M.A.M.E. - Hot Shocker - Points - 145,850 - Max Haraske

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  1. M.A.M.E. - Hot Shocker - Points - 145,850 - Max Haraske

    08-02-2018, 10:26 PM
    vzaar-player


    Points
    WolfMame version
    199
    Track
    https://www.twingalaxies.com/scores.php?scores=10830
    Rules
    ROMset: 0.106-0.137: hotshock - "Hot Shocker"
    0.137u1-0.141: hotshockb - "Hot Shocker (bootleg)"
    0.142-0.169: hotshockb - "Hot Shocker (early revision?)"
    Lives: 3
    Language: English
    Bonus Life: 75000
    Unknown: Off [All]
    Cabinet: Upright
    Special Rules: None
    Submission Message
    This version is far more painful than the CTX version.


    Attached Files Attached Files
    Likes Barra liked this post
  2. 08-11-2018, 12:06 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check.bat on Sat 08/11/2018 at 14:59:19.83

    Zip test
    Code:
    Zip:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 267075 bytes (261 KiB)
    
    
    Testing archive: C:\WolfMAME\199\inp\TG\hotshockb199max145850.zip
    --
    Path = C:\WolfMAME\199\inp\TG\hotshockb199max145850.zip
    Type = zip
    Physical Size = 267075
    
    
    Everything is Ok
    
    
    Size:       276282
    Compressed: 267075
    RAR:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 267075 bytes (261 KiB)
    
    
    Listing archive: C:\WolfMAME\199\inp\TG\hotshockb199max145850.zip
    
    
    --
    Path = C:\WolfMAME\199\inp\TG\hotshockb199max145850.zip
    Type = zip
    Physical Size = 267075
    
    
    ----------
    Path = hotshockb199max145850.inp
    Folder = -
    Size = 276282
    Packed Size = 266927
    Modified = 2018-08-03 01:21:16
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = C1ED1441
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    MAME Major Version 199

    What MAME thinks:
    Code:
    Input file: hotshockb.inp
    INP version 3.5
    Created Fri Aug 03 01:11:40 2018
    
    
    Recorded using 0.199W (wolf199)
    Total playback frames: 34817
    Average recorded speed: 99%
    Average speed: 355.76% (578 seconds)
    Source driver:
    hotshockb scramble.cpp
    Generic Info for game:
    Code:
    ROM set changed: yes
    0.106-0.137: hotshock - "Hot Shocker"
    0.137u1-0.141: hotshockb - "Hot Shocker (bootleg)"
    0.142-0.200: hotshockb - "Hot Shocker (early revision?)"
    
    
    MAME History:
    - 0.137u1: The Dumping Union added 'Hot Shocker' (E.G. Felaco (Domino license)). Changed 'Hot Shocker' to clone 'Hot Shocker (bootleg)'. Renamed (hotshock) to (hotshockb).
    - 0.141u4: Changed description of clone (bootleg) to 'Hot Shocker (early revision?)'.
    
    
    Resolution, 0.106-0.113: 256x224 @ 60.606060Hz
    Resolution, 0.114-0.200: 256x224 @ 60.606061Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/game/hot-shocker/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=10830
    INP dump not relevant

    MAME Info
    hotshockb is clone of: hotshock
    MAMEInfo.dat entries: hotshock and scramble.cpp
    Code:
    MAMEInfo.dat entries for:
    hotshock
    scramble.cpp
    ----
    0.137u1 [The Dumping Union]
    
    
    0.35RC1 [Zsolt Vasvari]
    
    
    
    
    WIP:
    
    
    - 0.141u4: Changed description of clone (bootleg) to 'Hot Shocker (early revision?)'.
    
    
    - 0.137u1: The Dumping Union added 'Hot Shocker' (E.G. Felaco (Domino license)). Changed 'Hot Shocker' to clone 'Hot Shocker (bootleg)'. Renamed (hotshock) to (hotshockb).
    
    
    - 18th March 2010: ANY and Dumping Union dumped Hot Shocker (Domino - Felaco 1982). Domino should be the original maker so the "Dudley" version is a bootleg of it.
    
