*** DISCLAIMER ***
The following tests and reports are neither exhaustive nor definitive,
and should not be assumed as such in order to verify authenticity of a submission.
Starting check on Sun 13/03/2016 at 13:37:29.49
Zip test
Code:
Zip:
7-Zip [64] 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18
Processing archive: C:\MAME\ALLexes\inp\MARP\cutieq20160308bts84040pts.zip
Testing cutieq20160308bts84040pts.inp
Testing cutieq20160308bts84040pts.wlf
Everything is Ok
Files: 2
Size: 3130478
Compressed: 51497
RAR:
7-Zip [64] 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18
Error:
there is no such archive
Zip list
Code:
7-Zip [64] 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18
Listing archive: C:\MAME\ALLexes\inp\MARP\cutieq20160308bts84040pts.zip
--
Path = C:\MAME\ALLexes\inp\MARP\cutieq20160308bts84040pts.zip
Type = zip
Physical Size = 51497
----------
Path = cutieq20160308bts84040pts.inp
Folder = -
Size = 3129880
Packed Size = 50992
Modified = 2016-03-08 12:04:24
Created =
Accessed =
Attributes = ....A
Encrypted = -
Comment =
CRC = 528C9BCF
Method = Deflate
Host OS = FAT
Version = 20
Path = cutieq20160308bts84040pts.wlf
Folder = -
Size = 598
Packed Size = 215
Modified = 2016-03-08 12:04:24
Created =
Accessed =
Attributes = ....A
Encrypted = -
Comment =
CRC = 4DB520F5
Method = Deflate
Host OS = FAT
Version = 20
7-Zip [64] 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18
Error:
there is no such archive
MAME Major Version 106
What MAME thinks:
Code:
Recorded in WolfMAME 0.106
Recorded system's speed = ~2294MHz (Intel)
This recording was made with the C 68k core enabled
Start date of recording: Wed Mar 09 03:57:28 2016
Checks out OK. [e4cc]
Playing back previously recorded game cutieq (Cutie Q) [press return]
loading cutieq.1k
loading cutieq.4c
What wlfview thinks:
Code:
WLFVIEW 0.3 - Apr 5 2006
Info loaded. WLF rev 9
Recorded for the game 'cutieq'
MAME version string: 0.106 (May 16 2006)
-- CPU info --
Vendor: Intel
Processor Family: 6 Processor Model: 10
Approximate clock speed: 2294920028Hz
-- OS info --
Operating System: Windows NT 6.1 Service Pack 1
-- INP info --
Number of frames: 24555
Average record speed: 99.991366%
System time at start of emulation: Wed Mar 09 03:57:28 2016
Sound: 44100Hz Samples: Enabled
GUI: 0 Artwork: 0
68000 CPU Core: C
NVRAM Usage: Disabled
BIOS used (0=default): default
-- Validity --
Check 1: INP header: OK
Check 2: INP file: OK
Check 3: WLF file: OK
Source driver:
cutieq src/drivers/warpwarp.c
DIP Info from source:
Code:
# MAME 0.106 source snippet
GAME( 1979, cutieq, 0, bombbee, cutieq, bombbee, ROT90, "Namco", "Cutie Q", 0 )
INPUT_PORTS_START( cutieq )
PORT_START_TAG("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_START_TAG("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "4" )
// PORT_DIPSETTING( 0x08, "4" ) // duplicated setting
PORT_DIPSETTING( 0x0c, "5" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0xe0, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "50000" )
PORT_DIPSETTING( 0x20, "60000" )
PORT_DIPSETTING( 0x40, "80000" )
PORT_DIPSETTING( 0x60, "100000" )
PORT_DIPSETTING( 0x80, "120000" )
PORT_DIPSETTING( 0xa0, "150000" )
PORT_DIPSETTING( 0xc0, "200000" )
PORT_DIPSETTING( 0xe0, DEF_STR( None ) )
PORT_START_TAG("VOLIN1") /* Mux input - player 1 controller - handled by warpwarp_vol_r */
PORT_BIT( 0xff, 0x60, IPT_PADDLE ) PORT_MINMAX(0x14,0xac) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_REVERSE
PORT_START_TAG("VOLIN2") /* Mux input - player 2 controller - handled by warpwarp_vol_r */
PORT_BIT( 0xff, 0x60, IPT_PADDLE ) PORT_MINMAX(0x14,0xac) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_REVERSE PORT_COCKTAIL
INPUT_PORTS_END
Resolution: 272x224 @ 60.000000Hz
Rules, Points: https://www.twingalaxies.com/scores.php?scores=9950
ROMSet: CutieQ
Service Mode: Off
Cabinet: Upright
Balls: 3
Unused: On
Bonus Ball: 50000
Sample correct TG:
IN0: offset 0x23, repeat every 0x7C to begin with but varies due to analog input, typical value 0xFF
- IN0: 0x20 (Service Mode): 0x20 (Off)
- IN0: 0x40 (Cabinet): 0x40 (Upright)
DSW1: offset 0x27, repeat every 0x7C to begin with but varies due to analog input, typical value 0x03
- DSW1: 0x03 (Coinage): [not relevant]
- DSW1: 0xc0 (Lives): 0x00 (3)
