Intellivision - Skiing - NTSC/PAL - Slope 10 - Downhill - 41.4 - AL Birman

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  1. Intellivision - Skiing - NTSC/PAL - Slope 10 - Downhill - 41.4 - AL Birman

    04-22-2017, 02:51 PM

    NTSC/PAL - Slope 10 - Downhill
    This variation is for both NTSC and PAL as there is no difference between the two on the Intellivision Video Game Console.

    Submission Message
    Here is my submission for:


    I played one set of three runs. I hit the world record run of 41.4 on my second run at 0:56 Seconds on the tape with the Blue Skier.

    I show my hardware after the video only at 2:54 on the tape.

    OK: I decided to submit TWO records in skiing per week.

    Hope you enjoy !!

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  2. 04-22-2017, 08:57 PM
    Accepted! Nice going.
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  3. 04-24-2017, 12:42 PM
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  4. 04-26-2017, 01:01 PM
    Well done, accepted
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  5. 04-26-2017, 02:01 PM

    Al Can you Please Show the Intellivision Game Overlays for Each Game it is Original No other Game Have that. Thank You

    Intellivision - Skiing Run Starts at :58 of the video

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    Intellivision - Skiing Game Settings Skiers 1, Slope 10 Course 1 Can Be Seen from at :08-11 of the video

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    Intellivision -Skiing Hardware Can Be Seen from 2:56 to 3:12 of the video

    Intellivision - Skiing - NTSC/PAL - Slope 10 - Downhill - 41.4 Final Time is at 1:40-42 of the video

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    Credibility: 21,767

    Submission Points: 11,655 + 60 for Sponsor = 11,715

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    Adjudicated Video Submissions I JJT Johnny Got Wrong a Total of 30 in Twin Galaxy in Accepted, Rejected & Cancel Adjudication Archives &

    I JJT Johnny Correctly Adjudicated 11,715 at .99743216639% Accuracy

    Thanks Intellivision Master thanked this post
  6. 04-26-2017, 02:03 PM
    Cover art

    Scott Reynolds[1]

    Single player, Multiplayer
    Skiing (released as U. S. Ski Team Skiing) is a sports video game produced by Mattel and released for its Intellivision video game system in 1980.[2] Up to six players compete individually on either a downhill or slalom course to see who can complete the course the fastest. For the game's initial release, Mattel obtained a license from the U. S. Ski Team and used its name and logo in the game's box art. In 1988, INTV Corporation released an enhanced version of the game entitled Mountain Madness: Super Pro Skiing.


    The object of Skiing is to complete the chosen course, either downhill or slalom, in the fastest time possible. Play begins by selecting the number of players for the game. Each player will have three heats in which to post their fastest time for the course. With multiple players, players take turns in the same order for each heat. Next, the players choose from one of 15 levels of steepness for the course, with higher numbers representing steeper (and thus, faster) courses. Lastly, the players select either the downhill or the slalom course for their race.[3]
    Players control their skiers by using the controller to turn them until they reach the desired direction. The skiers will accelerate down the hill automatically, based on the steepness of the course. Players may take turns gradually, or by pushing an action button they may take a turn more sharply. Pushing another action button will cause the skier to jump over obstacles on the course, such as moguls.[3]
    On both courses, players must successfully pass through a number of gates on their way down the course, with gates on the downhill course spaced farther apart than those on the slalom course. Missing a gate adds a five-second penalty to a player's race time. As each player begins their race, the current fastest time is displayed at the starting line, with their final time displayed after the player crosses the finish line.[3]

    Ports and other versions[edit]

    During its initial release, U. S. Ski Team Skiing was sold by Sears for its private-label version of the Intellivision console, the "Super Video Arcade," without the U. S. Ski Team name or logo. Subsequent re-releases of the title, such as on the Intellivision Lives collection for PCs and gaming consoles, have also left the game name simply as Skiing.

    Mountain Madness: Super Pro Skiing[edit]

    Mountain Madness: Super Pro Skiing
    Cover art

    Realtime Associates
    INTV Corporation
    Ray Kaestner[4]

    Sports video game
    Multiplayer, single-player
    After Mattel Electronics shut down in 1984, INTV Corporation obtained the assets to the Intellivision system and continued producing games for the console. In 1988, INTV released an enhanced version of the original Skiing game called Mountain Madness: Super Pro Skiing.[5] Mountain Madness increased the number of available courses from one downhill and one slalom to 32 courses, each playable as a downhill course, a slalom course or with no gates at all. Options were also added to allow the computer to randomly generate a course (to simulate helicopter skiing) or for players to design courses of their own, although no provisions were included for players to save their designs.[6]
    While the basic gameplay remains the same between the two titles, including support for up to six players and three heats of racing, Mountain Madness made additional changes. Players are able to preview the desired course prior to selecting it. Each player can choose their own steepness level, instead of a single setting being used for all players. More surface features were added to the original's trees and moguls, such as ice, powder and bare patches of ground. Also, the penalty for missing a gate was decreased from five seconds to two seconds.[6]
    Mountain Madness: Super Pro Skiing appears alongside the original Skiing on the Intellivision Lives collection, and the Mountain Madness version was one of the launch titles for Microsoft's Game Room service on its Xbox 360 console and on Games for Windows Live.


    Skiing was reviewed by Video magazine in its "Arcade Alley" column where it received little praise but only minor criticism as well. It was described as "nothing breathtakingly new", and as offering "an acceptable range of [gameplay] variations, although there is only one basic trail for each event". The reviewers found that multiplayer tournament mode is "equally entertaining" as the solo-play mode, but they concluded that the game "packs an amazing amount of detail into an easy-to-learn contest".[7]:86
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