M.A.M.E. - Hustle - Points - 18,600 - Matt Sales

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  1. M.A.M.E. - Hustle - Points - 18,600 - Matt Sales

    03-18-2018, 06:06 PM

    WolfMame version
    Score Track
    ROMSet: Hustle
    Game Time: 2 Mins
    Free Game: Disabled
    Special Rules: None
    Submission Message

    WolfMame v.193, default settings. Run begins @ 9m26s, ends @ 11m21s.

    According to the Rom change list, there are no Rom changes for "hustle".
    Attached Files Attached Files
    Likes kernzyp liked this post
  2. 03-19-2018, 02:37 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.

    Starting check on Mon 19/03/2018 at 20:20:58.36

    Zip test
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    Scanning the drive for archives:
    1 file, 66838 bytes (66 KiB)
    Testing archive: C:\MAME\ALLexes\inp\MARP\ISB_hustle_18600.zip
    Path = C:\MAME\ALLexes\inp\MARP\ISB_hustle_18600.zip
    Type = zip
    Physical Size = 66838
    Everything is Ok
    Size:       67736
    Compressed: 66838
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    Scanning the drive for archives:
    Zip list
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    Scanning the drive for archives:
    1 file, 66838 bytes (66 KiB)
    Listing archive: C:\MAME\ALLexes\inp\MARP\ISB_hustle_18600.zip
    Path = C:\MAME\ALLexes\inp\MARP\ISB_hustle_18600.zip
    Type = zip
    Physical Size = 66838
    Path = hustle.inp
    Folder = -
    Size = 67736
    Packed Size = 66684
    Modified = 2018-03-19 06:06:41
    Created = 2018-03-18 16:32:38
    Accessed = 2018-03-18 16:32:38
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = BBC7D115
    Method = Deflate
    Host OS = FAT
    Version = 20
    Volume Index = 0
    7-Zip [64] 16.04 : Copyright (c) 1999-2016 Igor Pavlov : 2016-10-04
    Scanning the drive for archives:
    MAME Major Version 193

    What MAME thinks:
    Input file: hustle.inp
    INP version 3.5
    Created Mon Mar 19 06:04:34 2018
    Recorded using 0.193W (wolf193)
    Total playback frames: 7590
    Average recorded speed: 100%
    Average speed: 100.00% (42 seconds)

