*** DISCLAIMER ***
The following tests and reports are neither exhaustive nor definitive,
and should not be assumed as such in order to verify authenticity of a submission.
Starting check.bat on Mon 08/13/2018 at 19:20:48.15
Zip test
Code:
Zip:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
1 file, 195949 bytes (192 KiB)
Testing archive: C:\WolfMAME\199\inp\TG\hotshockb-96200-barra-199.zip
--
Path = C:\WolfMAME\199\inp\TG\hotshockb-96200-barra-199.zip
Type = zip
Physical Size = 195949
Everything is Ok
Size: 207172
Compressed: 195949
RAR:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
Zip list
Code:
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
1 file, 195949 bytes (192 KiB)
Listing archive: C:\WolfMAME\199\inp\TG\hotshockb-96200-barra-199.zip
--
Path = C:\WolfMAME\199\inp\TG\hotshockb-96200-barra-199.zip
Type = zip
Physical Size = 195949
----------
Path = hotshockb-96200-barra-199.inp
Folder = -
Size = 207172
Packed Size = 195793
Modified = 2018-08-06 21:21:02
Created =
Accessed =
Attributes = A
Encrypted = -
Comment =
CRC = 08AE0D23
Method = Deflate
Host OS = FAT
Version = 20
7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
MAME Major Version 199
What MAME thinks:
Code:
Input file: hotshockb.inp
INP version 3.5
Created Mon Aug 06 05:13:52 2018
Recorded using 0.199W (wolf199)
Total playback frames: 25884
Average recorded speed: 100%
Average speed: 100.00% (430 seconds)
Source driver:
hotshockb scramble.cpp
Generic Info for game:
Code:
ROM set changed: yes
0.106-0.137: hotshock - "Hot Shocker"
0.137u1-0.141: hotshockb - "Hot Shocker (bootleg)"
0.142-0.200: hotshockb - "Hot Shocker (early revision?)"
MAME History:
- 0.137u1: The Dumping Union added 'Hot Shocker' (E.G. Felaco (Domino license)). Changed 'Hot Shocker' to clone 'Hot Shocker (bootleg)'. Renamed (hotshock) to (hotshockb).
- 0.141u4: Changed description of clone (bootleg) to 'Hot Shocker (early revision?)'.
Resolution, 0.106-0.113: 256x224 @ 60.606060Hz
Resolution, 0.114-0.200: 256x224 @ 60.606061Hz
TG Game Entry: https://www.twingalaxies.com/game/hot-shocker/mame/
Rules, Points: https://www.twingalaxies.com/scores.php?scores=10830
INP dump not relevant
MAME Info
hotshockb is clone of: hotshock
MAMEInfo.dat entries: hotshock and scramble.cpp
Code:
MAMEInfo.dat entries for:
hotshock
scramble.cpp
----
0.137u1 [The Dumping Union]
0.35RC1 [Zsolt Vasvari]
WIP:
- 0.141u4: Changed description of clone (bootleg) to 'Hot Shocker (early revision?)'.
- 0.137u1: The Dumping Union added 'Hot Shocker' (E.G. Felaco (Domino license)). Changed 'Hot Shocker' to clone 'Hot Shocker (bootleg)'. Renamed (hotshock) to (hotshockb).
- 18th March 2010: ANY and Dumping Union dumped Hot Shocker (Domino - Felaco 1982). Domino should be the original maker so the "Dudley" version is a bootleg of it.
- 18th March 2010: Smitdogg - We got the original Hot Shocker (Domino distribution).
- 0.96u3: Pierpaolo Prazzoli improved sound in Hot Shocker.
- 0.53: Changed palettesize to 98 colors.
- 0.35RC1: Zsolt Vasvari added 'Hot Shocker' (E.G. Felaco 1982).
- 4th June 1999: Zsolt Vasvari sent in a driver for Hot Shocker.
LEVELS: 99 (endless)
Other Emulators:
* FB Alpha
* VAntAGE
Recommended Games (Qix 3):
Crush Roller
Amidar
Disco No.1
Disco No.1 (DECO Cassette)
Hot Shocker
Jolly Jogger
Pepper II
Quantum
Radar Zone
Triple Punch
Heart Attack
Libble Rabble
Itazura Tenshi
Canvas Croquis
Splash!