    
    - 18th March 2010: Smitdogg - We got the original Hot Shocker (Domino distribution).
    
    
    - 0.96u3: Pierpaolo Prazzoli improved sound in Hot Shocker.
    
    
    - 0.53: Changed palettesize to 98 colors.
    
    
    - 0.35RC1: Zsolt Vasvari added 'Hot Shocker' (E.G. Felaco 1982).
    
    
    -  4th June 1999: Zsolt Vasvari sent in a driver for Hot Shocker.
    
    
    
    
    LEVELS: 99 (endless)
    
    
    
    
    Other Emulators:
    
    
    * FB Alpha
    
    
    * VAntAGE
    
    
    
    
    Recommended Games (Qix 3):
    
    
    Crush Roller
    
    
    Amidar
    
    
    Disco No.1
    
    
    Disco No.1 (DECO Cassette)
    
    
    Hot Shocker
    
    
    Jolly Jogger
    
    
    Pepper II
    
    
    Quantum
    
    
    Radar Zone
    
    
    Triple Punch
    
    
    Heart Attack
    
    
    Libble Rabble
    
    
    Itazura Tenshi
    
    
    Canvas Croquis
    
    
    Splash!
    
    
    Glass
    
    
    Lady Killer
    
    
    The Return of Lady Frog
    
    
    Party Time: Gonta the Diver II
    
    
    Dancing Eyes
    
    
    Paparazzi
    
    
    Penky
    
    
    Wonder Stick
    
    
    Star Trigon
    
    
    
    
    Romset: 32 kb / 9 files / 16.7 zip
    
    
    ----
    0.06 [Nicola Salmoria]
    
    
    0.05 [Nicola Salmoria, Ville Laitinen]
    
    
    
    
    TODO:
    
    
    - Mariner has discrete sound circuits connected to the 8910's output ports
    
    
    
    
    NOTES:
    
    
    - There is a bug in Amidars and Triple Punch. Look at the loop at 0x2715. It expects DE to be saved during the call to 0x2726, but it can be destroyed, causing the loop to read all kinds of bogus memory locations.
    
    
    - While Atlantis has a cabinet switch, it doesn't use the 2nd player controls in cocktail mode.
    
    
    - DIP locations have been verified from manuals for: 800fath and scramble.
    
    
    
    
    WIP:
    
    
    - 0.199: Removed machine().device [Ryan Holtz].
    
    
    - 0.192: Replaced driver_device::generic_pulse_irq_line with device_execute_interface::pulse_input_line + CPU minimum quantum (machine\galaxold.cpp; hunchbks_vh_interrupt) [AJR].
    
    
    - 0.158: Removed some unused code (includes\scramble.h and machine\scramble.c) [Osso].
    
    
    - 0.157: Added a missing save state (video\galaxold.c), improves but doesn't totally fix starfield save problems in 800fath and mariner [Osso].
    
    
    - 0.153: Misc cleanups (audio\scramble.c, drivers\scramble.c and includes\scramble.h) [Osso].
    
    
    - 0.148u2: Small cleanup [Wilbert Pol].
    
    
    - 0.147u2: Miodrag Milanovic changed 7474 TTL to use DEVCB2.
    
    
    - 0.147u1: Fixed compile (DEVCB_DRIVER_MEMBER(scramble_state, scramble_protection_r/w)) [Angelo Salese].
    
    
    - 0.147: Scramble driver gamelist alignment [hap].
    
    
    - 0.146: Fixed mistakes with MCFG_SOUND_ROUTE in MCFG_SOUND_MODIFY, causing double routing (louder volume + soundchip showing up twice in the sliders menu) [hap]. Updated Scramble driver to use modern I8255 implementation instead of the legacy one. Fixed crash in 800fath, mariner, knockout, triplep and sets having a 7474 without the "audiocpu". No idea why it has started to crash only now [Fabio Priuli].
    
    
    - 0.142u1: Added includes\scramble.h. Atari Ace converted Scramble driver to driver_device.
    
