M.A.M.E. - Cisco Heat - Points - 466,270 - Kirk Rampersad

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  1. M.A.M.E. - Cisco Heat - Points - 466,270 - Kirk Rampersad

    09-08-2018, 01:04 PM
    Vzaar Video Url:


    Points
    WolfMame version
    198
    Score Track
    https://www.twingalaxies.com/scores.php?scores=24478
    Rules
    ROMSet: CiscHeat
    Up Limit: Off
    Down Limit: Off
    Left Limit: Off
    Right Limit: Off
    Unknown: Off [All]
    Unit ID: 0 (Red Car)
    Difficulty: Normal
    Infinity Time [Cheat]: Off
    Country: Japan
    Allow Continue: Off
    Unit ID [2]: Use Other
    Special Rules: Continues are NOT allowed!
    Submission Message
    I remember this game fondly as the loudest in the arcade. The first time i played this game was the first time i had ever went to an arcade...i was about 8 or 9. I remember playing with the car horn button alot lol. Good times. :)
    Attached Images Attached Images  
    Attached Files Attached Files
    Likes ivanstorm1973 liked this post
  2. 09-09-2018, 08:53 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.



    Starting check on Mon 10/09/2018 at 1:47:39.39


    Zip test
    Code:
    Zip:
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:
    1 file, 180233 bytes (177 KiB)
    
    
    Testing archive: E:\MAME\ALLexes\inp\MARP\cisco heat inp3 (kar).zip
    --
    Path = E:\MAME\ALLexes\inp\MARP\cisco heat inp3 (kar).zip
    Type = zip
    Physical Size = 180233
    
    
    Everything is Ok
    
    
    Size:       277284
    Compressed: 180233
    RAR:
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:
    1 file, 180233 bytes (177 KiB)
    
    
    Listing archive: E:\MAME\ALLexes\inp\MARP\cisco heat inp3 (kar).zip
    
    
    --
    Path = E:\MAME\ALLexes\inp\MARP\cisco heat inp3 (kar).zip
    Type = zip
    Physical Size = 180233
    
    
    ----------
    Path = .inp
    Folder = -
    Size = 277284
    Packed Size = 180127
    Modified = 2018-09-08 14:48:52
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = CCA1C85A
    Method = Deflate
    Characteristics = 
    Host OS = FAT
    Version = 20
    Volume Index = 0
    Offset = 0
    
    
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:

    MAME Major Version 198


    What MAME thinks:
    Code:
    Input file: cischeat.inp
    INP version 3.5
    Created Sun Sep 09 04:35:46 2018
    
    
    Recorded using 0.198W (wolf198)
    Total playback frames: 47045
    Average recorded speed: 100%
    Average speed: 100.00% (23 seconds)



    Source driver:
    cischeat cischeat.cpp
    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.201: cischeat - "Cisco Heat"
    
    
    Resolution, 0.106-0.178: 256x216 @ 30.000000Hz
    Resolution, 0.179-0.201: 256x216 @ 60.000000Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/game/cisco-heat/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=24478

    INP dump not relevant




    MAME Info
    MAMEInfo.dat entries: cischeat and cischeat.cpp
    Code:
    MAMEInfo.dat entries for:
    cischeat
    cischeat.cpp
    ----
    0.36b11 [Luca Elia]
    
    
    
    
    NOTE:
    
    
    - Cisco Heat uses a steering wheel with a 'judder' motor and two pedals.
    
    
    
    
    TEST MODE:
    
    
    - Press F2 to enter service mode.
    
    
    
    
    Bugs:
    
    
    - [possible] You can accelerate the car even it is flipped. Sports Dude (ID 01181)
    
    
    
    
    WIP:
    
    
    - 0.199: Changed YM2151 sound clock speed to 3.5MHz and the 2x MSM6295 to 4MHz.
    
    
    - 0.142u3: Changed input from 5 to 4 buttons.
    
    
    - 0.127: Aaron Giles fixed missing sound in Big Run and Cisco Heat.
    
    
    - 0.126u4: Fabio Priuli added DIP locations to Cisco Heat. Added 2x 'Unknown' dipswitches.
    
    
    - 0.84u5: Replaced Stick controller with Paddle.
    
    
    - 15th November 2003: El Condor fixed some inputs in Cisco Heat.
    
    
    - 0.53: Luca Elia added real shadows in Cisco Heat. Changed 68000 CPU1 clock speed to 6MHz and copy the gfx5 roms to gfx6.
    
    
    - 0.37b15: Fixed sound2 rom ($0).
    
