Atari 2600 / VCS - Shootin' Gallery - NTSC - Game 1, Difficulty B - 253,900 - GregDeg

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  1. Atari 2600 / VCS - Shootin' Gallery - NTSC - Game 1, Difficulty B - 253,900 - GregDeg

    03-20-2018, 08:39 PM
    vzaar-player


    NTSC - Game 1, Difficulty B
    Track
    https://www.twingalaxies.com/scores.php?scores=2138
    Rules
    Default Settings
    Submission Message
    Shootin’ Gallery (Game 1B) for the Atari 2600

    Score: 253,900
    Both difficulty switches set to “B
    Achieved on 3-20-18
    Only run in the video

    Thanks for watching!
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  2. 03-20-2018, 08:40 PM
    Here's a screenshot
    Name:  screenshot_253900.JPG
Views: 121
Size:  51.7 KB
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  3. 03-21-2018, 03:25 AM
    Accepted!!!
    Rodrigo Lopes
    Former Twin Galaxies Referee
    Metroid Team Member from Brazil
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  4. 03-21-2018, 07:05 AM
    Like Carnival, there is obviously something "on purpose" going on here, but also like Carnival...
    Woosh, right over my head.

    You Guys really went to work on this one, Congrats!

    Accepted!!!
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  5. 03-22-2018, 08:43 AM
    accepted...
    Lode Runner champ, also, Roy was right
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  6. 03-23-2018, 06:33 PM
    Good shootin', Greg. Seems like the max, if not, what is the magic combination?

    Accepted.
    ...God gave video games to you...
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  7. 03-23-2018, 07:14 PM
    I believe this is the maximum score. Thanks to Glen @gsampson for showing me how to play this game. All I did was tweak a small portion of his work. The scoring can be a bit confusing at first, but after running thru the game shot by shot, I was able to determine what the best case scenario is.

    Here’s the pattern I used. The number in () determines how many times you run thru that combination.

    1) Monkey, Caboose, Engine (3)
    2) Bottom Target (11)
    3) Monkey, Caboose, Engine (2), Monkey (1)
    4) Bottom Target (11)
    5) Caboose, Engine, Bottom Target (2)
    6) Bottom Target (9)
    7) Caboose, Engine (1)
    8) Bottom Target (11)
    9) Caboose (1) {score = 82,900**
    10) Then hit the top target 57 times
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  8. 03-23-2018, 07:59 PM
    Nice score. Interesting how the scoring works.
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  9. 03-23-2018, 08:03 PM
    aceptado..
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  10. 03-23-2018, 08:27 PM
    Quote Originally Posted by GregDeg View Post
    I believe this is the maximum score. Thanks to Glen @gsampson for showing me how to play this game. All I did was tweak a small portion of his work. The scoring can be a bit confusing at first, but after running thru the game shot by shot, I was able to determine what the best case scenario is.

    Here’s the pattern I used. The number in () determines how many times you run thru that combination.

    1) Monkey, Caboose, Engine (3)
    2) Bottom Target (11)
    3) Monkey, Caboose, Engine (2), Monkey (1)
    4) Bottom Target (11)
    5) Caboose, Engine, Bottom Target (2)
    6) Bottom Target (9)
    7) Caboose, Engine (1)
    8) Bottom Target (11)
    9) Caboose (1) {score = 82,900**
    10) Then hit the top target 57 times
    I dunno how your brain fits inside of your head...
    :)
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