M.A.M.E. - Space Firebird [Nintendo] - Points - 45,800 - Brian Allen

Is the performance claim below valid?

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  1. M.A.M.E. - Space Firebird [Nintendo] - Points - 45,800 - Brian Allen

    03-12-2015, 02:07 PM
    Points
    Track
    https://www.twingalaxies.com/scores.php?scores=9953
    Rules
    ROMSet: SpaceFb
    Lives: 3
    Bonus Life: 5000
    Cabinet: Upright
    Speical Rules: None
    Submission Message
    Here is my updated score for Space Fire Bird  Game was recorded on 5/09/2013  score was 45,800

    Used Mame Wolf106

    The Inp file will be clipped to this listing hopefully
    Attached Files Attached Files
  2. 03-13-2015, 11:51 AM
    this thing on?
  3. 03-16-2015, 06:21 AM
    Starting check.bat on 13/03/2015 at 6:30:44.89


    Zip test
    Code:
    Zip:
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Processing archive: C:\MAME\inp\MARP\Space Firebird (rev. 04-u) score 45,800.zip
    
    
    Testing     spacefb.inp
    Testing     spacefb.wlf
    
    
    Everything is Ok
    
    
    Files: 2
    Size:       16769026
    Compressed: 245329
    RAR:
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    
    
    Error:
    there is no such archive

    Zip list
    Code:
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Listing archive: C:\MAME\inp\MARP\Space Firebird (rev. 04-u) score 45,800.zip
    
    
    --
    Path = C:\MAME\inp\MARP\Space Firebird (rev. 04-u) score 45,800.zip
    Type = zip
    Physical Size = 245329
    
    
    ----------
    Path = spacefb.inp
    Folder = -
    Size = 16768428
    Packed Size = 244893
    Modified = 2013-05-09 16:32:14
    Created = 
    Accessed = 
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = 6C9F37FA
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    Path = spacefb.wlf
    Folder = -
    Size = 598
    Packed Size = 218
    Modified = 2013-05-09 16:32:16
    Created = 
    Accessed = 
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = 162BF793
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    
    
    Error:
    there is no such archive

    MAME Major Version 106


    What MAME thinks:
    Code:
    Recorded in WolfMAME 0.106
    Recorded system's speed = ~2594MHz (Intel)
    This recording was made with the C 68k core enabled
    Start date of recording: Thu May 09 23:54:34 2013
    
    
    Checks out OK. [1e70]
    Playing back previously recorded game spacefb (Space Firebird (Nintendo)) [press return]
    loading 5e.cpu      
    loading 5f.cpu      
    loading 5h.cpu      
    loading 5i.cpu      
    loading 5j.cpu      
    loading 5k.cpu      
    loading 5m.cpu      
    loading 5n.cpu      
    loading ic20.snd    
    loading 5k.vid      
    loading 6k.vid      
    loading 4i.vid      
    loading mb7051.3n   
                                  
    Average FPS: 1190.201061 (129013 frames)
    Average recorded speed: 99.995189% (129076 total frames)



    What wlfview thinks:
    Code:
    WLFVIEW 0.3 - Apr  5 2006
    
    
    Info loaded.  WLF rev 9
    
    
    Recorded for the game 'spacefb'
    MAME version string: 0.106 (May 16 2006)
    
    
    -- CPU info --
    Vendor: Intel
    Processor Family: 6  Processor Model: 10
    Approximate clock speed: 2594369736Hz
    
    
    -- OS info --
    Operating System: Windows NT 6.1 Service Pack 1
    
    
    -- INP info --
    Number of frames: 135229
    Average record speed: 99.992036%
    System time at start of emulation: Thu May 09 23:54:34 2013
    Sound: 44100Hz     Samples: Enabled
    GUI: 0    Artwork: 0
    68000 CPU Core: C
    NVRAM Usage: Disabled
    BIOS used (0=default): default
    
    
    -- Validity --
    Check 1:  INP header:  OK
    Check 2:  INP file:  OK
    Check 3:  WLF file:  OK

    Source driver:
    spacefb src/drivers/spacefb.c
    DIP Info from source:
    Code:
    INPUT_PORTS_START( spacefb )
    	PORT_START      /* IN0 */
    	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
    	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
    	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 )
    	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 )
    
