Nintendo Game Cube - Mario Party 4 - NTSC - Domination [Points] - 160 - Jayson Kelley

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  1. Nintendo Game Cube - Mario Party 4 - NTSC - Domination [Points] - 160 - Jayson Kelley

    08-04-2016, 07:10 PM

    NTSC - Domination [Points]
    Score Track
    1 Player vs 3 CPU [Normal Difficulty For Each Computer Player], May Freely Select Any Available Character, Domination
    Special Rules: This Mini-Game is located in The Mini Game Mode when it's unlocked. You MUST complete this Mini-Game fully and allow your score to be fully visible for a few seconds or your record/attempt will be disqualified.
    Submission Message
    Hello. This is me attempting to get the Mario Party 4 - Domination mini-game highscore. My score ended up being 160 (the cap for this mini-game).

    The run starts at 00:25, and the final score is shown at 1:00 in the top right hand corner (the green text being my previous record, and the white text being my score I just achieved).
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  2. 08-06-2016, 09:00 AM

    The first item listed in the rules:

    1 Player vs 3 CPU [Normal Difficulty For Each Computer Player]
    I didn't see any selection of CPU difficulty before the attempt, but the following image was displayed after the run had been completed:

    Click image for larger version. 

Name:	Domination.jpg 
Views:	35 
Size:	63.7 KB 
ID:	17764

    Does "EASY EASY EASY" refer to the CPU difficulty, or does it mean something else?

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  3. 08-06-2016, 09:39 AM
    I found the manual, but can't work it out though

    the answers must be in there somewhere
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  4. 08-06-2016, 11:08 AM
    "Easy Easy Easy" refers to the CPU difficulty, yes.
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  5. 08-06-2016, 11:35 AM

    Welcome to Twin Galaxy Jayson

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    2. The Boot Up of the Game Console System
    3.Game Settings Like Difficulty, Stage, etc.
    4.The Start of the Game
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    Nintendo Game Cube - Mario Party 4 - NTSC - Domination [Points] - 160 - Jayson Kelley

  6. 08-06-2016, 11:41 AM
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  7. 08-06-2016, 11:51 AM

    Appears in
    Mario Party 4
    4-player mini-game
    Time limit
    10 seconds
    Initial Record
    Hurry! Hurry! (when setting up the dominoes)
    How Many? (when counting the dominoes)
  8. 08-06-2016, 11:51 AM


    The goal is to set up the most Whomps, which act as dominoes. Each character wields a mallet and a switch. Each time the switch is hit, a Whomp is set up. When the time is up, the character knocks over the Whomps. The character with the most Whomps knocked over wins.


    The players punch the Whomps, knocking them over like dominos. After all are knocked over, one more Whomp appears in front of the winning line, holding a flag with the winner on top. That player does a victory pose.
  9. 08-06-2016, 12:00 PM

    The rules require CPU Difficulty = Normal

    Jayson's submitted score of 160 appears to have been achieved with CPU Difficulty = Easy

    If I'm overlooking something, please advise.

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  10. 08-06-2016, 01:46 PM
    All CPU characters were set to "Easy" instead of "Normal"
    Rejecting for not following the rules.
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