00 00 00 00 00 00  00 00 00 80 00 00 00 00 | ................
    5B0700: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0710: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0720: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0730: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0740: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0750: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0760: 00 00 00 00 A2 82 43 E1  00 00 00 04 00 00 00 00 | ....¢.Cá........
    5B0770: 00 00 00 00 00 00 00 80  00 00 00 00 00 00 00 00 | ................
    5B0780: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0790: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B07A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B07B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B07C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B07D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B07E0: A2 82 43 E1 00 00 00 04  00 00 00 00 00 00 00 00 | ¢.Cá............
    5B07F0: 00 00 00 80 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0800: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0810: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    5B0820: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    INP Tail-end:
    Code:
    B60DF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E30: A2 82 43 E1 00 00 00 00  00 00 00 00 00 00 00 00 | ¢.Cá............
    B60E40: 00 00 00 80 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60E90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60EA0: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | ............¢.Cá
    B60EB0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 80 | ................
    B60EC0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60ED0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60EE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60EF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60F00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60F10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    B60F20: 00 00 00 00 00 00 00 00  A2 82 43 E1             | ........¢.Cá
    Human interpretation:
    Achievement accomplished: 209300
    Recorded speed: 99.998545%
    DIP-switches: good
    Time calc: 02:07:07 + 96221 frames @ 60Hz (26.7280 min) ~= 02:33 vs. zip mod: 02:33:52
    Dates: good
    Autofire used?: n/a
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
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