M.A.M.E. - Renegade - Points - 315,150 - Pete Hahn

Is this Performance Claim valid?

    This poll is closed
This poll is closed
  1. M.A.M.E. - Renegade - Points - 315,150 - Pete Hahn

    06-20-2019, 01:10 AM
    Vzaar Video Url:

    WolfMame version
    Score Track
    ROMSet: Renegade
    Difficulty: Normal
    Lives: 1
    Bonus: 30k
    Cabinet: Upright
    Flip Screen: Off
    Special Rules: None
    Submission Message
    Recorded with wolfmame v .209. Beat 2 loops and made it to the final stage on loop 3 on this run...if I can someday beat 3 loops I'll have a shot at the top leaderboard position here on TG.

    Thanks for taking a look and adjudicating my submission!

    Attached Files Attached Files
    Thanks JJT_Defender thanked this post
    Likes JJT_Defender, EVN liked this post
  2. 06-20-2019, 07:15 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.

    Starting check.bat on Thu 06/20/2019 at 22:01:11.72

    Zip test
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    Scanning the drive for archives:
    1 file, 173763 bytes (170 KiB)
    Testing archive: C:\WolfMAME\209\inp\TG\renegade_315150.zip
    Path = C:\WolfMAME\209\inp\TG\renegade_315150.zip
    Type = zip
    Physical Size = 173763
    Everything is Ok
    Size:       396297
    Compressed: 173763
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    Scanning the drive for archives:

    Zip list
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    Scanning the drive for archives:
    1 file, 173763 bytes (170 KiB)
    Listing archive: C:\WolfMAME\209\inp\TG\renegade_315150.zip
    Path = C:\WolfMAME\209\inp\TG\renegade_315150.zip
    Type = zip
    Physical Size = 173763
    Path = renegade.inp
    Folder = -
    Size = 396297
    Packed Size = 173641
    Modified = 2019-06-06 21:48:16
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = E911E7C2
    Method = Deflate
    Host OS = FAT
    Version = 20
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    Scanning the drive for archives:
    MAME Major Version 209