    
    - 0.37b9: Fixed gfx4/5 rom loading.
    
    
    - 0.37b8: Added stereo sound and 3x user2 roms (unused). Changed VSync to 30Hz.
    
    
    - 27th September 2000: Luca Elia fixed Cisco Heat's speed.
    
    
    - 12th May 2000: Nicola Salmoria fixed a drawgfxzoom bug affecting Cisco Heat and F1 GrandPrix Star.
    
    
    - 0.36b11: Luca Elia added 'Cisco Heat' (Jaleco 1990).
    
    
    - 27th November 1999: Luca Elia sent in a driver for Cisco Heat and F1 GrandPrix Star.
    
    
    
    
    LEVELS: 5
    
    
    
    
    Recommended Games (Racing 3D):
    
    
    280-ZZZAP
    
    
    Night Driver
    
    
    Speed Freak
    
    
    Change Lanes
    
    
    Konami GT
    
    
    Out Run
    
    
    Out Run (Mega-Tech)
    
    
    Out Run (Tourvision PCE bootleg)
    
    
    Turbo Out Run
    
    
    Turbo Outrun (Mega-Tech)
    
    
    OutRunners
    
    
    OutRun 2
    
    
    OutRun 2 Special Tours
    
    
    OutRun 2 SP SDX
    
    
    Rad Racer
    
    
    Rad Racer II
    
    
    Top Speed
    
    
    Hard Drivin'
    
    
    Race Drivin'
    
    
    Hard Drivin's Airborne
    
    
    Street Drivin'
    
    
    Power Drift
    
    
    Power Drift - Link Version
    
    
    Power Drift (Tourvision PCE bootleg)
    
    
    Big Run
    
    
    Cisco Heat
    
    
    Rad Mobile
    
    
    Rad Rally
    
    
    Ridge Racer
    
    
    Ridge Racer 2
    
    
    Ridge Racer V Arcade Battle
    
    
    Cruis'n USA
    
    
    Cruis'n World
    
    
    Cruis'n Exotica
    
    
    Knight Rider Special (Tourvision PCE bootleg)
    
    
    Dangerous Curves
    
    
    Dirt Dash
    
    
    Midnight Run: Road Fighters 2
    
    
    Rave Racer
    
    
    Sega Rally Championship - TWIN
    
    
    Sega Rally 2
    
    
    Sega Rally 2 DX
    
    
    Wheels & Fire
    
    
    GTI Club
    
    
    GTI Club: Corso Italiano
    
    
    Pocket Racer
    
    
    San Francisco Rush
    
    
    San Francisco Rush: The Rock
    
    
    San Francisco Rush 2049
    
    
    Scud Race Twin
    
    
    Side by Side
    
    
    Side by Side 2
    
    
    Speed Up
    
    
    Winding Heat
    
    
    Over Rev
    
    
    Roads Edge / Round Trip
    
    
    California Speed
    
    
    Choro Q Hyper Racing 5
    
    
    Race On!
    
    
    Racing Jam
    
    
    Racing Jam DX
    
    
    Techno Drive
    
    
    Battle Gear
    
    
    Battle Gear 2
    
    
    California Chase
    
    
    Go By RC
    
    
    Stunt Typhoon Plus
    
    
    Wangan Midnight
    
    
    Wangan Midnight R
    
    
    Wangan Midnight Maximum Tune
    
    
    Wangan Midnight Maximum Tune 2
    
    
    Initial D Arcade Stage
    
    
    Initial D Arcade Stage Ver. 2
    
    
    Initial D Arcade Stage Ver. 3
    
    
    Initial D Arcade Stage Ver. 3 Cycraft Edition
    
    
    Initial D4
    
    
    Need for Speed
    
    
    Need for Speed GT
    
    
    Need For Speed: Underground
    
    
    Faster Than Speed
    
    
    Speed Driver
    
    
    Gaelco Championship Tuning Race
    
    
    Sega Race-TV
    
    
    
    
    Romset: 10.4 MB / 30 files / 2.30 zip
    
    
    ----
    0.36b11 [Luca Elia]
    
    
    
    
    TODO:
    
    
    - Priorities!
    
    
    - Use the Tilemap Manager for the road layers (when this kind of layers will be supported) for performance and better priority support. A line based zooming is additionally needed for f1gpstar.
    
    
    - Force feedback
    
    
    
    
    SERVICE MODE:
    
    
    - Press F2 to enter service mode.
    
    
    
    
    NOTES:
    
    
    - Some ROMs aren't used. I don't see big problems though.
    