    Source driver:
    hustle blockade.cpp
    Generic Info for game:
    ROM set changed: no
    0.106-0.193: hustle - "Hustle"
    Resolution, 0.106-0.183: 256x224 @ 60.000000Hz
    Resolution, 0.184-0.193: 256x224 @ 60.114504Hz
    TG Game Entry: https://www.twingalaxies.com/hustle/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=9224
    Note: despite the DIP switch defaulting to 2 minutes, only 90 seconds are given.
    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: hustle and blockade.cpp
    MAMEInfo.dat entries for:
    0.34b2 [Frank Palazzolo]
    Artwork available
    Samples required (Blockade)
    - 0.184: Fixed rom names.
    - 16th April 2011: Mr. Do - Thanks to Jcroach for vectoring Hustle, which was based on a very good photo in an eBay auction.
    - 0.141u3: hap changed overlay color to green in Hustle (it looks wrong compared to game flyers before).
    - 0.92: Frank Palazzolo added discrete sound to Hustle. Fixed cpu1/gfx1 rom loading.
    - 21st February 2003: Smitdogg fixed the color overlay in Hustle.
    - 0.36b14: Changed palettesize to 2 colors.
    - 0.34b2: Frank Palazzolo added 'Hustle' (Gremlin 1977).
    Recommended Games (Tron):
    Bigfoot Bonkers
    Recommended Games (Maze Snake):
    Python (Photon System)
    Gomola Speed (alt) (Tourvision PCE bootleg)
    Susume! Mile Smile / Go Go! Mile Smile
    PoPo Bear
    Romset: 5 kb / 6 files / 2.76 zip
    0.31 [Al Kossow]
    - 0.179: f205v added clone Video Hustler (bootleg, set 3).
    - 0.160: Clone Video Pool (Video Hustler bootleg) is more 'Moon Cresta' than 'Super Cobra'. Removed fake audio ROMs, it plays sounds through the discrete system and sound communication code in there is just a leftover [David Haywood].
    - 0.153: ANY added clone Video Hustler (bootleg, set 2). Changed description of clone (bootleg) to 'Video Hustler (bootleg, set 1)'.
    - 0.147u2: ANY added clone Video Pool (Video Hustler bootleg). Made video hustler bootlegs working - Video Hustler (bootleg) and sound in Fatsy Gambler (Video Hustler bootleg) [hap].
    - 0.145u8: Tafoid fixed crash before OK in Video Hustler and clones.
    - 0.143u3: Fortuna and Tafoid fixed 'Lives' dipswitch (3 balls per game) in Video Hustler and clones.
    - 0.141u3: TrevEB added clone Video Hustler (Dynamo Games).
    - 11th February 2011: Smitdogg - TrevEB dumped a version of Video Hustler licensed to Dynamo Games.
    - 18th May 2010: Smitdogg - We dumped Video Hustler bootleg made by Digimatic.
    - 0.136u3: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) for clone Video Pool (bootleg on Moon Cresta hardware).
    - 0.135u3: f205v added clone Fatsy Gambler (Video Hustler bootleg). Changed description of clone 'The Billiards' to 'The Billiards (Video Hustler bootleg)'.
    - 16th May 2008: 3D ARCADE - New 3D cabinet model for Lil' Hustler (in MAME as Video Hustler) from btribble.
    - 0.74: Added 12x 'Unknown' dipswitches.
    - 0.73: Mike Coates added clone Video Pool (bootleg on Moon Cresta hardware). Dipswitches incomplete.
    - 28th August 2003: Mike Coates added a version of Lady Bug running on Galaxian hardware and Video Pool to the Galaxian driver.
    - 0.53: Changed palettesize from 100 to 98 colors.
    - 0.35: Added clone Video Hustler (bootleg). Removed 'The Billiards'. Changed description of clone 'Pool' to 'The Billiards'.
    - 27th June 1999: Nicola added Video Hustler.
    - 0.34b7: Nicola Salmoria added clone 'The Billiards' (bootleg 1981).
    - 0.34b1: Re-added clone (Testdriver) Pool from.
    - 0.33b7: Moved clone Pool to (Testdriver).
    - 0.31: Al Kossow added 'Video Hustler' (Konami 1981) and clone Pool. Known issues: Pool doesn't work due to a different encryption.
    - 23rd March 1998: Dumped Video Hustler.
    Other Emulators:
    * FB Alpha
    * VAntAGE
    Recommended Games (Billiard):
    Video Hustler
    Video Eight Ball
    Eight Ball Action
    Gimme A Break
    Rack + Roll
    Side Pocket
    Parlour Games (Mega-Tech) (Billiards)
    Perfect Billiard
    Pocket Gal
    Pocket Gal Deluxe
    Rack 'em Up
    Tri-Sports (Pool Shark)
    Slick Shot
    Cool Pool
    9-Ball Shootout
    Poke Champ
    Carket Ball
    Pocket Gals V.I.P
    Target Ball '96
    Billiard Academy Real Break
    Virtual Pool
    Zoku Otenamihaiken (Billiards)
    Shootout Pool
    Shootout Pool The Medal / Shootout Pool Prize
    Shootout Pool The Medal Version B / Shootout Pool Prize Version B
    Romset: 21 kb / 8 files / 13.8 zip
    0.184 [PinMAME]
    - 0.184: Osso added 'Hustler' (LTD 1981). Don't added clone Hustler (alternate set), as PinMAME devs found out it was actually a ROM from another machine [Osso].
    Romset: 2 kb / 1 files / 1.24 zip
    0.31 [Frank Palazzolo]
    - Sound support is complete with the exception of the noise generator. Hopefully I can add this based on some measurements from a real board.
    - 0.184: Removed video\blockade.cpp, audio\blockade.cpp and includes\blockade.h. Rewrote Blockade driver: Removed fake interrupts and rewrote coin handling. Use correct CPU type. Use screen raw parameters. Use generic 8x8x1 gfx layout. Updated ROM filenames [Dirk Best]. Replaced 8080 CPU1 with 8080A. Changed VSync to 60.114504 Hz.
    - 0.141u3: Added layout\blockade.lay.
    - 0.135u1: Fabio Priuli added driver data struct and save state support to Blockade driver. Removed dipswitches (Boom Switch, Lives, Coinage, Game Time and Free Game).
    - 0.128u4: Derived clocks from crystals in the Blockade driver [Luigi30].
    - 0.126u4: Andrew Gardner merged memory maps in the Blockade driver.
    - 0.123u6: RansAckeR made use of PORT_INCLUDE in the Blockade driver.
    - 0.92: Added sndhrdw\blockade.c and includes\blockade.h.
    -  6th February 2005: Frank Palazzolo - Well, I've got partial sound working in blockade.c. Definitely better than silence! I'm trying to come up with some simple way to deal with the aliasing distortion you get from generating high-frequency square waves the "simple way". This is really apparent in Minesweeper.
    - 0.76: Re-added a bit of code that was removed from Blockade driver when it was converted to use tilemap (Blasto needed it).
    - 0.35b6: Replaced I8085 CPU1 with I8080.
    - 0.31: Added blockade.c driver and vidhrdw\blockade.c.
    Human interpretation:
    Time calc: 06:04:34 + (7590 frames ÷ 60.114504Hz @ 100% [2:06.26]) ≈ 06:06:40 vs zip mod 06:06:41 [please allow for timezone differences]

    Name:  0011.png
Views: 33
Size:  1.5 KB

    NOTE: Useful technical discussion in this thread... https://www.twingalaxies.com/showthread.php/161757
    Thanks JasonV91 thanked this post
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