- DSW1: 0x10 (Unused): 0x00 (On)
- DSW1: 0xe0 (Bonus_Life): 0x00 (50000)
20: 00 00 00 FF 00 00 00 03 00 00 00 60 00 00 00 60
90: 00 00 00 00 00 00 00 00 3E 82 43 E1 00 00 00 FF
A0: 00 00 00 03 00 00 00 60 00 00 00 60 00 00 00 00
110: 00 00 00 00 3E 82 43 E1 00 00 00 FF 00 00 00 03
Generic Info for game:
Code:
ROM set changed: no
0.106-0.171: cutieq - "Cutie Q"
Resolution, 0.106-0.128: 272x224 @ 60.000000Hz
Resolution, 0.129-0.171: 272x224 @ 60.606061Hz
Rules, Points: https://www.twingalaxies.com/scores.php?scores=9950
INP Header:
Code:
10: 5C B3 C9 88 00 00 00 00 78 04 DF 56 16 06 CC E4 | \³É.....x.ßV..Ìä
20: 00 00 00 FF 00 00 00 03 00 00 00 60 00 00 00 60 | ...ÿ.......`...`
30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
90: 00 00 00 00 00 00 00 00 3E 82 43 E1 00 00 00 FF | ........>.Cá...ÿ
A0: 00 00 00 03 00 00 00 60 00 00 00 60 00 00 00 00 | .......`...`....
B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
100: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
110: 00 00 00 00 3E 82 43 E1 00 00 00 FF 00 00 00 03 | ....>.Cá...ÿ....
120: 00 00 00 60 00 00 00 60 00 00 00 00 00 00 00 00 | ...`...`........
130: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
140: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
INP Mid-section:
Code:
17E070: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E080: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E090: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E0A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E0B0: 00 00 00 00 00 00 00 00 00 00 00 00 A2 82 43 E1 | ............¢.Cá
17E0C0: 00 00 00 67 00 00 00 FF 00 00 00 03 00 00 00 67 | ...g...ÿ.......g
17E0D0: 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 | ...g............
17E0E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E0F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E100: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E110: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E120: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E130: 00 00 00 00 00 00 00 00 00 00 00 00 A2 82 43 E1 | ............¢.Cá
17E140: 00 00 00 67 00 00 00 FF 00 00 00 03 00 00 00 67 | ...g...ÿ.......g
17E150: 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 | ...g............
17E160: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E170: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E180: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E190: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
17E1A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
INP Tail-end:
Code:
2FC0E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC0F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC100: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC110: 00 00 00 00 00 00 00 00 00 00 00 00 A2 82 43 E1 | ............¢.Cá
2FC120: 00 00 00 FF 00 00 00 03 00 00 00 46 00 00 00 46 | ...ÿ.......F...F
2FC130: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC140: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC150: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC160: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC170: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC180: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC190: 00 00 00 00 00 00 00 00 A2 82 43 E1 00 00 00 FF | ........¢.Cá...ÿ
2FC1A0: 00 00 00 03 00 00 00 46 00 00 00 46 00 00 00 00 | .......F...F....
2FC1B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC1C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC1D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC1E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC1F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC200: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................
2FC210: 00 00 00 00 A2 82 43 E1 | ....¢.Cá
MAME Info
MAMEInfo.dat entries: cutieq and warpwarp.c
Code:
MAMEInfo.dat entries for:
cutieq
warpwarp.cpp
----
0.36b16 [Nicola Salmoria]
WIP:
- 0.149: Fix for Cutie Q regression from recent modernization. Thanks to Fabio for the fix [Tafoid].
- 0.123u2: Changed palettesize to 513 colors.
- 0.36b16: Nicola Salmoria added 'Cutie Q' (Namco 1979).
- 23rd January 2000: Nicola Salmoria added a new romset of Cutie Q to the GeeBee driver.
