*** DISCLAIMER ***
The following tests and reports are neither exhaustive nor definitive,
and should not be assumed as such in order to verify authenticity of a submission.
Starting check.bat on Fri 11/17/2017 at 16:17:00.58
Zip test
Code:
Zip:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
1 file, 57295 bytes (56 KiB)
Testing archive: C:\WolfMAME\185\inp\TG\trackfld-jam-66450.zip
--
Path = C:\WolfMAME\185\inp\TG\trackfld-jam-66450.zip
Type = zip
Physical Size = 57295
Everything is Ok
Size: 130265
Compressed: 57295
RAR:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
Zip list
Code:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
1 file, 57295 bytes (56 KiB)
Listing archive: C:\WolfMAME\185\inp\TG\trackfld-jam-66450.zip
--
Path = C:\WolfMAME\185\inp\TG\trackfld-jam-66450.zip
Type = zip
Physical Size = 57295
----------
Path = trackfld-jam-66450.inp
Folder = -
Size = 130265
Packed Size = 57153
Modified = 2017-11-17 18:54:06
Created =
Accessed =
Attributes = A
Encrypted = -
Comment =
CRC = 666BAA25
Method = Deflate
Host OS = FAT
Version = 20
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
MAME Major Version 185
What MAME thinks:
Code:
Input file: trackfld.inp
INP version 3.5
Created Fri Nov 17 03:46:29 2017
Recorded using 0.185W (wolf185)
Total playback frames: 27304
Average recorded speed: 100%
Average speed: 100.00% (460 seconds)
Source driver:
trackfld trackfld.cpp
Generic Info for game:
Code:
ROM set changed: no
0.106-0.191: trackfld - "Track & Field"
Resolution, 0.106-0.191: 256x224 @ 60.000000Hz
TG Game Entry: https://www.twingalaxies.com/scores.php?platformid=46&gamename=Track%20%26%20Field
Rules, Points: https://www.twingalaxies.com/scores.php?scores=7884
Rules, Points [ 1-Man / Extended Rounds ]: https://www.twingalaxies.com/scores.php?scores=131631
Rules, Open Class Challenge! (Engineering): https://www.twingalaxies.com/scores.php?scores=198266
Rules, Points (button input only): https://www.twingalaxies.com/scores.php?scores=198087
Rules, Points (trackball and buttons): https://www.twingalaxies.com/scores.php?scores=198124
INP dump not relevant
MAME Info
MAMEInfo.dat entries: trackfld and trackfld.cpp
Code:
MAMEInfo.dat entries for:
trackfld
trackfld_audio
trackfld.cpp
----
0.30 [Chris Hardy]
SETUP:
- To have the high score table properly initialized, the first time you run the game you should go into the dipswitch menu, set World Records to Erase on Reset, reset the game (F3), and the set the dipswitch back to 'Don't Erase'.
WIP:
- 0.172: Peter Weuffen and Roberto Fresca added clone Hipoly (bootleg of Hyper Olympic).
- 0.166: Siftware and MASH added clone Hyper Olympic (bootleg, set 1). David Haywood decrypted clone Track & Field (NZ bootleg?) - Game now playable. Changed description of clone 'Hyper Olympic (bootleg)' to 'Hyper Olympic (bootleg, set 2)'. Renamed (hyprolymb) to (hyprolymba).
- 0.164: Replaced M6809 CPU1 with KONAMI-1.
- 0.148u2: M6809 reset fix; resetting Track & Field works now [Nathan Woods].
- 10th June 2012: 3D ARCADE - New 3D cabinet model for Track & Field.
- 0.136u1: Siftware and Tafoid added clone Track & Field (NZ Bootleg?).
- 0.133u1: Renamed (trackflc) to (trackfldc) and (hyprolyb) to (hyprolymb).
- 0.130u3: Changed M6809 CPU1 clock speed to 1536000 Hz and VLM5030 to 3579545 Hz.
- 0.126u4: Aaron Giles fixed access violation in clone Atlant Olimpic.
- 0.125u2: Aaron Giles restructured input port internals and cleaned up inptport. Removed gross hacks in Track & Field NVRAM. These may be broken as a result.
- 0.123u1: Zsolt Vasvari removed color tables from Track & Field. Added RESNET color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.
- 0.117: Zsolt Vasvari fixed high pitch noise after the speech most noticeable in Track & Field.
- 0.97u2: Fixed prom names.
