M.A.M.E. - Mr. TNT - Points [Marathon Settings] - 10,065,850 - Matt Sales

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  1. M.A.M.E. - Mr. TNT - Points [Marathon Settings] - 10,065,850 - Matt Sales

    08-18-2019, 08:09 AM
    Vzaar Video Url:


    Points [Marathon Settings]
    WolfMame version
    167
    Score Track
    https://www.twingalaxies.com/scores.php?scores=9816
    Rules
    ROMSet: MrTNT
    Service Mode: Off
    Lives: 2
    Bonus Life: 150k
    Cabinet: Upright
    Unknown: Off
    Special Rules: None
    Submission Message
    Played for MGLXL, default track settings.
    1 million rollovers:
    1m - 11:36
    2m - 21:54
    3m - 32:08
    4m - 42:32
    5m - 52:21
    6m - 1:02:05
    7m - 1:12:17
    8m - 1:22:34
    9m - 1:32:51
    10m - 1:42:46
    Thanks for adjudicating.

    Attached Images Attached Images    
    Attached Files Attached Files
    Thanks JJT_Defender thanked this post
  2. 08-18-2019, 09:56 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check.bat on Sun 08/18/2019 at 13:35:53.37

    Zip test
    Code:
    Zip:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 2998892 bytes (2929 KiB)
    
    
    Testing archive: C:\WolfMAME\167\inp\TG\isb_mrtnt_10065850.zip
    --
    Path = C:\WolfMAME\167\inp\TG\isb_mrtnt_10065850.zip
    Type = zip
    Physical Size = 2998892
    
    
    Everything is Ok
    
    
    Size:       3060282
    Compressed: 2998892
    RAR:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 2998892 bytes (2929 KiB)
    
    
    Listing archive: C:\WolfMAME\167\inp\TG\isb_mrtnt_10065850.zip
    
    
    --
    Path = C:\WolfMAME\167\inp\TG\isb_mrtnt_10065850.zip
    Type = zip
    Physical Size = 2998892
    
    
    ----------
    Path = mrtnt.inp
    Folder = -
    Size = 3060282
    Packed Size = 2998740
    Modified = 2019-08-16 03:41:59
    Created = 2019-08-16 01:55:02
    Accessed = 2019-08-16 03:41:59
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 5A218E02
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    MAME Major Version 167

    What MAME thinks:
    Code:
    Input file: mrtnt.inp
    INP version 3.5
    Created Fri Aug 16 01:58:08 2019
    
    
    Recorded using MAME 0.167/W 28/10/15
    Total playback frames: 377639 (01:43:51.04)
    Average recorded speed: 99%
    Average speed: 1464.41% (6227 seconds)
    Source driver:
    mrtnt pacman.c
    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.175: mrtnt - "Mr. TNT"
    
    
    Resolution, 0.106-0.113: 288x224 @ 60.606060Hz
    Resolution, 0.114-0.175: 288x224 @ 60.606061Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/scores....name=Mr.%20TNT
    Rules, Points [Marathon Settings]: https://www.twingalaxies.com/scores.php?scores=9816
    Rules, Points [Tournament Settings]: https://www.twingalaxies.com/scores.php?scores=9815
    INP dump not relevant

    MAME Info
    mrtnt is the parent set.
    MAMEInfo.dat entries: mrtnt and pacman.c
    Code:
    MAMEInfo.dat entries for:
    mrtnt
    pacman.cpp
    ----
    0.34b4 [Brad Oliver]
    
    
    
    
    WIP:
    
    
    - 0.87: Vernimark fixed Mr. TNT colours (verified to use pacman proms). Added Pac-Man color proms ($0, 20).
    
    
    - 0.75u1: Added new gfx1/2 roms and prom ($0) to clone Gorkans [Tomasz Slanina].
    
    
    - 0.75: Added clone Gorkans (Techstar 1983). Gameplay works but there are no good gfx roms.
    
    
    - 12th October 2003: Tomasz Slanina sent in a driver for Gorkans, it's working except graphics are bad because graphics ROMs are missing.
    
    
    - 0.34b4: Brad Oliver added 'Mr. TNT' (Telko 1983).
    
    
    - 19th February 1998: Gary Walton dumped Mr. TNT.
    
