M.A.M.E. - Gyrodine - Points - 1,699,090 - W. Dietrich

Is this Performance Claim valid?

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  1. M.A.M.E. - Gyrodine - Points - 1,699,090 - W. Dietrich

    12-25-2018, 03:52 PM
    Vzaar Video Url:


    Points
    WolfMame version
    106
    Score Track
    https://www.twingalaxies.com/scores.php?scores=70617
    Rules
    ROMSet: 0.106-0.115: gyrodine - "Gyrodine"
    0.116-0.138: gyrodine - "Gyrodine (Taito Corporation license)"
    0.139-0.169: gyrodinet - "Gyrodine (Taito Corporation license)"
    Lives: 3
    Unused: Off [All]
    Difficulty: Easy
    Bonus Life: 20000 50000
    Cabinet: Upright
    Freeze: Off
    Special Rules: None
    Submission Message
    ............



    Attached Files Attached Files
    Thanks JJT_Defender thanked this post
  2. 12-25-2018, 07:24 PM
    Tough game, never saw it before...great score :)
    Thanks MichaelD thanked this post
  3. 12-25-2018, 07:37 PM
    Nice score, W.! Accepted!
    Jared Oswald
    World record holders on "Guitar Hero", "Rock Band" and Sonic games.
    Thanks MichaelD thanked this post
  4. 12-27-2018, 09:52 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check on Fri 28/12/2018 at 4:21:22.46

    Zip test
    Code:
    Zip:
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    Scanning the drive for archives:
    1 file, 432765 bytes (423 KiB)
    
    Testing archive: E:\MAME\ALLexes\inp\MARP\gyrodine-1699090-DIE-wolf106.zip
    --
    Path = E:\MAME\ALLexes\inp\MARP\gyrodine-1699090-DIE-wolf106.zip
    Type = zip
    Physical Size = 432765
    
    Everything is Ok
    
    Files: 2
    Size:       40681558
    Compressed: 432765
    RAR:
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    Scanning the drive for archives:
    Zip list
    Code:
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    Scanning the drive for archives:
    1 file, 432765 bytes (423 KiB)
    
    Listing archive: E:\MAME\ALLexes\inp\MARP\gyrodine-1699090-DIE-wolf106.zip
    
    --
    Path = E:\MAME\ALLexes\inp\MARP\gyrodine-1699090-DIE-wolf106.zip
    Type = zip
    Physical Size = 432765
    
    ----------
    Path = gyrodine-1699090-DIE-wolf106.inp
    Folder = -
    Size = 40680960
    Packed Size = 432257
    Modified = 2018-12-23 15:49:02
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 383B0FEC
    Method = Deflate
    Characteristics = 
    Host OS = FAT
    Version = 20
    Volume Index = 0
    Offset = 0
    
    Path = gyrodine-1699090-DIE-wolf106.wlf
    Folder = -
    Size = 598
    Packed Size = 206
    Modified = 2018-12-23 15:49:04
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = F1CFDF17
    Method = Deflate
    Characteristics = 
    Host OS = FAT
    Version = 20
    Volume Index = 0
    Offset = 432319
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    Scanning the drive for archives:
    MAME Major Version 106

    What MAME thinks:
    Code:
    Recorded in WolfMAME 0.106
    Recorded system's speed = ~1996MHz (AMD)
    This recording was made with the C 68k core enabled
    Start date of recording: Mon Dec 24 07:17:41 2018
    
    Checks out OK. [cef0]
    Playing back previously recorded game gyrodine (Gyrodine) [press return]
    loading a21.02      
    loading a21.03      
    loading a21.04      
    loading a21.05      
    loading a21.01      
    loading a21.15      
    loading a21.08      
    loading a21.07      
    loading a21.06      
    loading a21.14      
    loading a21.13      
    loading a21.12      
    loading a21.11      
    loading a21.10      
    loading a21.09      
    loading a21.16      
    loading a21.17      
    loading a21.18      
    loading a21.20      
    loading m1.2c