    
    	PORT_START      /* IN1 */
    	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
    	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
    	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
    	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
    
    
    	PORT_START      /* Coin - Start */
    	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
    	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
    	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* Test ? */
    	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
    
    
    	PORT_START      /* DSW0 */
    	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
    	PORT_DIPSETTING(    0x00, "3" )
    	PORT_DIPSETTING(    0x01, "4" )
    	PORT_DIPSETTING(    0x02, "5" )
    	PORT_DIPSETTING(    0x03, "6" )
    	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) )
    	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
    	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_2C ) )
    	PORT_DIPSETTING(    0x08, DEF_STR( 1C_3C ) )
    	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) )
    	PORT_DIPSETTING(    0x00, "5000" )
    	PORT_DIPSETTING(    0x10, "8000" )
    	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
    	PORT_DIPSETTING(    0x20, DEF_STR( Upright ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
    	PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    INPUT_PORTS_END
    
    
    Resolution: 264x232 @ 60Hz
    
    
    Rules: https://www.twingalaxies.com/scores.php?scores=9953
    ROMSet: SpaceFb
    Lives: 3
    Bonus Life: 5000
    Cabinet: Upright
    
    
    Sample correct TG:
    DSW0: offset 0x2F, repeat every 0x7C, typical value 0x20
    - DSW0: 0x03 (Lives): 0x00 (3)
    - DSW0: 0x0c (Coinage): [not relevant]
    - DSW0: 0x10 (Bonus_Life): 0x00 (5000)
    - DSW0: 0x20 (Cabinet): 0x20 (Upright)
    - DSW0: 0xc0 (unused): [not relevant]
    
    
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 20 | ...............
        A0: 00 00 00 00 00 00 00 00  00 00 00 20 00 00 00 00 | ........... ....
       120: 00 00 00 00 00 00 00 20  00 00 00 00 00 00 00 00 | ....... ........

    INP Header:
    Code:
        10: C8 F0 A2 9A 00 00 00 00  2A 29 8C 51 FD 31 70 1E | .....*).Q1p.
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 20 | ............... 
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 00 | ........>.C....
        A0: 00 00 00 00 00 00 00 00  00 00 00 20 00 00 00 00 | ........... ....
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 00 00 00 00 00 | ....>.C........
       120: 00 00 00 00 00 00 00 20  00 00 00 00 00 00 00 00 | ....... ........
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Mid-section:
    Code:
    7FEE30: 00 00 00 00 00 00 00 00  00 00 00 20 00 00 00 00 | ........... ....
    7FEE40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEE50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEE60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEE70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEE80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEE90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEEA0: 00 00 00 00 A2 82 43 E1  00 00 00 80 00 00 00 00 | .....C........
    7FEEB0: 00 00 00 00 00 00 00 20  00 00 00 00 00 00 00 00 | ....... ........
    7FEEC0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEED0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEEE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEEF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEF00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEF10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEF20: A2 82 43 E1 00 00 00 80  00 00 00 00 00 00 00 00 | .C............
    7FEF30: 00 00 00 20 00 00 00 00  00 00 00 00 00 00 00 00 | ... ............
    7FEF40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEF50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    7FEF60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Tail-end:
    Code:
    FFDC70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDC80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDC90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDCA0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDCB0: A2 82 43 E1 00 00 00 00  00 00 00 00 00 00 00 00 | .C............
    FFDCC0: 00 00 00 20 00 00 00 00  00 00 00 00 00 00 00 00 | ... ............
    FFDCD0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDCE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDCF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD20: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | .............C
    FFDD30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 20 | ............... 
    FFDD40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDD90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    FFDDA0: 00 00 00 00 00 00 00 00  A2 82 43 E1             | .........C

    Human interpretation:
    Achievement accomplished: 45800
    Recorded speed: 99.992036%
    DIP-switches: good
    Time calc: 23:54:34 + 135229 frames @ 60Hz (37.5636 min) ~= 00:31 vs. zip inp mod: 16:32:14 vs. zip wlf mod: 16:32:16
    Dates: good. Two second drift between inp then wlf is fine due to zip format limitation.
    Autofire used?: no
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
    Likes d3scride liked this post
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