    
    - Screen control register (priorities, layers enabling etc.) - Where is it?
    
    
    - In cischeat, at the start of some levels, you can see the empty scrolling layers as they are filled. In f1gpstar, I'm unsure whether they are correct in a few places: In the attract mode where the cars move horizontally, for example, the wheels don't follow for this reason, I think
    
    
    - Sound communication not quite right. See Test Mode.
    
    
    
    
    WIP:
    
    
    - 0.201: Removed NVRAM MCFG macros [Ryan Holtz].
    
    
    - 0.200: Reworked interrupt generation. Fixed attract mode desyncs in Big Run [Angelo Salese].
    
    
    - 0.199: Moved sound irq into YM irqhandler. Initialize VRAM to sane default (video\ms1_tmap.cpp), fixes ugly back pen showing up in Big Run [Angelo Salese].
    
    
    - 0.192: Added MACHINE_NODEVICE_LAN flags [Osso].
    
    
    - 0.179: Set default palette init to black and fixed communications RAM ranges. Added IRQ notes and bumped framerate to 60 Hz to all minus captflag/scudhamm [Angelo Salese].
    
    
    - 0.178: Added video\ms1_tmap.cpp/h. Made Mega System 1 tilemaps into a device (video\ms1_tmap.cpp) and added it to CiscoHeat driver. Fixed a few soundlatches [AJR].
    
    
    - 0.169: Added layout\captflag.lay.
    
    
    - 0.148u4: Debug compile fix (video\cischeat.c) [Miodrag Milanovic].
    
    
    - 0.147u1: Aaron Giles fixed debug compile (video\cischeat.c).
    
    
    - 0.142u3: Added layout\cischeat.lay and f1gpstar.lay. Angelo Salese fixed inputs, removed digital hacks and added shifter display in Cisco Heat driver. Removed deprecat.h dependancy and updated irqs accordingly.
    
    
    - 0.141u4: Added machine\jalcrpt.c/h. Breaks some driver entanglements to simplify future driver_device conversion efforts [Atari Ace]: cischeat is separated from megasys1 by duplicating some video code. jaleco decryption code is moved to jalcrpt.c.
    
    
    - 0.134: Added includes\cischeat.h.
    
    
    - 0.133: hap fixed interrupts in the Cisco Heat driver, fixing Scud Hammer and Arm Champs II.
    
    
    - 0.131u1: MooglyGuy merged memory maps in the Cisco Heat driver.
    
    
    - 12th May 2000: Nicola Salmoria fixed a drawgfxzoom bug affecting Cisco Heat and F1 GrandPrix Star.
    
    
    - 0.36b11: Added cischeat.c driver and vidhrdw\cischeat.c.
    
    
    - 27th November 1999: Luca Elia sent in a driver for Cisco Heat and F1 GrandPrix Star.
    
    
    ----

    Human interpretation:
    Time calc: 04:35:46 + (47045 frames ÷ 60Hz @ 100% [13:04.08]) ≈ 04:48:50 vs zip mod 14:48:52 [please allow for timezone differences]


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    Likes HugDD liked this post
  3. 09-09-2018, 09:15 AM
    The following is NOT a cause for concern about this submission, but I just noticed something and thought I should make mention.

    Just a little general FYI for anyone who ONLY watches videos of MAME submissions, &/or maybe doesn't quite understand the finer detail of MAME scrutiny. I make this point because I am concerned of the potential for decline in vigilance of MAME performances since it is so easy to assume all is well just by watching the video... verification via INP playback is vital!

    DIPs are shown at 0:12 in the video. Please note that this is a video of a "playback" of the INP, and showing the DIPs this way doesn't necessarily confirm the DIPs used at the time of recording - it will merely show the DIPs as they are currently set on the user's setup.
    Which will mostly be the same, but if you switch settings (e.g. Marathon vs Tournament rules, or just for funzies), there is the potential for error to creep in.

    However we can see using inpview (via a command-line parameter of "-iv 1") that the DIPs were set correctly.

    Carry on... also, another nice run Kirk!
    Thanks Ragequit, JasonV91, HugDD, ivanstorm1973 thanked this post
    Likes HugDD liked this post
  4. 09-09-2018, 09:18 AM
    Thanks! And thank you for all your hard work. :)
    Thanks terencew thanked this post
    Likes JasonV91, ivanstorm1973 liked this post
  5. 09-13-2018, 02:17 PM
    Nice run, accepted
    Thanks Ragequit thanked this post
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