M.A.M.E. - Dazzler - Points - 40,000 - Andrew Barrow

Is this Performance Claim valid?

    This poll is closed
This poll is closed
  1. M.A.M.E. - Dazzler - Points - 40,000 - Andrew Barrow

    06-26-2018, 11:38 PM
    vzaar-player


    Points
    WolfMame version
    197
    Score Track
    https://www.twingalaxies.com/scores.php?scores=10106
    Rules
    ROMSet: Dazzler
    Cabinet: Upright
    Bonus: 10k Only
    Lives: 3
    Meter Pulses: 2
    Special Rules: None
    Submission Message
    Cheating bonus stage took my last 2 lives!

    Terrible game.

    Thanks for watching
    Likes ivanstorm1973, ILLSeaBass liked this post
  2. 06-26-2018, 11:40 PM
    Thanks ivanstorm1973 thanked this post
  3. 06-27-2018, 01:59 AM
    urrgggg.... awful, just an awful game. lol
    Likes Barra liked this post
  4. 06-29-2018, 02:28 PM
    yep not the best game ever made, but a nice tidy score....
    Thanks Barra thanked this post
  5. 07-01-2018, 01:43 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check.bat on Sun 07/01/2018 at 17:33:14.18

    Zip test
    Code:
    Zip:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 118287 bytes (116 KiB)
    
    
    Testing archive: C:\WolfMAME\197\inp\TG\dazzler-40000-barra-197.zip
    --
    Path = C:\WolfMAME\197\inp\TG\dazzler-40000-barra-197.zip
    Type = zip
    Physical Size = 118287
    
    
    Everything is Ok
    
    
    Size:       188235
    Compressed: 118287
    RAR:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 118287 bytes (116 KiB)
    
    
    Listing archive: C:\WolfMAME\197\inp\TG\dazzler-40000-barra-197.zip
    
    
    --
    Path = C:\WolfMAME\197\inp\TG\dazzler-40000-barra-197.zip
    Type = zip
    Physical Size = 118287
    
    
    ----------
    Path = dazzler-40000-barra-197.inp
    Folder = -
    Size = 188235
    Packed Size = 118135
    Modified = 2018-06-27 19:18:40
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 9D024A74
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    MAME Major Version 197

    What MAME thinks:
    Code:
    Input file: dazzler.inp
    INP version 3.5
    Created Wed Jun 27 03:09:09 2018
    
    
    Recorded using 0.197W (wolf197)
    Total playback frames: 34231
    Average recorded speed: 100%
    Average speed: 316.58% (572 seconds)
    Source driver:
    dazzler cvs.cpp
    Generic Info for game:
    Code:
    ROM set changes: no
    0.106-0.197: dazzler - "Dazzler"
    
    
    Resolution, 0.106-0.197: 240x248 @ 60.000000Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/game/dazzler/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=10106
    
    
    NOTE: source/DIPs were changed at 0.124. For WolfMAME versions 0.125 or later, set Bonus Life to "80k only".
    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: dazzler and cvs.cpp
    Code:
    MAMEInfo.dat entries for:
    dazzler
    cvs.cpp
    ----
    0.37b10 [Mike Coates, Malcolm Lear]
    
    
    
    
    WIP:
    
    
    - 0.123u1: Removed button 2.
    
    
    - 0.37b10: Mike Coates added 'Dazzler (Century 1982).
    
    
    - 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.
    
    
    
    
    Recommended Games (Maze 2):
    
    
    Turtles
    
    
    Ali Baba and 40 Thieves
    
    
    Blue Print
    
    
    Dazzler
    
    
    Leprechaun
    
    
    Talbot
    
    
    Dacholer
    
    
    Grasspin
    
    
    Kick Boy
    
    
    Lover Boy
    
    
    Sindbad Mystery
    
    
    Swinging Singles
    
    
    Jack Rabbit
    
    
    Mikie
    
    
    The Three Stooges In Brides Is Brides
    
    
    I'm Sorry
    
    
    
    
    Recommended Games (Monkeys):
    