    What wlfview thinks:
    Code:
    WLFVIEW 0.3 - Apr  5 2006
    
    Info loaded.  WLF rev 9
    
    Recorded for the game 'gyrodine'
    MAME version string: 0.106 (May 16 2006)
    
    -- CPU info --
    Vendor: AMD
    Processor Family: 15  Processor Model: 0
    Approximate clock speed: 1996375772Hz
    
    -- OS info --
    Operating System: Windows NT 6.2 
    
    -- INP info --
    Number of frames: 328072
    Average record speed: 100.006605%
    System time at start of emulation: Mon Dec 24 07:17:41 2018
    Sound: 44100Hz     Samples: Enabled
    GUI: 0    Artwork: 0
    68000 CPU Core: C
    NVRAM Usage: Disabled
    BIOS used (0=default): default
    
    -- Validity --
    Check 1:  INP header:  OK
    Check 2:  INP file:  OK
    Check 3:  WLF file:  OK
    Source driver:
    gyrodine src/drivers/kyugo.c
    DIP Info from source:
    Code:
    # MAME 0.106 source snippet [kyugo.c]
    
    GAME( 1984, gyrodine, 0,        gyrodine, gyrodine, gyrodine, ROT90, "Taito Corporation", "Gyrodine", 0 )
    
    #define START_COINS \
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )     \
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )     \
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )    \
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )    \
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
    
    #define JOYSTICK_1 \
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY \
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY \
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY \
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY \
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )                    \
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
    
    #define JOYSTICK_2 \
        PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL    \
        PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL    \
        PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL    \
        PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL    \
        PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL                     \
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
    
    #define COIN_A_B \
        PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )        \
        PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )        \
        PORT_DIPSETTING(    0x01, DEF_STR( 3C_2C ) )        \
        PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )        \
        PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )        \
        PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )        \
        PORT_DIPSETTING(    0x04, DEF_STR( 1C_4C ) )        \
        PORT_DIPSETTING(    0x03, DEF_STR( 1C_6C ) )        \
        PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )    \
        PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )        \
        PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )        \
        PORT_DIPSETTING(    0x08, DEF_STR( 4C_1C ) )        \
        PORT_DIPSETTING(    0x10, DEF_STR( 3C_1C ) )        \
        PORT_DIPSETTING(    0x18, DEF_STR( 2C_1C ) )        \
        PORT_DIPSETTING(    0x38, DEF_STR( 1C_1C ) )        \
        PORT_DIPSETTING(    0x20, DEF_STR( 3C_4C ) )        \
        PORT_DIPSETTING(    0x30, DEF_STR( 1C_2C ) )        \
        PORT_DIPSETTING(    0x28, DEF_STR( 1C_3C ) )
    
    #define COMMON_DSW2 \
        PORT_START_TAG("DSW2")\
        COIN_A_B\
        PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )\
        PORT_DIPSETTING(    0x40, DEF_STR( Off ) )\
        PORT_DIPSETTING(    0x00, DEF_STR( On ) )\
        PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )\
        PORT_DIPSETTING(    0x80, DEF_STR( Off ) )\
        PORT_DIPSETTING(    0x00, DEF_STR( On ) )
    
    #define COMMON_END \
        PORT_START_TAG("IN0")\
        START_COINS\
        PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_START_TAG("IN1")\
        JOYSTICK_1\
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_START_TAG("IN2")\
        JOYSTICK_2\
        PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
        PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
        
    INPUT_PORTS_START( gyrodine )
        PORT_START_TAG("DSW1")
        PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
        PORT_DIPSETTING(    0x03, "3" )
        PORT_DIPSETTING(    0x02, "4" )
        PORT_DIPSETTING(    0x01, "5" )
        PORT_DIPSETTING(    0x00, "6" )
        PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
        PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
        PORT_DIPSETTING(    0x00, DEF_STR( On ) )
        PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
        PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
        PORT_DIPSETTING(    0x00, DEF_STR( On ) )
        PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) )
        PORT_DIPSETTING(    0x10, DEF_STR( Easy ) )
        PORT_DIPSETTING(    0x00, DEF_STR( Hard ) )
        PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
        PORT_DIPSETTING(    0x20, "20000 50000" )
        PORT_DIPSETTING(    0x00, "40000 70000" )
        PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
        PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
        PORT_DIPSETTING(    0x40, DEF_STR( Cocktail ) )
        PORT_DIPNAME( 0x80, 0x80, "Freeze" )
        PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
        PORT_DIPSETTING(    0x00, DEF_STR( On ) )
    