Glass
Lady Killer
The Return of Lady Frog
Party Time: Gonta the Diver II
Dancing Eyes
Paparazzi
Penky
Wonder Stick
Star Trigon
Romset: 32 kb / 9 files / 16.7 zip
----
0.06 [Nicola Salmoria]
0.05 [Nicola Salmoria, Ville Laitinen]
TODO:
- Mariner has discrete sound circuits connected to the 8910's output ports
NOTES:
- There is a bug in Amidars and Triple Punch. Look at the loop at 0x2715. It expects DE to be saved during the call to 0x2726, but it can be destroyed, causing the loop to read all kinds of bogus memory locations.
- While Atlantis has a cabinet switch, it doesn't use the 2nd player controls in cocktail mode.
- DIP locations have been verified from manuals for: 800fath and scramble.
WIP:
- 0.199: Removed machine().device [Ryan Holtz].
- 0.192: Replaced driver_device::generic_pulse_irq_line with device_execute_interface::pulse_input_line + CPU minimum quantum (machine\galaxold.cpp; hunchbks_vh_interrupt) [AJR].
- 0.158: Removed some unused code (includes\scramble.h and machine\scramble.c) [Osso].
- 0.157: Added a missing save state (video\galaxold.c), improves but doesn't totally fix starfield save problems in 800fath and mariner [Osso].
- 0.153: Misc cleanups (audio\scramble.c, drivers\scramble.c and includes\scramble.h) [Osso].
- 0.148u2: Small cleanup [Wilbert Pol].
- 0.147u2: Miodrag Milanovic changed 7474 TTL to use DEVCB2.
- 0.147u1: Fixed compile (DEVCB_DRIVER_MEMBER(scramble_state, scramble_protection_r/w)) [Angelo Salese].
- 0.147: Scramble driver gamelist alignment [hap].
- 0.146: Fixed mistakes with MCFG_SOUND_ROUTE in MCFG_SOUND_MODIFY, causing double routing (louder volume + soundchip showing up twice in the sliders menu) [hap]. Updated Scramble driver to use modern I8255 implementation instead of the legacy one. Fixed crash in 800fath, mariner, knockout, triplep and sets having a 7474 without the "audiocpu". No idea why it has started to crash only now [Fabio Priuli].
- 0.142u1: Added includes\scramble.h. Atari Ace converted Scramble driver to driver_device.
- 0.131u2: MooglyGuy merged memory maps and cleaned up some comments in Scramble driver.
- 0.129: Aaron Giles removed dangling old obsolete code from Scramble driver.
- 0.125u3: Couriersud fixed missing sound in 800fath, knockout, marine and triplep.
- 0.124u1: Moved games scramble, scrambls, explorer, strfbomb, atlantis, atlants2, theend, theends, froggers, frogf, amidars, sfx, skelagon, monsterz, scorpion, scrpiona and scrpionb to the galdrvr driver.
- 0.122u7: Couriersud added all known variants of the TMS5110 as proper chips. Updated the Scramble driver to use the new chips.
- 0.113u2: Changed VSync to 60.606061 Hz.
- 0.110u2: Galaxian/Scramble driver reorganization [Atari Ace]: machine\scramble.c is broken up into two files: machine\galaxian.c and machine\scramble.c, drivers\amidar.c, drivers\frogger.c, drivers\scobra.c get copies of some of the data structures they shared from other drivers. galaxian_base is made static and uses outside of the main driver were rewritten. cclimber_decode code from drivers\cclimber.c was separated into its own machine\cclimber.c file to allow mshuttle to share it without taking on other dependencies.
- 0.101: Aaron Giles added save state support to the galaxian.c driver and all the associated drivers. Marked all games in galaxian.c, scramble.c, scobra.c, frogger.c and amidar.c as GAME_SUPPORTS_SAVE.
- 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Driving Force (Pac-Man conversion), Eight Ball Action (Pac-Man conversion) and Porky.
- 0.37b16: Changed palettesize from 97 to 100 colors. Removed 3rd coin slot.
- 1st June 2001: Zsolt Vasvari fixed the Galaxian / Scramble starfield graphics emulation.
- 0.37b15: Changed VSync to 60.606060Hz.
- 2nd May 2001: Zsolt Vasvari updated the Scramble driver with many bugfixes and cleanups.
- 0.35b8: Merged ckongs.c with scramble.c driver.
- 0.28: Removed vidhrdw\scramble.c.
- 0.20: Merged theend.c with scramble.c driver.
- 0.19: Added theend.c driver.
- 0.18: Added ckongs.c driver.
- 0.16: Added sndhrdw\generic.c/h.
- 0.12: Merged theend.c with scramble.c driver. Added sndhrdw\scramble.c and vidhrdw\generic.c/h.
- 0.06: Added scramble.c driver, machine\scramble.c and vidhrdw\scramble.c.
- 0.05: Added theend.c driver.
----