    What MAME thinks:
    Input file: renegade.inp
    INP version 3.5
    Created Thu Jun 06 22:25:35 2019
    Recorded using 0.209W (wolf209)
    Total playback frames: 81511
    Average recorded speed: 100%
    Average speed: 244.20% (1361 seconds)
    Source driver:
    renegade renegade.cpp
    Generic Info for game:
    ROM set changed: no
    0.106-0.209: renegade - "Renegade (US)"
    Resolution, 0.106-0.209: 240x240 @ 60.000000Hz
    TG Game Entry: https://www.twingalaxies.com/scores....ename=Renegade
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=20940
    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: renegade and renegade.cpp
    MAMEInfo.dat entries for:
    0.34b2 [Phil Stroffolino]
    Artwork available
    - To access test mode, reset with both start buttons held.
    - renegade and clones: [possible] Speed issues. Machone (ID 06635)
    - [possible] Input file not working properly - playback lost. rcoltrane (ID 06301)
    - 0.206: Removed MACHINE_CONFIG macros [MooglyGuy].
    - 0.204: Removed GENERIC_LATCH MCFG macros [Osso].
    - 0.199: Fixed in-game music stops playing after a while [AJR].
    - 0.198: cam900 fixed bit manipulations in Renegade.
    - 0.197: TwistedTom added clone Renegade (US bootleg).
    - 0.195: CPU type identification [AJR]. Replaced 'MC6809 (legacy)' CPU2 with MC6809 (6MHz).
    - 0.190: Lord Nightmare and ShouTime fixed corrupt bytes in the MC68705 dump of clone Nekketsu Kouha Kunio-kun (Japan) after re-analysis of raw dump data.
    - 0.187: Replaced MCU simulation in clone Nekketsu Kouha Kunio-kun (Japan) with actual M68705 dump [ShouTime, brizzo]. Soundlatch modernization [AJR].
    - 0.182: Renegade use common Taito 68705 hookup [Vas Crabb]. Replaced M68705 CPU3 with MC68705P5.
    - 0.162: Osso completed save state support in Renegade.
    - 0.157: Alex Jackson replaced custom sound with MSM5205. Make ADPCM ROM addressing more hardware-like. Replaced 'Renegade ADPCM Custom' sound with MSM5205 (375000 Hz). Fixed ADPCM rom loading.
    - 0.154: Changed 'Renegade Custom ADPCM' to 'Renegade ADPCM Custom'.
    - 0.150: Modernized renegade_adpcm device [Osso].
    - 0.143u1: hap fixed missing ADPCM audio in all Renegade sets.
    - 0.141u4: Fixed PCM sound base line gets shifted little by little in clones Nekketsu Kouha Kunio-kun (Japan) and (Japan bootleg).
    - 0.138u3: Phil Bennett and Dr. Decapitator hooked up Renegade 68705 MCU. Fixed rom names.
    - 25th June 2010: Guru - The 68705P5 MCU (NZ-5.IC97) for Renegade has now been successfully processed (decap, de-protect & read).
    - 0.133u1: Renamed (kuniokub) to (kuniokunb).
    -  8th June 2009: Guru - Chips for decapping from Renegade (68705P5) arrived. Thanks to Smitdogg.
    - 0.131u1: Angelo Salese merged memory maps in Renegade.
    - 0.129u6: Phil Bennett scaled up Renegade ADPCM levels in line with recent clock_adpcm() change.
    - 0.129u4: Changed 'Custom' sound to 'Renegade Custom ADPCM'.
    - 0.128u2: Mamesick fixed Renegade freezes after title screen.
    - 19th August 2007: Mr. Do - We have Renegade bezel, which was graciously purchased by Trevor B. and shipped down here so that it could be supported in MAME. Thumbs up!!
    - 0.112: Aaron Giles fixed MDRV_SCREEN_VBLANK_TIME in Renegade.
    - 0.96u4: Replaced MSM5205 sound with Custom (8000 Hz). This fixes missing speech and awful, crackly sound.
    - 0.93: Replaced ADPCM sound with MSM5205 (384000Hz).
    - 0.89u2: Improvements to Renegade driver based on data from real MCU [BUT].
    - 0.88: Added missing break command in the 68705 MCU simulation (thanks to Mame32Plus).
    - 14th April 2002: Phil Stroffolino fixed a crash bug in the Renegade driver that occurred in 0.59.
    - 0.36RC1: Changed M6502 CPU1 and M6809 CPU2 clock speed to 1.5MHz.
    - 0.36b9: Changed YM3526 clock speed to 3MHz.
    - 0.36b6: Phil Stroffolino simulated the protection in Renegade.
    - 20th September 1999: Phil Stroffolino sent in a minor Konami Twin16 driver update, and fixed enemy health in Renegade.
    - 18th September 1999: Phil Stroffolino sent in the Renegade driver with MCU simulation.
    - 16th September 1999: Phil Stroffolino has gotten Renegade playable, but there still exist some MCU problems, so he didn't send the driver.
    - 17th September 1999: Phil Stroffolino has gotten Renegade playable and sent in the driver with MCU simulation.
    - 0.36b1: Added clone Nekketsu Kouha Kunio-kun (Japan).
    - 0.35RC1: Changed description to 'Nekketsu Kouha Kunio-kun (Japan bootleg)'.
    - 0.35b7: Changed description of clone 'Nekketsu Kouha Kunio Kun (Jap bootleg)' to 'Nekketsu Kouha Kunio Kun (Japan bootleg)'.
    - 0.34RC2: Changed YM-3526 clock speed to 3250000 Hz.
    - 0.34b8: Changed YM-3812 sound to YM-3526.
    - 0.34b3: Phil Stroffolino added ADPCM sounds to Renegade.
    - 0.34b2: Phil Stroffolino added 'Renegade (US)' (Taito 1986) and clone Nekketsu Kouha Kunio Kun (Jap bootleg). Only the bootleg works. Known issues: 68705 emulation (not needed for bootleg). Cocktail mode not yet supported. ADPCM samples need to be hooked up. High score save. Some of the graphics ROMs may be glitched (look at the knife guys on the last stage). Minor sprite glitches: Sprites are visible on high score screen. First stage boss (before he enters the playfield) isn't fully drawn when the playfield is scrolled to the left. Third stage boss's lower body is garbled when she is knocked down.
    -  2nd August 1998: J-ROM dumped Nekketsu Kouha Kunio-kun (Japan bootleg).
    - 13th January 1998: J-ROM dumped Renegade (US).
    LEVELS: 4
    Other Emulators:
    * FB Alpha
    Recommended Games (Hero Fighter):
    Indiana Jones and the Temple of Doom
    Konami 80's AC Special (Kicker)
    Knuckle Joe
    My Hero
    Rock'n Rage
    Trojan (PlayChoice-10)
    Black Panther
    Double Dragon
    Double Dragon (PlayChoice-10)
    Double Dragon II - The Revenge