    COMMON_DSW2
    COMMON_END
    
    INPUT_PORTS_END
    
    Resolution: 288x224 @ 60.000000Hz
    
    TG Game Entry: https://www.twingalaxies.com/game/gyrodine/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=70617
    
    Lives: 3
    Unused: Off [All]
    Difficulty: Easy
    Bonus Life: 20000 50000
    Cabinet: Upright
    Freeze: Off
    
    Sample correct TG:
    DSW1: offset 0x23, repeat every 0x7C, typical value 0xBF
    - DSW1: 0x03 (Lives): 0x03 (3)
    - DSW1: 0x04 (Unused): 0x04 (Off)
    - DSW1: 0x08 (Unused): 0x08 (Off)
    - DSW1: 0x10 (Difficulty): 0x10 (Easy)
    - DSW1: 0x20 (Bonus_Life): 0x20 (20000 50000)
    - DSW1: 0x40 (Cabinet): 0x00 (Upright)
    - DSW1: 0x80 (Freeze): 0x80 (Off)
    DSW2: offset 0x27, repeat every 0x7C, typical value 0xFF
    - DSW2: 0x07 (Coin_A): [not relevant]
    - DSW2: 0x38 (Coin_B): [not relevant]
    - DSW2: 0x40 (Unused): 0x40 (Off)
    - DSW2: 0x80 (Unused): 0x80 (Off)
    
        20: 00 00 00 BF 00 00 00 FF  00 00 00 00 00 00 00 00
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 BF
        A0: 00 00 00 FF 00 00 00 00  00 00 00 00 00 00 00 00
       110: 00 00 00 00 3E 82 43 E1  00 00 00 BF 00 00 00 FF
    Generic Info for game:
    Code:
    Note: two ROM sets represented here with changeover at 0.138u1.
    
    MAME History:
    - 0.116: Zsolt Vasvari added clone Buzzard. Changed parent description to 'Gyrodine (Taito Corporation license)' and clone (Crux) to 'Gyrodine'.
    - 0.133u1: Renamed (gyrodinc) to (gyrodinec).
    - 0.138u1: Changed Gyrodine (Crux 1984) to the parent set. Renamed (gyrodine) to (gyrodinet) and (gyrodinec) to (gyrodine).
    
    Gyrodine (Taito Corporation license)
    ------------------------------------
    ROM set changed: yes
    0.106-0.115: gyrodine - "Gyrodine"
    0.116-0.138: gyrodine - "Gyrodine (Taito Corporation license)"
    0.138u1-0.205: gyrodinet - "Gyrodine (Taito Corporation license)"
    
    Resolution, 0.106-0.205: 288x224 @ 60.000000Hz
    
    TG Game Entry: https://www.twingalaxies.com/game/gyrodine/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=70617
    
    
    Gyrodine
    --------
    Note: not currently represented on TG.
    ROM set changed: yes.
    0.106-0.115: gyrodinc - "Gyrodine (Crux)"
    0.116-0.133: gyrodinc - "Gyrodine"
    0.133u1-0.138: gyrodinec - "Gyrodine"
    0.138u1-0.205: gyrodine - "Gyrodine"
    