    
    
    
    Other Emulators:
    
    
    * CottAGE
    
    
    * FB Alpha
    
    
    * VAntAGE
    
    
    
    
    Recommended Games (Maze):
    
    
    Amazing Maze
    
    
    The Hand
    
    
    Lady Bug
    
    
    Lock'n'Chase
    
    
    Lock'n'Chase (DECO Cassette)
    
    
    Mouse Trap
    
    
    Oli-Boo-Chu
    
    
    Round-Up
    
    
    Check Man
    
    
    Dorodon
    
    
    Eyes
    
    
    Hard Hat
    
    
    Dingo
    
    
    Eggor
    
    
    Joinem
    
    
    Mr. TNT
    
    
    Poly-Play (ZRE) (Hase und Wolf)
    
    
    Poly-Play (ZRE-PP) (Hase und Wolf)
    
    
    Merlins Money Maze
    
    
    Klad / Labyrinth
    
    
    Touche Me
    
    
    Twin Brats
    
    
    
    
    Romset: 25 kb / 10 files / 16.0 zip
    
    
    ----
    0.01 [Allard van der Bas, Nicola Salmoria]
    
    
    
    
    Bugs:
    
    
    - pacmod, pacgal, piranha: Some notes about pacman.c. dwidel (ID 01051)
    
    
    
    
    WIP:
    
    
    - 0.189: Added new 74LS259 device [AJR].
    
    
    - 0.181: Added machine\epos.cpp/h. Removed machine\acitya.cpp/h and machine\theglobp.cpp/h. EPOS decryption simplification WIP (machine\epos.cpp) [smf].
    
    
    - 0.175: Fixed regression in 8bpm, drivfrcp and porky (s2650games_map). Fixed X and Y flip bits are ignored when sprite is rendered at top of screen due to vertical wrapping. Note: When a sprite is partially off the bottom of the screen (Y values less than $10) the hardware draws the missing parts at the top of the screen, basically wrapping the sprite [Robbbert].
    
    
    - 0.174: Added machine\acitya.h, machine\jumpshot.h, machine\pacplus.h and machine\theglobp.h. Allow separate Pacman driver building. Added fake includes till converted to device [Miodrag Milanovic].
    
    
    - 0.148u2: Pacman protection modernization [Miodrag Milanovic].
    
    
    - 0.148: Crazy Otto history writeup and documentation [Steve Golson].
    
    
    - 0.147: Pacman driver gamelist alignment [hap].
    
    
    - 0.146u2: Cleanup Pacman driver [hap].
    
    
    - 0.144u7: Kanikani updated dipswitches in Pacman driver.
    
    
    - 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Pacman driver. Removed fake input port and speedup cheat in PuckMan, Ms. Pac-Man and Pac-Man Plus.
    
    
    - 0.141u4: Atari Ace convert Pacman driver to driver_device.
    
    
    - 0.139u1: Atari Ace removed global variables from NAMCO sound core.
    
    
    - 0.131: Luigi30 crystallized Pacman driver.
    
    
    - 0.128u4: Removed machine\mspacman.c.
    
    
    - 0.125u3: David Haywood fixed duplicate input port bits in Pacman driver.
    
    
    - 0.118u5: Aaron Giles added new colortable management functions in emupal.c. These functions can be used to manage a colortable on top of the core palette in cases where TRANSPARENCY_COLOR is currently used (essentially mapping to a pen mask for TRANSPARENCY_PENS). Updated pacman, mappy, toypop and several other drivers to use the new functions.
    
    
    - 0.115u4: Aaron Giles removed colortables from a number of drivers that didn't need them. Also converted pacman and mappy drivers to collapse the colortable and palette. Changed palettesize to 512 colors.
    
    
    - 0.113u2: Changed VSync to 60.606061 Hz.
    
    
    - 0.111u3: Nathan Woods and Aaron Giles updated input port tokenization for MESS. Added support in MAME for "configuration" switches which are separate from dipswitches. These can be used to configure aspects of the game that don't correspond to dipswitches. Modified pacman.c to use configurations to control the speedup options. Removed '2x Speed Cheat' dipswitch.
    
    
    - 0.110u1: Aaron Giles added flip screen offsets needed with new video parameters in the Pacman driver.
    
    
    - 0.109u4: Aaron Giles updated documentation in Pacman driver to reflect actual sync chain. Fixed sound frequencies for 2650 conversions.
    
    
    - 0.101: Aaron Giles wired up save state support for all the games in Pacman driver and marked all games as GAME_SUPPORTS_SAVE.
    
    
    - 0.93: Added clock parameter to Namco sound (96000 Hz).
    
    
    - 0.90u4: Added vidhrdw\pacman.c. Pacman driver update [smf]. pacman/pengo/jrpacman use the same tile/sprite decode and palette decode & sprite rendering. Renamed pengo sound & video hardware to pacman as it was used their first. Converted to use tilemaps. Merged memory maps. Added rom mirroring to pacman & moved any game that needs another rom into another map. Tidied up the mirroring in the S2650 games. Grouped the GAME() lines by hardware and then year. Changed gfx2 to gfx1 ($1000, 1800...) and palettesize to 32 colors in all games.
    
    
    - 0.69: Added machine\acitya.c (Atlantic City Action).
    
    
    - 0.62: Removed machine\shootbul.c.
    
    
    - 15th May 2002: Stephane Humbert fixed inputs and dipswitches in the Pac Man driver.
    