    Double Dragon 3 - The Rosetta Stone
    Ginga NinkyouDen
    Psycho Soldier
    Shinobi (Mega-Tech)
    Shinobi (Tourvision PCE bootleg)
    Shinobi / FZ-2006
    The Revenge of Shinobi (Mega-Tech)
    Shinobi III (Mega Play)
    Wonder Momo
    Bad Dudes vs. Dragonninja
    Beraboh Man
    Shadow Warriors
    Splatter House
    Ninja Ryukenden (Tourvision PCE bootleg)
    Vigilante (Tourvision PCE bootleg)
    Crime Fighters
    DJ Boy
    B.Rap Boys
    Final Fight
    Final Fight 2 (SNES bootleg)
    Gang Wars
    Last Battle (Mega-Tech)
    Ninja Gaiden (PlayChoice-10)
    Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
    Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
    Shadow Dancer
    Shadow Dancer (Mega-Tech)
    Strider 2
    Tough Turf
    The Combatribes
    Crude Buster
    Magician Lord
    Michael Jackson's Moonwalker
    Michael Jackson's Moonwalker (Mega-Tech)
    The Super Spy
    Mug Smashers
    64th. Street - A Detective Story
    Avenging Spirit
    Batman Forever
    Brute Force
    Burning Fight
    Captain America and The Avengers
    Captain Commando
    D. D. Crew
    Eight Man
    Karate Blazers
    Riot City
    Spider-Man vs The Kingpin (Mega-Tech)
    Spider-Man: The Videogame
    Streets of Rage (Mega-Tech)
    Streets of Rage II (Mega Play)
    Big Fight - Big Trouble In The Atlantic Ocea
    Dragon Bowl
    Guardians of the 'Hood
    Mutation Nation
    Silent Dragon
    Thunder Hoop
    TH Strikes Back
    Undercover Cops
    Bare Knuckle III (bootleg of Megadrive version)
    Cadillacs and Dinosaurs
    Knuckle Bash
    Knuckle Bash 2
    Ninja Baseball Bat Man
    The Punisher
    Violent Storm
    Zero Team
    Denjin Makai
    Guardians / Denjin Makai II
    Night Slashers
    Pretty Soldier Sailor Moon
    Black Touch '96
    Ghost Chaser Densei (SNES bootleg)
    Iron (SNES bootleg)
    Battle Circuit
    Rushing Beat Shura (SNES bootleg)
    Sonic Blast Man 2 Special Turbo (SNES bootleg)
    Venom & Spider-Man - Separation Anxiety (SNES bootleg)
    Gaia Crusaders
    Vamf x1/2
    Thunder Heroes
    Demolish Fist
    Romset: 802 kb / 26 files / 357.5 zip
    0.34b2 [Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock]
    - Coin counter isn't working properly (interrupt related?)
    - kuniokun MCU internal ROM needs to be dumped
    - 0.139u3: Added includes\renegade.h.
    - 0.34b2: Added renegade.c driver and vidhrdw\renegade.c.
    Name:  dips.PNG
Views: 60
Size:  31.8 KBName:  game over.PNG
Views: 57
Size:  174.7 KB
    Thanks HAN, terencew, JJT_Defender thanked this post
    Likes HAN, JJT_Defender liked this post
  3. 06-24-2019, 08:45 AM
    Voting yes accepted
    2:00 minute timer
    Game starts at 22:30 left on the video
    Bonus: 30k is at 20:25 left on the video Name:  image.png
Views: 48
Size:  582.3 KB
    Game settings begin at left on the video
    M.A.M.E. - Renegade - Points - 315,150 Final score is at :24 left on the video Name:  image.png
Views: 43
Size:  820.6 KB
    MAME analyst by JasonV91 in reply 2
    Attachment 90001Attachment 90002
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  4. 06-24-2019, 08:47 AM
    View Rules
    Ryan Sandnes
    Date Verified: 2010-06-25
    Percent: 100.00%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Timothy Estrick
    Date Verified: 2010-01-06
    Percent: 99.89%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Pete Hahn
    Date Verified: 2019-06-20
    Percent: 87.05%
    Verification Method: IN PROCESS 209
    Status: Vote
    WolfMame Version
    josé pereira da silva
    Date Verified: 2008-09-13
    Percent: 77.93%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Jason Benda
    Date Verified: 2008-01-25
    Percent: 46.15%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Stoyan Trendafilov
    Date Verified: 2010-04-15
    Percent: 32.33%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Adam Wood
    Date Verified: 2006-09-03
    Percent: 26.17%
    Verification Method: INP N/A
    Status: Undisputed
    WolfMame Version
    Mr. Kelly R. Flewin
    Date Verified: 2006-07-26
    Percent: 22.39%
    Verification Method: INP N/A
    Status: Undisputed
    WolfMame Version
    ilias Florakis
    Date Verified: 2006-10-07
    Percent: 15.09%
    Verification Method: INP N/A
    Status: Undisputed
    WolfMame Version
    Koos van Dyk
    Date Verified: 2010-05-07
    Percent: 7.72%
    Verification Method: INP 106
    Status: Undisputed
    WolfMame Version
    Andrew Peter Mee
    Date Verified: 2016-10-03
    Percent: 2.31%
    Verification Method: TGSAP 175
    Status: Undisputed
    WolfMame Version
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  5. 06-24-2019, 08:53 AM
    The player controls a vigilante (named Mr. K in the NES version) who must fight a variety of street gangs on his way to save his girlfriend. The controls consists of an eight-way joystick and three actions buttons; left attack, jump and right attack.Unlike previous beat-'em-ups such as Kung-Fu Master, Shao-lin's Road or My Hero, in which the player character's movement was limited to only left or right, in Renegade the player can also move towards or away from the background by pressing up or down in a matter similar to Technos Japan's 1985 wrestling game Mat Mania, although the battle system is still limited to only two directions. Pressing the attack button of the character's current direction will cause him to throw punches, while the opposite attack button causes him to perform a rear kick instead. When certain enemies are stunned after a few punches or a single kick, the player character can approach him for a collar grab and kick him repeatedly with the front attack button or perform a shoulder throw with the opposite attack button. While jumping, the player can press either attack button for a jump kick towards that particular direction.