    Resolution, 0.138-0.205: 288x224 @ 60.000000Hz
    
    Rules: [no current tracks]
    INP Header:
    Code:
        10: DC 46 FE 76 00 00 00 00  65 ED 1F 5C C9 02 F0 CE | Fv....e.\.
        20: 00 00 00 BF 00 00 00 FF  00 00 00 00 00 00 00 00 | ..............
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 BF | ........>.C...
        A0: 00 00 00 FF 00 00 00 00  00 00 00 00 00 00 00 00 | ...............
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 BF 00 00 00 FF | ....>.C......
       120: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    INP Mid-section:
    Code:
    1365E60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365E70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365E80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365E90: A2 82 43 E1 00 00 00 BF  00 00 00 FF 00 00 00 00 | .C..........
    1365EA0: 00 00 00 05 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365EB0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365EC0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365ED0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365EE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365EF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F00: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | .............C
    1365F10: 00 00 00 BF 00 00 00 FF  00 00 00 00 00 00 00 15 | ..............
    1365F20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    1365F80: 00 00 00 00 00 00 00 00  A2 82 43 E1 00 00 00 BF | .........C...
    1365F90: 00 00 00 FF 00 00 00 00  00 00 00 15 00 00 00 00 | ...............
    INP Tail-end:
    Code:
    26CBCC0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBCD0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBCE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBCF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD00: 00 00 00 00 A2 82 43 E1  00 00 00 BF 00 00 00 FF | .....C......
    26CBD10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBD80: A2 82 43 E1 00 00 00 BF  00 00 00 FF 00 00 00 00 | .C..........
    26CBD90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDA0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDB0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDC0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDD0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    26CBDF0: 00 00 00 00 00 00 00 00  00 00 00 00 A2 82 43 E1 | .............C

    MAME Info
    gyrodine is the parent set.
    MAMEInfo.dat entries: gyrodine and kyugo.c
    Code:
    MAMEInfo.dat entries for:
    gyrodine
    kyugo.cpp
    ----
    0.138u1 [f205v]
    
    0.36b2 [Ernesto Corvi]
    
    
    Bugs:
    
    - gyrodine, gyrodinet, buzzard: Helicopter shadow on the pcb is different from the one shown in MAME. Kold666 (ID 06899)
    
    
    WIP:
    
    - 0.138u1: Changed Gyrodine (Crux 1984) to the parent set. Renamed (gyrodine) to (gyrodinet) and (gyrodinec) to (gyrodine).
    
    - 0.133u1: Renamed (gyrodinc) to (gyrodinec).
    
    - 0.116: Zsolt Vasvari added clone Buzzard. Changed parent description to 'Gyrodine (Taito Corporation license)' and clone (Crux) to 'Gyrodine'.
    
    - 0.80u2: f205v added clone Gyrodine (Crux).
    
    - 15th March 2004: f205v added the Crux licensed version of Gyrodine to the Kyugo driver.
    
    - 13th March 2000: Takahiro Nogi fixed the stereo sound output problem.
    
    - 23rd February 2000: Guru - Buzzard (a bootleg of Gyrodine) is now running in MAME ! Took me all of about 30 seconds to get it going. Thanks to Thierry for the tips. Nicola decided its only a graphics hack and won't add it.
    
    - 0.36b2: Ernesto Corvi added 'Gyrodine' (Taito 1984).
    
    - 21st July 1999: Nicola fixed all graphics bugs in Gyrodine, S.R.D. Mission and Son of Phoenix.
    
    - 11th July 1999: Ernesto Corvi sent in almost complete drivers for Gyrodine, S.R.D. Mission and Son of Phoenix.
    
    - 18th June 1999: Ernesto Corvi sent in a preliminary driver for Gyrodine / Son of Phoenix / S.R.D. Mission, but sprites are missing.
    
    -  4th March 1999: Ernesto Corvi submitted a preliminary driver for Gyrodine.
    
    
    LEVELS: 1 (endless)
    
    
    Other Emulators:
    
    * FB Alpha
    
    
    Recommended Games (Helicopter):
    
    Cobra Gunship
    
    Super Cobra
    
    Konami 80's AC Special (Super Cobra)
    
    Rescue
    
    Sky Army
    
    Gyrodine
    
    Liberation
    
    Choplifter
    
    Tiger Heli
    
    Vs. Raid on Bungeling Bay
    
    Airwolf
    
    Ajax
    
    Battle Chopper
    
    Mr. Heli no Daibouken (Tourvision PCE bootleg)
    
    Combat Hawk
    
    Twin Cobra
    
    Twin Cobra II
    
    Chopper I
    
    Cobra-Command
    
    Silk Worm
    
    Twin Eagle - Revenge Joe's Brother
    
    Twin Eagle II - The Rescue Mission
    
    Viper
    
    Ashura Blaster
    
    Hammer Away
    
    Thunder Strike
    
    S.S. Mission
    
    Desert War
    
    Ketsui
    
    
    Romset: 116.8 kb / 20 files / 62.6 zip
    
    ----
    0.36b3 [Ernesto Corvi]
    
    0.36b2 [Ernesto Corvi]
    
    
    TODO:
    
    - Attract mode in Son of Phoenix doesn't work.
    