    
    - 0.131u2: MooglyGuy merged memory maps and cleaned up some comments in Scramble driver.
    
    
    - 0.129: Aaron Giles removed dangling old obsolete code from Scramble driver.
    
    
    - 0.125u3: Couriersud fixed missing sound in 800fath, knockout, marine and triplep.
    
    
    - 0.124u1: Moved games scramble, scrambls, explorer, strfbomb, atlantis, atlants2, theend, theends, froggers, frogf, amidars, sfx, skelagon, monsterz, scorpion, scrpiona and scrpionb to the galdrvr driver.
    
    
    - 0.122u7: Couriersud added all known variants of the TMS5110 as proper chips. Updated the Scramble driver to use the new chips.
    
    
    - 0.113u2: Changed VSync to 60.606061 Hz.
    
    
    - 0.110u2: Galaxian/Scramble driver reorganization [Atari Ace]: machine\scramble.c is broken up into two files: machine\galaxian.c and machine\scramble.c, drivers\amidar.c, drivers\frogger.c, drivers\scobra.c get copies of some of the data structures they shared from other drivers. galaxian_base is made static and uses outside of the main driver were rewritten. cclimber_decode code from drivers\cclimber.c was separated into its own machine\cclimber.c file to allow mshuttle to share it without taking on other dependencies.
    
    
    - 0.101: Aaron Giles added save state support to the galaxian.c driver and all the associated drivers. Marked all games in galaxian.c, scramble.c, scobra.c, frogger.c and amidar.c as GAME_SUPPORTS_SAVE.
    
    
    - 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Driving Force (Pac-Man conversion), Eight Ball Action (Pac-Man conversion) and Porky.
    
    
    - 0.37b16: Changed palettesize from 97 to 100 colors. Removed 3rd coin slot.
    
    
    -  1st June 2001: Zsolt Vasvari fixed the Galaxian / Scramble starfield graphics emulation.
    
    
    - 0.37b15: Changed VSync to 60.606060Hz.
    
    
    -  2nd May 2001: Zsolt Vasvari updated the Scramble driver with many bugfixes and cleanups.
    
    
    - 0.35b8: Merged ckongs.c with scramble.c driver.
    
    
    - 0.28: Removed vidhrdw\scramble.c.
    
    
    - 0.20: Merged theend.c with scramble.c driver.
    
    
    - 0.19: Added theend.c driver.
    
    
    - 0.18: Added ckongs.c driver.
    
    
    - 0.16: Added sndhrdw\generic.c/h.
    
    
    - 0.12: Merged theend.c with scramble.c driver. Added sndhrdw\scramble.c and vidhrdw\generic.c/h.
    
    
    - 0.06: Added scramble.c driver, machine\scramble.c and vidhrdw\scramble.c.
    
    
    - 0.05: Added theend.c driver.
    
    
    ----
    Name:  dips.PNG
Views: 36
Size:  37.3 KBName:  game over.PNG
Views: 35
Size:  34.6 KB
    Thanks Almighty Dreadlock, Max, redelf, terencew, HugDD thanked this post
    Likes HugDD liked this post
  3. 08-11-2018, 12:23 PM
    For stealing Popeye's tune, the sentence is death by electrocution
    Likes JasonV91 liked this post
  4. 08-11-2018, 12:38 PM
    Ah yes, the Popeye tune - now I see why Max likes this game so much!
  5. 08-11-2018, 12:41 PM
    Quote Originally Posted by JasonV91 View Post
    Ah yes, the Popeye tune - now I see why Max likes this game so much!
    Haha. Maybe on a subliminal level.

    For some reason I thought there was another Popeye theme rip off in a recent game I've played too but I can't think of it off the top of my head. It's quite a catchy tune.

  6. 08-11-2018, 12:48 PM
    I figured it out. LNC - when you lock the guys up it plays Popeye too.

  7. 08-11-2018, 01:03 PM
    Quote Originally Posted by Max View Post
    I figured it out. LNC - when you lock the guys up it plays Popeye too.
    Haha, oh yeah, you're right! Never noticed that before...much less blatant than this game, but it's still there.
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