    Pressing the joystick left or right twice quickly will cause the player to run, at which point pressing the front attack button will perform a running punch, jumping will automatically perform a flying kick, and the rear attack button will bring the player to a sudden halt and perform a back-kick. Pressing down over a fallen enemy will make the player sit on top of them, at which point pressing the front attack will cause the player to pummel them. All of the boss characters (with the exception of Sabu) can only be sat on or put on a collar grab if their health is low enough, otherwise they'll push the player off.

    The player has a limited amount of lives (which vary depending on the game's DIP settings) and no continues to complete the game. The player loses a life if he runs out of health after sustaining too many enemy attacks, gets knocked off the subway platform or into the sea in the first two stages or fails to complete the stage under the time limit. Health is automatically recovered at the start of each stage. Stages 2 and 4 are the only stages to have checkpoints in the middle of them.

    Unlike Technos' subsequent game Double Dragon, the playing field is limited to a series of three-screen-wide areas and does not scroll continuously. The first three stages (a subway platform, a harbor and a street alley) each take place in a single area where the player must face against a gang of seven underlings with their boss watching from the background. The gang of the first two stages consists of two types of underlings: an armed thug who is easier to defeat, and an unarmed thug who can take more punishment and can grab the player character from behind.

    When only three underlings remain (in any combination of the two) their boss will come in from the sidelines and join the fight. When the boss (Jack in the first stage, Joel in the second) is defeated, any remaining underling will retreat off the bottom of the screen, and the stage ends. Each boss character has their own health displayed underneath the player's. The second stage follows this same formula, but begins with a series of enemies riding motorcycles trying to run the player down. Once a certain number of bikers have been defeated (which vary depending on the difficulty level), the normal enemies will begin to face the player. The third stage features an all female gang. Like the first two gangs, the female gang also consists of two type of underlings: a weaker chain-wielding blond-haired type and a more resistant mace-wielding redhead type. The female gang leader (Kim) is a large woman who can easily grab and slap the player around. She's the only enemy in the game who cannot be put into a collar grab. The fourth and final stage consists of two areas and only has one type of underling, a bald knife-wielding hitman who can kill the player with a single stab. The first area is set in a parking lot where the player must fight against four of these hitmen. Once this first wave of enemies have been defeated, the player character automatically proceeds to enter a building at the far right of the stage. Inside, he faces three more knife-wielding underlings and the final boss, a handgun-wielding mobster (Sabu) who can kill the player with a single shot. Once the final boss is defeated, the main character exits the building and is greeted by his rescued girlfriend, who proceeds to give him a kiss. The game then begins the next loop with an increased difficulty.
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  6. 06-25-2019, 03:38 AM
    Good game Pete. Accepted.
    Thanks HAN thanked this post
    Likes HAN liked this post
Results 1 to 6 of 6
Join us