    
    Tranquillizer Gun
    
    
    Crazy Kong
    
    
    Crazy Kong Part II
    
    
    Donkey Kong
    
    
    Donkey Kong Junior
    
    
    Donkey Kong 3
    
    
    Super Donkey Kong (Super Famicom Box)
    
    
    Sky Skipper
    
    
    Treasure Island
    
    
    Treasure Island (DECO Cassette)
    
    
    Dazzler
    
    
    Kangaroo
    
    
    Mighty Monkey
    
    
    Minky Monkey
    
    
    Triple Punch
    
    
    Congo Bongo
    
    
    Jumping Jack
    
    
    FamicomBox
    
    
    Rampage
    
    
    Rampage: World Tour
    
    
    Toki
    
    
    Monkey Mole Panic
    
    
    Itazura Monkey
    
    
    Crazy Monkey
    
    
    Crazy Monkey 2
    
    
    
    
    Romset: 37 kb / 13 files / 22.1 zip
    
    
    ----
    0.37b10 [Mike Coates, Malcolm Lear, Darren]
    
    
    
    
    TODO:
    
    
    - The board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess.
    
    
    
    
    NOTES:
    
    
    - Hardware: Century CVS System. Hardware info from Malcolm and Darren.
    
    
    
    
    Bugs:
    
    
    - cosmos, darkwar: [possible] The colors look totally wrong. Jonemaan (ID 01129)
    
    
    
    
    WIP:
    
    
    - 0.192: Replaced driver_device::generic_pulse_irq_line with device_execute_interface::pulse_input_line + CPU minimum quantum [AJR].
    
    
    - 0.182: Show popmessage on unknown writes only if VERBOSE is defined [system11].
    
    
    - 0.154: Updated CVS driver to use modern speech rom reading [Fabio Priuli]. Fixed Hero save state regression (couldn't repro the Dazzler one) [Osso].
    
    
    - 0.153: hap added xtal stuff to CVS driver.
    
    
    - 24th January 2014: Smitdogg - Andrew Welburn read out the PLDs from the CVS system and fixed some notes about it.
    
    
    - 0.150: Added 3x Signetics 2636 sound.
    
    
    - 0.148u5: Started to modernise TMS5110 (cvs.c, includes\cvs.h) [smf].
    
    
    - 0.145u6: Allow others to access CVS stars hardware [hap].
    
    
    - 0.135u4: Fabio Priuli added driver data struct to CVS driver and fixed all sets in drivers using S2636 video chip.
    
    
    - 0.135u3: Fabio Priuli converted Signetics 2636 video chip to be a MAME device and updated drivers using it accordingly.
    
    
    - 0.134u1: CVS improvements [Couriersud]: Hook up speech CPU. Get rid of "temporary" code which hardwire CTL & PDC writes. Use TMS rom clock as sense input for the S2650. Dark Warrior now speaks again on startup. Only one latch used for Sound & Speech. Hooked up 393Hz signal to "dac3". PCB pictures indicate discrete logic on the sound board. Marked all games as GAME_IMPERFECT_SOUND since we seem to miss some sounds. 4bit DAC remains mysterious. Partially implemented TMS5110_CMD_TEST_TALK [Couriersud]: According to the documentation, this needs to be issued to read status on CTL1. CVS driver needs this. Removed 2nd DAC sound.
    
    
    - 0.123u4: Zsolt Vasvari removed use of cpu_scalebyfcount() from CVS driver.
    
    
    - 0.123u1: Stephane Humbert fixed dipswitches and inputs for all games in the CVS driver.
    
    
    - 0.122u7: Couriersud added all known variants of the TMS5110 as proper chips. Updated the CVS driver to use the new chips. Replaced TMS5110 sound with TMS5100.
    
    
    - 0.122u6: Added VIDEO_ALWAYS_UPDATED for reliable collision detection in the CVS driver [Zsolt Vasvari].
    