LEVELS: 1 (endless)
Recommended Games (Pinball):
Gee Bee
Bomb Bee
Cutie Q
Solar War
Video Pinball
Flipper Jack
Pinbo
Vs. Pinball
Pinball Action
Super Wing
Panic Road
Speed Ball
Music Ball
Time Scanner
PinBot (PlayChoice-10)
Alien Crush
Devil Crash (Tourvision PCE bootleg)
Super Pinball Action
Witch
Grand Cross
Hot Pinball
Gals Pinball
Recommended Games (Breakout):
Clean Sweep
Meadows 4 in 1 (Knockout & Knockout Doubles)
Breakout
Super Breakout
T.T. Block
Gee Bee
Tournament Table (Breakout)
Bomb Bee
Cutie Q
Field Goal
Monkey Magic
Straight Flush
Zun Zun Block
Time Attacker
Cluster Buster (DECO Cassette)
Wall Crash
Cannon Ball (Pac-Man Hardware)
Flying Ball (DECO Cassette)
Wink
Arkanoid
Tournament Arkanoid
Arkanoid - Revenge of DOH
Arkanoid Returns
Gigas
Gigas Mark II
Riddle of Pythagoras
Block Gal
Free Kick
Super Free Kick
Goindol
Mahjong Block Jongbou
Quester
Reaktor
Thunder & Lightning
Block Carnival / Thunder & Lightning 2
Block Block
Ghox
Off the Wall
Twin Squash
Brick Zone
Play Girls
Peek-a-Boo!
Street Games (Brick Buster)
Street Games II (Brick Buster)
Blocken
Wiggie Waggie
Cuby Bop
Zip & Zap
Bal Cube
Domino Block
Pop 'n Bounce
Puchi Carat
Puzzle Break
VS Block Breaker
Bestri
Mad Ball
Jumping Break
The Block Kuzushi
Puzzle Club (Mad Ball)
Gunbarich
Romset: 10 kb / 2 files / 7.36 zip
----
0.19 [Chris Hardy, Juergen Buchmueller, Mirko]
TODO:
- I arbitrarily assigned a uniform blue overlay to sos. I don't know how it's supposed to be.
WIP:
- 0.165: Reduced tagmap lookups in WarpWarp driver [Wilbert Pol].
- 0.163: Added save state support to WarpWarp driver [Osso].
- 0.154: Changed 'Warp Warp Custom' to 'Warp Warp Audio Custom'.
- 0.153: Removed layout\sos.lay.
- 0.149: Added audio\warpwarp.h. Modernized the GeeBee (audio\geebee.c) and WarpWarp (audio\warpwarp.c) sound devices [Osso].
- 0.143u3: Tafoid added DIP locations to all games in the WarpWarp driver.
- 0.141u4: Atari Ace converted Warpwarp to driver_device.
- 0.141u3: Added layout\navarone.lay.
- 0.129u4: Changed 'Custom' sound to 'Warp Warp Custom'.
- 0.128u7: Aaron Giles converted WarpWarp driver to raw video parameters. Changed VSync to 60.606061 Hz.
- 0.128u4: Derived clocks from crystals in Warp Warp [Luigi30].
- 0.126u3: Changed region cpu1 ($3000, 3400, 4800) to gfx1.
- 0.111u5: Added includes\warpwarp.h.
- 0.106u10: Added layout\geebee.lay and sos.lay.
- 0.78u4: Nicola Salmoria included a revised warpwarp.c, converted to tilemaps and with the Warp Warp Easter egg documented.
- 0.78u1: Merged geebee.c with warpwarp.c driver. The drivers are variations of the same hardware design [Nicola Salmoria]. Fixed inputs and dipswitches in all games.
- 28th December 2003: Nicola Salmoria sent in a Namco 8080 driver cleanup, fixing inputs and graphics glitches in all games.
- 0.63: Stephane Humbert fixed Cutie Q and Bomb Bee, when [P1 BUTTON 1] and [P2 BUTTON 1] is pressed at the same time a CREDIT is awarded.
- 7th December 2002: Stephane Humbert fixed the dipswitches and inputs in the Warp Warp driver.
- 0.61: Changed palettesize to 3 colors.
- 0.37b3: Changed palettesize from 15 to 32771 colors.
- 5th February 2000: Zsolt Vasvari fixed a dirty marking bug in the GeeBee driver.
- 0.36b16: Added sndhrdw\warpwarp.c.
- 28th January 2000: Juergen Buchmueller added color overlay simulation to the GeeBee driver.
- 25th January 2000: Juergen Buchmueller added sound to Warp Warp.
- 24th January 2000: Juergen Buchmueller sent in a driver for Navalone, Kaitei Takara Sagashi and SOS.
- 0.36b15: Added geebee.c driver, machine\geebee.c, vidhrdw\geebee.c and sndhrdw\geebee.c.
- 19th January 2000: Juergen Buchmueller sent in a driver for Gee Bee and Marco Cassili fixed the dipswitches.
- 0.33b5: Removed machine\warpwarp.c.
- 0.20: Added machine\warpwarp.c.
- 0.19: Added warpwarp.c driver and vidhrdw\warpwarp.c.
----