- 0.88u5: Thierry Lescot fixed rom filenames in the Hyper Olympic clones.
- 0.88u3: Removed 4th button.
- 0.87u3: Pierpaolo Prazzoli added clone Atlant Olimpic (bootleg 1996).
- 0.60: Removed 3rd coin slot.
- 11th April 2002: Stephane Humbert fixed the inputs in the Track 'n Field driver.
- 0.58: Tatsuyuki Satoh fixed VLM5030 emulation in Track & Field.
- 22nd January 2002: Tatsuyuki Satoh fixed the noise generator in the VLM5030 sound chip emulation, completely removing the need for samples.
- 21st January 2002: Tatsuyuki Satoh submitted a new, much improved version of the VLM5030 sound chip emulation, used for speech in (Super) Punch-Out and a few other drivers. It is now more than 90% accurate to the original, and only a few small problems remain.
- 0.37b7: Added samples (00 - 3d.wav).
- 1st April 2000: Guru - Dumped Track 'n Field (Bootleg).
- 0.34b7: Nicola Salmoria added clone Track & Field (Centuri).
- 0.34b3: Nicola Salmoria added ADPCM sample playback to the bootleg Hyper Olympic.
- 0.34b2: David Winter added clone Hyper Olympic (bootleg), which uses ADPCM samples instead of speech synthesys. Known issues: Hyper Olympic (bootleg) currently uses the sound ROMs and sound driver from the original version, it doesn't emulate the real board ADPCM samples since one ROM is missing.
- 0.34b1: Added color proms ($0, 20, 120 - palette, sprite and char lookup table).
- 0.33b7: Changed description to 'Track & Field' and clone 'Hyper Olympics' to 'Hyper Olympic'.
- 0.33b6: Tatuyuki Satoh fixed bug in VLM5030 emulator which caused samples not to work.
- 0.31: The first time you play Track'n Field and Hyper Sports the high scores are automatically initialized to the default. Your old high scores will NOT be be lost here [Nicola Salmoria].
- 0.30: Chris Hardy added 'Track'n'Field' (Konami 1983) and clone Hyper Olympics (Konami 1983). Based on drivers from Juno First emulator by Chris Hardy.
- 23rd January 1997: Dumped Track'n'Field.
LEVELS: 6 (endless)
ARCADE RELEASE: Hyper Olympic (Konami) - 1983/Oct
Recommended Games (Sports):
Track & Field
Track & Field (PlayChoice-10)
Great Swordsman
Hunchback Olympic
Hyper Sports
Water Match
Clash-Road
'88 Games
Gold Medalist
Recordbreaker
California Games (Mega-Tech)
Power Sports (Tourvision PCE bootleg)
Last Bank
Decathlete
Hyper Athlete
Downhill Bikers
Nagano Winter Olympics '98
Sports Jam
Virtua Athletics
Romset: 113 kb / 17 files / 61.9 zip
----
DEVICE:
Track And Field Audio
WIP:
- 0.147: Added 'Track And Field Audio' device (audio\trackfld.c).
----
0.30 [Chris Hardy]
NOTES:
- Track'n'Field has 1k of battery backed RAM which can be erased by setting a dipswitch.
WIP:
- 0.149u1: Modernized the hyprolyb_adpcm device [Osso].
- 0.144u7: Kanikani updated Track & Field driver dipswitches.
- 0.140u2: Added audio\trackfld.h and audio\hyprolyb.c/h. Take some driver_device classes of Track & Field driver (common code in audio\trackfld.c and audio\hyprolyb.c) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers [Atari Ace]. Added 'Track And Field Audio' sound.
- 0.136u2: Curt Coder added Guru-README to Track & Field driver.
- 0.135u3: Fabio Priuli added driver data struct and save states to Track & Field driver.
- 0.130u3: Added includes\trackfld.h. Track & Field cleanups [Aaron Giles]: Derived clocks where possible. Complete memory maps from the schematics. Hooked up proper sound command latching. Reimplemented 6802-based ADPCM samples for the bootlegs. Merged memory maps. Extended NVRAM to the full RAM range (according to schematics). Created common include file and modified drivers to use it instead of explicit externs.
- 0.123u1: Zsolt Vasvari removed color tables from Track & Field. Added RESNET color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.
- 0.30: Added trackfld.c driver, vidhrdw\trackfld.c, sndhrdw\trackfld.c and machine\konami.c.
----