    
    - 0.122u5: Zsolt Vasvari reogranized and started to clean up the CVS driver. Added emulation of the speech CPU. Removed CVS BIOS entry. Removed unnecessary patching. Fixed 2650 disassembly of the sense and flag bits. Fixed incorrect argument order in OUT instruction. Corrected spacing. Added 3rd S2650 (894886 Hz) and fixed dipswitches.
    
    
    - 0.122u4: Added includes\cvs.h. Rewrote the CVS system video code [Zsolt Vasvari]. Removed flags dispose from region gfx1.
    
    
    - 0.122u2: Couriersud changed the CVS driver to use the TMS5100 speech (according to PCBInfos) and "game system operational" now sounds more natural.
    
    
    - 0.94u1: Aaron Giles fixed games using the TMS5110 which refused to start (Bagman, CVS driver etc).
    
    
    - 0.89u6: Changed clock speed of the 2x S2650 CPUs to 894886 Hz in all games.
    
    
    - 0.87u2: Changed visible area to 248x240.
    
    
    - 24th January 2004: Aaron Giles fixed the CVS driver that were broken because of the memory system changes.
    
    
    - 21st January 2004: Aaron Giles fixed problems in Sega System 1 and CVS drivers caused by the memory system changes.
    
    
    - 0.78u5: Pierpaolo Prazzoli fixed the CVS games that were broken because of the 0.78u2 memory system changes.
    
    
    - 0.63: Stefan Jokisch fixed crashes in Heart Attack and Radar Zone.
    
    
    - 0.61: Changed S2650 CPU1 clock speed to 298295 Hz.
    
    
    - 0.60: Added prom ($800 - 82s123.10k BIOS).
    
    
    - 0.57: Fixed MAMETesters bug cvs056gre.
    
    
    - 0.37b16: Changed description to 'CVS Bios'.
    
    
    - 28th March 2001: Nicola Salmoria fixed a drawgfx.c bug that caused missing sprites in CVS games.
    
    
    - 0.37b12: Added 'CVS BIOS' (5b.bin + 82s185.10h).
    
    
    - 0.37b10: Added cvs.c driver and vidhrdw\cvs.c.
    
    
    - 16th November 2000: Mike Coates fixed some bugs in the CVS driver, added Heart Attack to it and fixed the broken Hunchback clones on different hardware.
    
    
    - 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.
    
    
    - 17th October 2000: Mike Coates added some drawgfx functions to cope with the upcoming CVS drivers.
    
    
    ----
    Name:  dips.PNG
Views: 23
Size:  41.3 KBName:  game over.PNG
Views: 23
Size:  34.4 KB
    Thanks ivanstorm1973, HugDD thanked this post
    Likes HugDD liked this post
  6. 07-01-2018, 01:47 PM
    Regarding the DIPs, as with all games from Century Electronics (i.e. Hunchback, Heart Attack, etc.), things were really messed up back in version 0.106 when the rules for these tracks were written...the MAME devs fixed all the confusion in version 0.124 - for detailed information as to what was changed, see the comments from @terencewand I in this thread: https://www.twingalaxies.com/showthread.php/188000

    Long story short, "Bonus Life" was incorrectly set to "10k only" ("80k only" is the correct setting for this version of WolfMAME), but the player was not awarded a bonus life, so no advantage was gained...voting yes.
    Thanks ivanstorm1973, Barra thanked this post
  7. 07-01-2018, 01:51 PM
    Yep i had the same issue with Hunchback, but no advantage gained so voting yes accepted on this one
    Thanks Barra thanked this post
  8. 07-01-2018, 01:59 PM
    Correction on my comment in the last post, just for clarity - when looking at a frame in the middle of the recording (instead of at the very start where my previous screen capture of the DIPs was taken) "Bonus Life" is correctly set to "80k only":

    Name:  dips.PNG
Views: 22
Size:  96.0 KB

    I know it's confusing dealing with these games from Century (including for me!), but all DIPs are set correctly, performance is valid.
    Thanks Barra, HugDD thanked this post
    Likes HugDD liked this post
  9. 07-01-2018, 02:08 PM
    ---accepted---
    Thanks Barra thanked this post
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