M.A.M.E. - Wolf Pack [prototype] - Points - 13,800 - Craig Gallant

Is the performance claim below valid?

    This poll is closed
This poll is closed
  1. M.A.M.E. - Wolf Pack [prototype] - Points - 13,800 - Craig Gallant

    03-16-2015, 08:21 AM
    Points
    Track
    https://www.twingalaxies.com/scores.php?scores=18985
    Rules
    ROMSet: WolfPack
    Service Mode: Off
    Extended play: Yes
    Play time: 97 Seconds
    Unknown: On
    Score For Extended Play: 16000
    Special Rules: None
    Submission Message
    Part of my quest to submit to every MAME track

    INP + WLF included

    Link to attachment:
    https://www.twingalaxies.com/attachment.php?attachmentid=2140&stc=1&d=142652285 5
    Attached Files Attached Files
  2. 03-18-2015, 06:26 AM
    Starting check.bat on 14/03/2015 at 1:08:41.07


    Zip test
    Code:
    Zip:
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Processing archive: C:\MAME\inp\MARP\CRG-WolfPack-13800.zip
    
    
    Testing     wolfpack.inp
    Testing     wolfpack.wlf
    
    
    Everything is Ok
    
    
    Files: 2
    Size:       1948634
    Compressed: 43653
    RAR:
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    
    
    Error:
    there is no such archive

    Zip list
    Code:
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    Listing archive: C:\MAME\inp\MARP\CRG-WolfPack-13800.zip
    
    
    --
    Path = C:\MAME\inp\MARP\CRG-WolfPack-13800.zip
    Type = zip
    Physical Size = 43653
    
    
    ----------
    Path = wolfpack.inp
    Folder = -
    Size = 1948036
    Packed Size = 43148
    Modified = 2015-03-12 18:06:56
    Created = 2015-03-12 18:02:18
    Accessed = 2015-03-12 18:02:18
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = 3FCEEC79
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    Path = wolfpack.wlf
    Folder = -
    Size = 598
    Packed Size = 211
    Modified = 2015-03-12 18:06:56
    Created = 2015-03-12 18:04:57
    Accessed = 2015-03-12 18:04:57
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = BE50B2BC
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    
    
    
    
    Error:
    there is no such archive

    MAME Major Version 106


    What MAME thinks:
    Code:
    Recorded in WolfMAME 0.106
    Recorded system's speed = ~3400MHz (Intel)
    This recording was made with the C 68k core enabled
    Start date of recording: Thu Mar 12 18:05:06 2015
    
    
    Checks out OK. [5d57]
    Playing back previously recorded game wolfpack (Wolf Pack (prototype)) [press return]
    loading 30285.e3    
    loading 30287.g3    
    loading 30286.f3    
    loading 30288.h3    
    loading 30291.c1    
    loading 30289.j6    
    loading 30290.k6    
    loading 30294.p4    
    loading 30293.m6    
    loading 30863.r1    
    loading 30864.r3    
                                  
    Average FPS: 1098.118057 (7745 frames)



    What wlfview thinks:
    Code:
    WLFVIEW 0.3 - Apr  5 2006
    
    
    Info loaded.  WLF rev 9
    
    
    Recorded for the game 'wolfpack'
    MAME version string: 0.106 (May 16 2006)
    
    
    -- CPU info --
    Vendor: Intel
    Processor Family: 6  Processor Model: 10
    Approximate clock speed: 3400439688Hz
    
    
    -- OS info --
    Operating System: Windows NT 6.1 Service Pack 1
    
    
    -- INP info --
    Number of frames: 6511
    Average record speed: 99.969283%
    System time at start of emulation: Thu Mar 12 18:05:06 2015
    Sound: 44100Hz     Samples: Enabled
    GUI: 0    Artwork: 0
    68000 CPU Core: C
    NVRAM Usage: Disabled
    BIOS used (0=default): default
    
    
    -- Validity --
    Check 1:  INP header:  OK
    Check 2:  INP file:  OK
    Check 3:  WLF file:  OK

    Source driver:
    wolfpack src/drivers/wolfpack.c
    DIP Info from source:
    Code:
    INPUT_PORTS_START( wolfpack )
    
    
    	PORT_START
    	PORT_BIT ( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) /* dial connects here */
    	PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_TILT )
    	PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
    	PORT_SERVICE( 0x10, IP_ACTIVE_HIGH )
    	PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
    	PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
    	PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
    