    
    WIP:
    
    - 0.204: Removed AY8910 MCFG macros [Osso].
    
    - 0.202: Removed WATCHDOG MCFG macros [Osso].
    
    - 0.189: Added new 74LS259 device [AJR].
    
    - 0.147u2: Updated on companynames [hap].
    
    - 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Kyugo driver.
    
    - 0.135u3: Fabio Priuli added driver data struct and save states to the Kyugo driver.
    
    - 0.124u4: Roberto Zandona fixed offset sprite/background in Kyugo driver. Corrado Tomaselli changed and verified CPU frequencies on Kyugo games. Gyrodine, ' '99: The Last War ' and clones run on the same board. Changed Z80 CPU1/2 clock speed to 3072000 Hz and the 2x AY-3-8910A to 1536000 Hz.
    
    - 0.101u4: Removed machine\kyugo.c.
    
    - 0.62: Added machine\kyugo.c and includes\kyugo.h. Fixed gfx2/3 and proms loading.
    
    - 0.36b3: Changed taitos84.c to kyugo.c driver.
    
    - 0.36b2: Added taitos84.c driver and vidhrdw\taitos84.c.
    
    ----
    Human interpretation:
    Time calc: 07:17:41 + (328072 frames 60Hz @ 100.006605% [1:31:07.51]) = 08:48:49 vs zip mod 15:49:02 [please allow for timezone differences]

    Name:  gyrodine.png
Views: 33
Size:  1.7 KB
    Thanks JasonV91 thanked this post
  5. 12-28-2018, 08:29 AM
    Accepted
    Bonus Life: 20,000 & at EVERY 50,000


    Game Starts at 1:31:49 Left on the video Attachment 79282

    Bonus Life: 20,000 & at EVERY 50,000 is at 1:30:34,1:27:57,1:24:49 Etc. Left on the video Attachment 79285Attachment 79284Attachment 79283

    Game Settings Begin at 1:08 Left on the video Name:  image.png
Views: 28
Size:  635.1 KB
    M.A.M.E. - Gyrodine - Points - 1,699,090 Final Score is at 2:09 Left on the video Name:  image.png
Views: 24
Size:  269.0 KBName:  image.png
Views: 27
Size:  161.9 KB

    Mame Analyst by Terencew in Reply 4
    Human interpretation:
    Time calc: 07:17:41 + (328072 frames 60Hz @ 100.006605% [1:31:07.51]) = 08:48:49 vs zip mod 15:49:02 [please allow for timezone differences]

    Attachment 79239
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  6. 12-28-2018, 08:32 AM
    Congratulations W. Michael Dietrich a World Record
    1 1,699,090 100.00% W. Michael Dietrich 2018-12-25 IN PROCESS 106 [Vote]

    2 745,510 43.88% W. Michael Dietrich 2011-05-01 INP 106 [Undisputed]
    3 328,410 19.33% Pablo Tapia 2010-01-13 INP 106 [Undisputed]
    4 226,830 13.35% Henning Gundersen 2009-12-08 INP 106 [Undisputed]
    5 181,370 10.67% Terje Heidene 2009-12-03 INP 106 [Undisputed]
    6 177,610 10.45% Paulo Valmir 2009-04-06 INP 106 [Undisputed]
    7 92,180 5.43% Koos van Dyk 2009-08-06 INP 106 [Undisputed]
    8 62,380 3.67% Dick Moreland 2009-03-29 INP 106 [Undisputed]
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
Results 1 to 6 of 6
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