NES / FAMICOM / DISK - Gyromite - PAL - Points [Game B] - 105,475 - Ryan Genno

Is this a valid score?

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  1. NES / FAMICOM / DISK - Gyromite - PAL - Points [Game B] - 105,475 - Ryan Genno

    08-12-2019, 07:49 AM
    Vzaar Video Url:


    PAL - Points [Game B]
    Score Track
    https://www.twingalaxies.com/scores.php?scores=42644
    Rules
    1 Player [Game B]
    Special Rules: Upon completion of Phase 25, the game starts over with an even faster moving professor and your current score.
    Submission Message
    If it tough to play out of boredom, I can't imagine watching it.

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  2. 09-18-2019, 02:39 PM
    VOTING YES. This game is actually extremely fun and challenging when you use R.O.B. and the gyroscopes ... just don't stick your fingers in the holes on top of the gyros LOL!

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  3. 09-18-2019, 02:52 PM
    accepted!!
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  4. 09-19-2019, 10:23 AM
    Voting yes accepted
    3 men to start


    Game starts at 1:11:37 left on the video Name:  image.png
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    Game settings begin at 1:11:42 left on the video Name:  image.png
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    NES / FAMICOM / DISK - Gyromite - PAL - Points [Game B] - 105,475 Final score is at :24 left on the video Name:  image.png
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  5. 09-19-2019, 10:27 AM
    https://nintendo.fandom.com/wiki/Gyromite
    You play as Professor Hector, a somewhat aged scientist, as he must traverse his expansive laboratory in order to collect and defuse the dynamite which is scattered across his lab. You have a set about eight minutes to use R.O.B. to move "Gyros" around in the real world so that either the A or the B button on the second controller will be pressed, causing the blue and red pillars in the game to move up or down. You cannot jump, but you can climb vines, use moving pillars to go up or down, or fall off of platforms to move through the level. You also must avoid the many Smicks which wander around the stage, which will bite the player when touched. Smicks can be distracted using turnips, which can be found and picked up in some levels. While distracted, the Smicks stop moving and can no longer harm you temporarily. Pressing select will allow you to direct R.O.B., but you will have to stop moving, which can possibly leave the player in a vulnerable state.


    There is also a two-player mode, where the players will switch controllers periodically, with player two controlling Professor Vector during their turn. Alongside the two player mode, there is also an endless Game B mode where you must control R.O.B. to move pillars so that the sleepwalking Professor Hector doesn't get stuck or hurt.


    Two more functional options include the "Test" and "Direct" modes, each serving as a way to set up and test the R.O.B. and ensure that it can properly interact with the game, using the green screen flashes. During the Test mode, a green flashing box is displayed in the middle of the TV screen, which sends a signal to the R.O.B. to light up the small red light on its head, ensuring that the connection works. Direct mode allows you to directly control R.O.B. using the controller, using the D-Pad to move its arms and A and B to open and close its arms.
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