    
    	PORT_START
    	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) )
    	PORT_DIPSETTING(    0x03, DEF_STR( 4C_1C ) )
    	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
    	PORT_DIPSETTING(    0x01, DEF_STR( 1C_1C ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
    	PORT_DIPNAME( 0x04, 0x00, "Extended Play" )
    	PORT_DIPSETTING(    0x04, DEF_STR( No ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
    	PORT_DIPNAME( 0x18, 0x08, "Play Time" )
    	PORT_DIPSETTING(    0x00, "65 seconds" )
    	PORT_DIPSETTING(    0x08, "97 seconds" )
    	PORT_DIPSETTING(    0x10, "130 seconds" )
    	PORT_DIPSETTING(    0x18, "160 seconds" )
    	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) /* demo sound? */
    	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
    	PORT_DIPNAME( 0xc0, 0x80, "Score for Extended Play" )
    	PORT_DIPSETTING(    0x00, "8000" )
    	PORT_DIPSETTING(    0x40, "12000" )
    	PORT_DIPSETTING(    0x80, "16000" )
    	PORT_DIPSETTING(    0xc0, "20000" )
    
    
    	PORT_START
    	PORT_BIT( 0xff, 0x80, IPT_DIAL ) PORT_MINMAX(0,255) PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
    INPUT_PORTS_END
    
    
    Resolution: 512x224 @ 60Hz
    
    
    Rules: https://www.twingalaxies.com/scores.php?scores=18985
    ROMSet: WolfPack
    Service Mode: Off
    Extended play: Yes
    Play time: 97 Seconds
    Unknown: On
    Score For Extended Play: 16000
    
    
    Sample correct TG:
    Dips: offset 0x27, repeat every 0x7C, typical value 0x89
    - Dips: 0x03 (Coinage): [not relevant]
    - Dips: 0x04 (Extended Play): 0x00 (Yes)
    - Dips: 0x18 (Play Time): 0x08 (97 seconds)
    - Dips: 0x20 (Unknown): 0x00 (On)
    - Dips: 0xc0 (Score for Extended Play): 0x80 (16000)
        20: 00 00 00 CC 00 00 00 89  00 00 00 80 00 00 00 00 | ...............
        A0: 00 00 00 89 00 00 00 80  00 00 00 00 00 00 00 00 | ................
       120: 00 00 00 80 00 00 00 80  00 00 00 CC 00 00 00 89 | ...............

    INP Header:
    Code:
        10: 88 97 AE CA 00 00 00 00  52 D5 01 55 C0 D5 57 5D | ......R.UW]
        20: 00 00 00 CC 00 00 00 89  00 00 00 80 00 00 00 00 | ...............
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 CC | ........>.C...
        A0: 00 00 00 89 00 00 00 80  00 00 00 00 00 00 00 00 | ................
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 80 00 00 00 80 | ....>.C........
       120: 00 00 00 80 00 00 00 80  00 00 00 CC 00 00 00 89 | ...............
       130: 00 00 00 80 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Mid-section:
    Code:
     EDC20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDC30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDC40: A2 82 43 E1 00 00 00 0D  00 00 00 0D 00 00 00 0C | .C............
     EDC50: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDC60: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDC70: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDC80: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDC90: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDCA0: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDCB0: 00 00 00 0C 00 00 00 0C  00 00 00 0C 00 00 00 0C | ................
     EDCC0: 00 00 00 0C 00 00 00 0B  00 00 00 0B 00 00 00 0B | ................
     EDCD0: 00 00 00 0B 00 00 00 0B  00 00 00 0B 00 00 00 0B | ................
     EDCE0: 00 00 00 0B 00 00 00 0B  00 00 00 0B 00 00 00 0B | ................
     EDCF0: 00 00 00 0B 00 00 00 CC  00 00 00 89 00 00 00 0B | ...............
     EDD00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDD10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDD20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDD30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDD40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
     EDD50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Tail-end:
    Code:
    1DB850: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | .............C
    1DB860: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB870: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB880: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB890: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8A0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8B0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8C0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8D0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8E0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB8F0: 00 00 00 DE 00 00 00 DE  00 00 00 DE 00 00 00 DE | ............
    1DB900: 00 00 00 DE 00 00 00 DE  00 00 00 CC 00 00 00 89 | .............
    1DB910: 00 00 00 DE 00 00 00 00  00 00 00 00 00 00 00 00 | ...............
    1DB920: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB930: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB940: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB950: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB960: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB970: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1DB980: A2 82 43 E1                                      | .C

    Human interpretation:
    Achievement accomplished: 13800
    Recorded speed: 99.969283%
    DIP-switches: good
    Time calc: 18:05:06 + 6511 frames @ 60Hz (1.8086 min) ~= 18:06/18:07 vs. zip mod: 18:06:56
    Dates: good
    Autofire used?: no
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
  3. 03-18-2015, 07:43 AM
    Accepted..
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