Dispute: John McAllister - M.A.M.E. - Space Raider - Points - Player: John P McAllister - John P McAllister

Is this a valid dispute?

    This poll is closed
This poll is closed
  1. Dispute: John McAllister - M.A.M.E. - Space Raider - Points - Player: John P McAllister - John P McAllister

    07-25-2017, 04:22 PM
    M.A.M.E. - Space Raider - Points
    Track
    https://www.twingalaxies.com/scores.php?scores=110724
    Rules
    ROMSet: SRaider
    Difficulty: Medium
    Allow Continue: No
    Unknown: Off
    Cabinet: Upright
    Lives: 3
    Special Rules: Continues are NOT allowed!
    Player Name
    John P McAllister
    Original Adjudication
    N/A
    Verification Method
    Video
    Verification Date
    2010-09-11
    Disputed Score
    95850 (Rank 2)
    Disputed By
    redelf
    Dispute Evidence / Rationale
    Pretty sure my score was done on easy, can someone test my inp to make sure.


    If that didn't work here is the link at Marp.
    http://replay.marpirc.net/inp/c/c/8/...50_wolf106.zip
    Thanks JJT_Defender thanked this post
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  2. 07-25-2017, 07:04 PM
    Noble gent here making sure his own score is legit. Much love man.

    In the future don't open up a dispute to check an INP. It puts an asterisk on your score even if it's proven to be good to go.

    Ill check this bad boy tomorrow evening.
  3. 07-25-2017, 08:43 PM
    I remember this issue arose from the 2011 deca

    Theres an easily distinguished gameplay difference between the difficulties, I'll have a look a bit later but from memory John is correct
  4. 07-26-2017, 02:24 AM
    I used the INP from the MARP link (the attachment seems blocked in this thread).

    Code:
    INPUT_PORTS_START( sraider )
    	PORT_START	/* IN0 */
    	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
    	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
    	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
    	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
    	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
    	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
    	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
    	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
    
    
    	PORT_START	/* IN1 */
    	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
    	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
    	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
    	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
    
    
    	PORT_START	/* DSW0 */
    	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
    	PORT_DIPSETTING(    0x03, DEF_STR( Easy ) )
    	PORT_DIPSETTING(    0x02, DEF_STR( Medium ) )
    	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
    	PORT_DIPNAME( 0x04, 0x04, "High Score Names" )
    	PORT_DIPSETTING(    0x00, "3 Letters" )
    	PORT_DIPSETTING(    0x04, "10 Letters" )
    	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) )
    	PORT_DIPSETTING(    0x08, DEF_STR( No ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
    	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
    	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
    	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
    	PORT_DIPSETTING(    0x20, DEF_STR( Cocktail ) )
    	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
    	PORT_DIPSETTING(    0x00, "2" )
    	PORT_DIPSETTING(    0xc0, "3" )
    	PORT_DIPSETTING(    0x80, "4" )
    	PORT_DIPSETTING(    0x40, "5" )
    
    
    	/* Free Play setting works when it's set for both */
    	PORT_START	/* DSW1 */
    	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
    	/* settings 0x00 thru 0x05 all give 1 Coin/1 Credit */
    	PORT_DIPSETTING(    0x06, DEF_STR( 4C_1C ) )
    	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
    	PORT_DIPSETTING(    0x0a, DEF_STR( 2C_1C ) )
    	PORT_DIPSETTING(    0x07, DEF_STR( 3C_2C ) )
    	PORT_DIPSETTING(    0x09, DEF_STR( 2C_2C ) )
    	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
    	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
    	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
    	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
    	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
    	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
    	/* settings 0x00 thru 0x50 all give 1 Coin/1 Credit */
    	PORT_DIPSETTING(    0x60, DEF_STR( 4C_1C ) )
    	PORT_DIPSETTING(    0x80, DEF_STR( 3C_1C ) )
    	PORT_DIPSETTING(    0xa0, DEF_STR( 2C_1C ) )
    	PORT_DIPSETTING(    0x70, DEF_STR( 3C_2C ) )
    	PORT_DIPSETTING(    0x90, DEF_STR( 2C_2C ) )
    	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
    	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
    	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
    	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
    	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
    INPUT_PORTS_END
    
    
    Resolution: 240 x 192 @ 60Hz
    
    
    Rules: https://www.twingalaxies.com/scores.php?scores=110724
    ROMSet: SRaider
    Difficulty: Medium
    Allow Continue: No
    Unknown: Off
    Cabinet: Upright
    Lives: 3
    
    
    Sample correct TG:
    DSW0: offset 0x2B, repeat every 0x7C, typical value 0xDE
    - DSW0: 0x03 (Difficulty): 0x02 (Medium)
    - DSW0: 0x04 (High Score Names): [not relevant]
    - DSW0: 0x08 (Allow_Continue): 0x08 (No)
    - DSW0: 0x10 (Unknown): 0x10 (Off)
    - DSW0: 0x20 (Cabinet): 0x00 (Upright)
    - DSW0: 0xc0 (Lives): 0xc0 (3)
    
    
        20: 00 00 00 FF 00 00 00 FF  00 00 00 DE 00 00 00 FF | ... ... ...... 
        A0: 00 00 00 FF 00 00 00 DE  00 00 00 FF 00 00 00 00 | ... ...... ....
       120: 00 00 00 DE 00 00 00 FF  00 00 00 00 00 00 00 00 | ...... ........

    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.175: sraider - "Space Raider"
    
    
    Resolution, 0.106-0.175: 240x192 @ 60.000000Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/scores.php?platformid=46&gamename=Space Raider

    INP Header:
    Code:
        10: 70 3E A1 AD 00 00 00 00  94 69 52 4C FD 6B 26 87 | p>*.....iRLk&.
        20: 00 00 00 FF 00 00 00 FF  00 00 00 DF 00 00 00 FF | ............
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 FF | ........>.C...
        A0: 00 00 00 FF 00 00 00 DF  00 00 00 FF 00 00 00 00 | .............
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 FF 00 00 00 FF | ....>.C......
       120: 00 00 00 DF 00 00 00 FF  00 00 00 00 00 00 00 00 | ..............
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    The DF of DSW0 switch is formed by the 0x03 of the Easy difficulty (Medium is 0x02 and would make DE).
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
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  5. 07-26-2017, 09:16 AM
    Thank you Andrew for doing the analysis and confirming that I did it on the wrong settings.

    So please vote yes that this is not a valid score.

    And would @tgstaff please remove this score.
    Thanks Barthax, JJT_Defender thanked this post
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  6. 07-26-2017, 10:30 AM
    This is an easy Yes vote for me. You can see a brief discussion on this score in Andrew's submission here https://www.twingalaxies.com/showthread.php/141700. There are many MAME scores where IMO it was dumb to not use default settings and this one is a perfect example. The only difference in difficulty is that with Medium the game starts with the same difficulty as Easy on Level 2. The entire rest of the game is exactly the same.
    "Cryin' won't help you, prayin' won't do you no good"

    Visit my YouTube channel for videos of over 150 classic arcade games, most of which you won't see at your local arcade. https://www.youtube.com/channel/UCh4...56xV5To9gPqsLA
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  7. 07-28-2017, 02:00 PM
    Voting yes
  8. 07-30-2017, 05:51 PM
    Easy yes vote

    Be interested to see where this goes from here
    Likes HugDD liked this post
  9. 08-03-2017, 06:23 AM
    Thank you John for your honesty! This dispute is accepted.
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