M.A.M.E. - Action Hollywood - Points [Single Player Only] - 2,388,400 - Don Atreides

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  1. M.A.M.E. - Action Hollywood - Points [Single Player Only] - 2,388,400 - Don Atreides

    04-12-2016, 11:56 AM

    Points [Single Player Only]
    WolfMame version
    ROMSet: ActionHW
    Difficulty: Medium
    Special Rules: This is a Single Player ONLY Variation! You may freely choose your Starting Level. Continues are NOT allowed!
    Submission Message
    INP file: https://www.twingalaxies.com/attachme...1&d=1460490769

    Thank you for adjudicating!

    Name:  2388400-actionhw.png
Views: 254
Size:  12.9 KB
    Attached Files Attached Files
  2. 04-14-2016, 05:04 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.

    Starting check on 14/04/2016 at 12:55:40.03

    Zip test
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    Processing archive: C:\MAME\inp\MARP\2388400-actionhw.zip
    Testing     actionhw.inp
    Everything is Ok
    Size:       390012
    Compressed: 195364
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    there is no such archive

    Zip list
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    Listing archive: C:\MAME\inp\MARP\2388400-actionhw.zip
    Path = C:\MAME\inp\MARP\2388400-actionhw.zip
    Type = zip
    Physical Size = 195364
    Path = actionhw.inp
    Folder = -
    Size = 390012
    Packed Size = 195242
    Modified = 2016-04-12 11:13:58
    Created = 
    Accessed = 
    Attributes = ....A
    Encrypted = -
    Comment = 
    CRC = B2CABB39
    Method = Deflate
    Host OS = FAT
    Version = 20
    7-Zip 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
    there is no such archive

    MAME Major Version 171

    What MAME thinks:
    Input file: actionhw.inp
    INP version 3.5
    Created Tue Apr 12 15:50:44 2016
    Recorded using MAME 0.171W Feb 24 2016
    Total playback frames: 83693 (23:14.88)
    Average recorded speed: 99%
    Average speed: 356.24% (1411 seconds)

    Source driver:
    actionhw kickgoal.cpp
    Generic Info for game:
    ROM set changed: no
    0.106-0.172: actionhw - "Action Hollywood"
    Resolution, 0.106-0.172: 352x240 @ 60.000000Hz
    TG Game Entry: https://www.twingalaxies.com/scores.php?platformid=46&gamename=Action Hollywood
    Rules, Points [Single Player Only]: https://www.twingalaxies.com/scores.php?scores=23239
    Rules, Points [Two Player Team]: https://www.twingalaxies.com/scores.php?scores=23243

    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: actionhw and kickgoal.cpp
    MAMEInfo.dat entries for:
    0.61 [David Haywood]
    - Sound: Not possible without PIC dump? The PIC is protected, sound will have to be simulated the kickgoal sound rom is also bad.
    - Should the screen size really be doubled in kickgoal or should the fg tiles be 8bpp instead because otherwise these don't seem much like the same hardware.
    - Both games have problems with the EEPROM (settings are not saved)
    - Fix "bug" that prevents game from writing to EEPROM (DRIVER_INIT).
    - 0.160: Removed PIC16C5x MCU fake I/O memory map in KickGoal driver [hap].
    - 0.135u3: Added includes\kickgoal.h.
    - 0.61: Added kickgoal.c driver and vidhrdw\kickgoal.c.
    0.95u3 [David Haywood]
    * Dump or trojan the PIC16c57 sound CPU
    - In Action Hollywood you can select 4 stages: Temples of Chaos, Excaliwood, Transilvania and Galaxy War.
    - 0.146u5: General cleanup and improved gfxdecodes in Kick Goal driver [David Haywood].
    - 0.135u3: Fabio Priuli added driver data struct and save states to Kick Goal driver.
    - 0.123u5: Changed PIC16C57 CPU2 clock speed to 4MHz.
    - 0.123u4: Corrado Tomaselli changed/verified clocks and OKI6295 pin 7 in Action Hollywood. Changed OKI6295 clock speed to 1MHz.
    - 0.122u6: Changed PIC16C57 CPU2 clock speed to 3MHz.
    - 0.97u3: Quench added preliminary sound support for Action Hollywood. Added PIC16C57 (750000 Hz) CPU2 and OKI6295 (9090 Hz) sound, changed visible area to 352x240. David Haywood changed description to 'Action Hollywood'. Renamed (holywact) to (actionhw).
    - 0.96u2: Pierpaolo Prazzoli fixed end-of-sprite list and flip screen in Hollywood Action.
    - 0.95u6: David Haywood fixed 'Hollywood Action' video hardware - Game now playable. Changed visible area to 352x224.
    - 23rd April 2005: David Haywood - I fixed Hollywood Action (or Action Hollywood?) and its now playable. There is no sound because its controlled by a protected PIC so the sample playing mechanism will have to be simulated as was done for Super Slam.
    - 0.95u3: David Haywood added Hollywood Action (TCH 1995).
    - 19th March 2005: Corrado Tomaselli dumped Action Hollywood.
    LEVELS: 36 (9 x 4)
    Recommended Games (Adventure):
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    Recommended Games (Knights):
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    Recommended Games (Horror):
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    Night Slashers
    Action Hollywood (Transilvania)
    Zombie Raid
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    Recommended Games (Planet Force):
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    Action Hollywood (Galaxy War)
    Romset: 5632 kb / 11 files / 1.23 zip
    Name:  0001.png
Views: 215
Size:  13.2 KB
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
    Thanks Cthulhu, terencew, HugDD thanked this post
    Likes Cthulhu, HugDD liked this post
  3. 04-14-2016, 07:25 AM
    Should've read the notes about this game not writing to EEPROM! That explains that... well, I was at work & kinda rushed.

    This game defaults to Difficulty: Easy in the internal settings, but it appears that you can't actually change this setting to match the rules (because of the EEPROM problem). Unless anyone can think of a sneaky way to get this done?
    And if not, I'd be willing to bet that all previous scores in this track had the same issue.

    Well played, Don!
    Likes Barthax, Cthulhu, HugDD liked this post
  4. 04-14-2016, 07:47 AM
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
    Thanks Cthulhu thanked this post
    Likes HugDD liked this post
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