Arcade - Renegade - Points - 320,350 - Pete Hahn

Is this Performance Claim valid?

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  1. Arcade - Renegade - Points - 320,350 - Pete Hahn

    05-30-2019, 08:56 PM
    vzaar-player


    Points
    Score Track
    https://www.twingalaxies.com/scores.php?scores=1444
    Rules
    Dip Switch #1:
    1-6 = OFF
    7 = ON/OFF [Upright/Cocktail]
    8 = OFF
    Dip Switch #2:
    1-2 = OFF
    3-8 = OFF/UNUSED
    Note: The above Dip Switches, are not only the FACTORY DEFAULT settings, but are also the correct Twin Galaxies Tournament Settings for this title;
    Lives: 1
    Bonus @ 30,000
    Difficulty: Normal
    Submission Message
    Played at Galloping Ghost Arcade on 5/30/19. Gameplay was captured by both direct feed and camera, but the audio quality is very poor - you may want to lower or mute your speakers...sorry!

    Only 1 run in my video, reached the final room on the third loop of the game. Game over at 20:27, initials entered at 20:40:

    Board and dips shown at 24:00:


    Thanks for taking a look, and please let me know if you have any questions on my submission.

    Thanks JJT_Defender thanked this post
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  2. 05-30-2019, 10:10 PM
    It's not fair everyone in stage four has a instant kill weapon but the game still rocks. Good run and accepted!
    -Ohya, baby! I'm the first ever dude on the planet to get a documented PERFECT score on Bonk's Adventure!
    I also have a high score on Alfred Chicken.... yeah, not as good.
    http://videogames101.com
    or http://www.youtube.com/user/starsoldier1
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  3. 05-30-2019, 11:18 PM
    GG, now get back to Final Fight :D
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  4. 06-01-2019, 09:26 PM
    Nice score, Pete! Accepted!
    Jared Oswald
    World record holders on "Guitar Hero", "Rock Band" and Sonic games.
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  5. 06-02-2019, 01:43 PM
    Voting yes accepted
    Game starts at 27:50 left on the video Name:  image.png
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    Bonus @ 30,000 is at 25:52 left on the video Name:  image.png
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    Game settings begin at left on the video
    Arcade - Renegade - Points - 320,350 Final score is at 7:38 left on the video Name:  image.png
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Size:  1.06 MB
    Hardware CPU, dip Switch game settings begin at 3:39 left on the video Name:  image.png
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Size:  932.5 KBName:  image.png
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    https://classicreload.com/sites/defa...e%20Manual.pdf
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    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  6. 06-02-2019, 01:46 PM
    Congratulations Pete a WR
    Points
    FOUNDED BY: TWIN GALAXIES ;
    View Rules
    Rank
    1
    Pete Hahn
    Date Verified: 2019-05-30
    Percent: 100.00%
    Verification Method: IN PROCESS
    Status: Vote
    Points
    320,350
    Rank
    2
    Todd Houston
    Date Verified: 1986-12-06
    Percent: 73.87%
    Verification Method: Referee
    Status: Undisputed
    Points
    236,650
    https://en.wikipedia.org/wiki/Renegade_(video_game)
    The player controls a vigilante (named Mr. K in the NES version) who must fight a variety of street gangs on his way to save his girlfriend. The controls consists of an eight-way joystick and three actions buttons; left attack, jump and right attack.Unlike previous beat-'em-ups such as Kung-Fu Master, Shao-lin's Road or My Hero, in which the player character's movement was limited to only left or right, in Renegade the player can also move towards or away from the background by pressing up or down in a matter similar to Technos Japan's ‹The template Vgy is being considered for deletion.› 1985 wrestling game Mat Mania, although the battle system is still limited to only two directions. Pressing the attack button of the character's current direction will cause him to throw punches, while the opposite attack button causes him to perform a rear kick instead. When certain enemies are stunned after a few punches or a single kick, the player character can approach him for a collar grab and kick him repeatedly with the front attack button or perform a shoulder throw with the opposite attack button. While jumping, the player can press either attack button for a jump kick towards that particular direction.


    Pressing the joystick left or right twice quickly will cause the player to run, at which point pressing the front attack button will perform a running punch, jumping will automatically perform a flying kick, and the rear attack button will bring the player to a sudden halt and perform a back-kick. Pressing down over a fallen enemy will make the player sit on top of them, at which point pressing the front attack will cause the player to pummel them. All of the boss characters (with the exception of Sabu) can only be sat on or put on a collar grab if their health is low enough, otherwise they'll push the player off.


    The player has a limited amount of lives (which vary depending on the game's DIP settings) and no continues to complete the game. The player loses a life if he runs out of health after sustaining too many enemy attacks, gets knocked off the subway platform or into the sea in the first two stages or fails to complete the stage under the time limit. Health is automatically recovered at the start of each stage. Stages 2 and 4 are the only stages to have checkpoints in the middle of them.


    Stages
    Unlike Technos' subsequent game Double Dragon, the playing field is limited to a series of three-screen-wide areas and does not scroll continuously. The first three stages (a subway platform, a harbor and a street alley) each take place in a single area where the player must face against a gang of seven underlings with their boss watching from the background. The gang of the first two stages consists of two types of underlings: an armed thug who is easier to defeat, and an unarmed thug who can take more punishment and can grab the player character from behind.


    When only three underlings remain (in any combination of the two) their boss will come in from the sidelines and join the fight. When the boss (Jack in the first stage, Joel in the second) is defeated, any remaining underling will retreat off the bottom of the screen, and the stage ends. Each boss character has their own health displayed underneath the player's. The second stage follows this same formula, but begins with a series of enemies riding motorcycles trying to run the player down. Once a certain number of bikers have been defeated (which vary depending on the difficulty level), the normal enemies will begin to face the player. The third stage features an all female gang. Like the first two gangs, the female gang also consists of two type of underlings: a weaker chain-wielding blond-haired type and a more resistant mace-wielding redhead type. The female gang leader (Kim) is a large woman who can easily grab and slap the player around. She's the only enemy in the game who cannot be put into a collar grab. The fourth and final stage consists of two areas and only has one type of underling, a bald knife-wielding hitman who can kill the player with a single stab. The first area is set in a parking lot where the player must fight against four of these hitmen. Once this first wave of enemies have been defeated, the player character automatically proceeds to enter a building at the far right of the stage. Inside, he faces three more knife-wielding underlings and the final boss, a handgun-wielding mobster (Sabu) who can kill the player with a single shot. Once the final boss is defeated, the main character exits the building and is greeted by his rescued girlfriend, who proceeds to give him a kiss. The game then begins the next loop with an increased difficulty.
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
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