    
    - 0.58: Added includes\pacman.h.
    
    
    - 0.37b16: Added machine\mspacman.c.
    
    
    - 0.37b14: Renamed machine\theglob.c to theglobp.c.
    
    
    - 0.37b12: Added machine\shootbul.c. Changed VSync to 60.606060Hz.
    
    
    - 0.37b11: Added machine\jumpshot.c.
    
    
    - 0.37b4: Removed machine\pacman.c.
    
    
    - 26th April 1999: Zsolt Vasvari sent in a Pacman driver with support for "Ali Baba and 40 Thieves".
    
    
    - 0.35b3: Merged maketrax.c with pacman.c driver.
    
    
    - 0.34b2: Added machine\pacplus.c.
    
    
    - 0.33b7: Added machine\theglob.c.
    
    
    - 0.30: Added maketrax.c driver.
    
    
    - 0.28: Removed vidhrdw\pacman.c.
    
    
    - 0.20: Merged crush.c with pacman.c driver.
    
    
    - 0.19: Added crush.c driver.
    
    
    - 0.14: Merged crush.c with pacman.c driver.
    
    
    - 0.12: Added vidhrdw\generic.c/h.
    
    
    - 0.06: Changed crush\driver.c, pacman\driver.c, pacman\machine.c and pacman\vidhrdw.c to drivers\crush.c, drivers\pacman.c, machine\pacman.c and vidhrdw\pacman.c.
    
    
    - 0.04: Nicola Salmoria defined a generic interrupt_vector_w() function, this makes the Pac Man driver tinier (look at pacman/machine.c, it's now there only to handle the cheat).
    
    
    - 0.03: Removed crush\machine.c.
    
    
    - 0.02: Added pacman\vidhrdw.c.
    
    
    - 0.01: Added crush\driver.c, pacman\driver.c, crush\machine.c and pacman\machine.c.
    
    
    ----
    Name:  dips.PNG
Views: 36
Size:  67.9 KB

    Rollovers (note the frame numbers):
    Name:  rollover1.png
Views: 34
Size:  140.9 KBName:  rollover2.png
Views: 33
Size:  130.4 KBName:  rollover3.png
Views: 34
Size:  141.9 KBName:  rollover4.png
Views: 34
Size:  139.6 KBName:  rollover5.png
Views: 34
Size:  138.2 KBName:  rollover6.png
Views: 33
Size:  25.8 KBName:  rollover7.png
Views: 33
Size:  127.4 KBName:  rollover8.png
Views: 33
Size:  115.6 KBName:  rollover9.png
Views: 34
Size:  121.0 KBName:  rollover10.png
Views: 33
Size:  112.9 KB

    Final score (+10 million):
    Name:  game over.PNG
Views: 33
Size:  63.0 KB
    Likes JJT_Defender liked this post
  3. 08-19-2019, 02:50 AM
    accepted!!
    Thanks ILLSeaBass thanked this post
  4. 08-22-2019, 08:57 AM
    Voting yes accepted
    Bonus Life at every 150k


    Game starts at 1:43:43 left on the video Name:  image.png
Views: 10
Size:  508.8 KB
    Bonus Life at every 150k is at 1:41:29,1:39:26 etc left on the video Name:  image.png
Views: 10
Size:  388.9 KB
    Game settings begin at left on the video
    M.A.M.E. - Mr. TNT - Points [Marathon Settings] - 10,065,850 Final score is at :05 left on the video Name:  image.png
Views: 10
Size:  255.6 KB
    1 million rollovers:
    1m - 11:36 is at 1:32:07 left on the video
    2m - 21:54 is at 1:21:50 left on the video
    3m - 32:08 is at 1:11:34 left on the video
    4m - 42:32 is at 1:01:10 left on the video
    5m - 52:21 is at 51:21 left on the video
    6m - 1:02:05 is at 41:38 left on the video
    7m - 1:12:17 is at 31:27 left on the video
    8m - 1:22:34 is at 21:09 left on the video
    9m - 1:32:51 is at 10:53 left on the video
    10m - 1:42:46 is at :59 left on the video


    MAME analyst by JasonV91 in reply 2
    Attachment 93833

    Rollovers (note the frame numbers):
    Attachment 93834Attachment 93835Attachment 93836Attachment 93837Attachment 93838Attachment 93839Attachment 93840Attachment 93841Attachment 93842Attachment 93843

    Final score (+10 million):
    Attachment 93844
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  5. 08-22-2019, 09:00 AM
    Rank 1 Jason Vasiloff Date Submitted: 2019-08-17 Percent: 100.00% Verification Method: TGSAP 199 Status: Undisputed WolfMame Version Points 32,735,540
    Rank 4 Matt Sales Date Submitted: 2019-08-18 Percent: 30.75% Verification Method: IN PROCESS 167 Status: Vote WolfMame Version
    Points 10,065,85
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
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