M.A.M.E. - Contra [US] - 1 Player Only [Points] - - 5,032,700 - John McAllister

Is this Performance Claim valid?

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  1. M.A.M.E. - Contra [US] - 1 Player Only [Points] - - 5,032,700 - John McAllister

    08-27-2019, 01:39 PM
    Vzaar Video Url:


    1 Player Only [Points] -
    WolfMame version
    183
    Score Track
    https://www.twingalaxies.com/scores.php?scores=15634
    Rules
    ROM Set = 0.106-0.123: contra - "Contra (US)"
    0.123u1-0.161: contra1 - "Contra (US, set 2)"
    0.162- : contra1 - "Contra (US / Asia, set 2)"
    Difficulty = "NORMAL"
    Starting Lives = 3
    Bonus Lives = 30,000 then 70,000
    Flip Screen = "ON"
    NOTE - Continues are NOT allowed
    Submission Message
    Here is a leech fest of boring no skill required to play performance.
    When I get to play on an arcade machine I'll submit something that requires skill and understanding of the game to achieve a real score.






    Attached Files Attached Files
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  2. 08-27-2019, 03:16 PM
    Awaiting MAME analyst before voting yes accepted
    Their is a Timer here is this score GOOD
    Game timer is set to 1 minute 50 seconds or 1:50
    Note when doing John McAllister leech fest here, do not get the special weapon, just leave the <-- --> top right corner red falcon alone and the just kill away enemies for many points & get extra men at every 70,000 points their is a Timer set at 1:50

    The End of the Point Leech Fest is at 16:18 left on the video score is 3,447,900 Doing the Math 3,447,900 - 162,400 = 3,286,500 points
    Plus many extra men with the Time of 1 minute 50 seconds A player can average 2 extra men & easily Max Out the Score at 9,999,900



    Game starts at 1:07:04 left on the video Click image for larger version. 

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    Bonus Lives = 30,000 then at every 70,000 is at 1:06:31,1:05:18,1:03:20 etc. left on the video Click image for larger version. 

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    Game settings begin at 1:07:12 left on the video Click image for larger version. 

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    M.A.M.E. - Contra [US] - 1 Player Only [Points] - - 5,032,700 - John McAllister Final score is at 2:04 left on the video Click image for larger version. 

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    The beginning of the Point Leech Fest is at 1:03:30 left on the video Score is 161,400 points Click image for larger version. 

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    After Timer runs out player loses a man, at the beginning of the fest, the point press score is 161,400 with 2 men in reserve at the end, the score is 299,400 at 1:01:42 left on the video with 2 extra men added at every 70,000 points Click image for larger version. 

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    Doing the Math 299,400 - 161,400 = points 138,000 points 2 extra men point wise almost 2 extra men avg with 1 minute 50 seconds 140,000 plus points plus A player can average 2 extra men & easily and Max Out the Score at 9,999,900

    The End of the Point Leech Fest is at 16:18 left on the video score is 3,447,900 Doing the Math 3,447,900 - 162,400 = 3,286,500 pointsClick image for larger version. 

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    Click image for larger version. 

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    MAME analyst by in reply
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  3. 08-27-2019, 03:49 PM
    I JJT would vote yes but their are a few questions

    Their is a Timer set at 1 minute 50 seconds extra man at every 70,000 points

    Question you to you John McAllister and experts on this game.
    1.Is this score good because you mentioned Leeching?
    2. Is it leeching if their is a Timer and player gets on average 140,000 plus points plus 2 extra men?
    As I JJT stated, a player can Max Out the score at 9,999,900 points if he does this, I know you can because I have done it before, years ago.

    3. Point Pressing until the timer runs out, then the player must move forward in the game, then it would not be Leeching , am i correct?

    Rank 1 John P McAllister Date Submitted:2019-08-27 Percent:100.00% Verification Method:IN PROCESS 183 Status:Vote WolfMame Version Points 5,032,700
    Rank 2 Rudy Chavez Date Submitted: 2008-07-17 Percent: 66.36% Verification Method: INP 106 Status: View Dispute WolfMame Version
    Points 3,339,900
    Rank 3 Pete Hahn Date Submitted: 2016-08-16 Percent: 30.27% Verification Method: TGSAP 173 Status: Undisputed WolfMame Version
    Points 1,523,200
    WHAT IS "LEECHING?" - INFORMATION AND GUIDE
    Term - "Leeching" is also referred to as "hunting" and "point scrabbing" by both Twin Galaxies and members of the gaming Community
    "A means by which a player accumulates additional points in game while engaging in activities that do not contribute to progressing to the next stage, screen or level, and while such activities are engaged, a player is not inhibited to progressing to the next stage, screen or level during commission of said activities. In general, a player should always be making a meaningful or conservative attempt towards progression within the generally accepted intended spirit and direction of the game." The rules that follow governing leeching/hunting/point-scrabbing shall apply universally to all arcade, home console, emulation, hand-held, mobile and PC-based gameplay efforts.
    SECTION 2.0 - GENERAL GUIDELINES
    2.0.a - Adjudicators shall determine via it's collective experience whether any tactic(s), leeching or otherwise, either defeat the generally accepted understanding of the spirit of the game or take advantage of known or unknown programming glitches, and whether said tactic(s) should be banned. Thus, gameplay records using banned tactics shall not be recognized by Twin Galaxies for inclusion in its scoreboard.

    2.0.b - Rule 2.0.a, although applicable to all gameplay efforts, may be applied differently to team-play efforts at the discretion of the Twin Galaxies Adjudicating Community when it has been determined through their collective experience that tactic(s) only possible during team-play efforts yield unfairly accumulated points not otherwise possible during single-play, and which in addition do not contribute to a meaningful or conservative attempt towards progression within the generally accepted understanding of the intended spirit and direction of the game.

    2.0.c - Twin Galaxies recognizes that game titles which have a count-down time limit, hidden or otherwise, should allow a player the opportunity to maximize their score productivity within the limited time limit available, providing the tactic(s) employed by the player are not deemed banned by the track variation rules. Therefore, tactics that are not deemed banned by the specific track variation rules are allowable within the time limit constraints of normal gameplay for such titles.

    2.0.d - Twin Galaxies recognizes that there may be game titles which, based on the collective experience of the Adjudicating Community, contain program glitches or flaws that affect the counter of extra lives, weaponry, shields, health units, or other game-affecting attributes, which contribute to continuance of the gameplay, and which defeat the generally accepted and understood original spirit of the game. In such cases, usage of the tactic(s) necessary to bring about such continuance shall be deemed illegal and banned under rules section 2.0.a.


    SECTION 3.0 - SPECIFIC EXCEPTIONS
    3.0.a - Twin Galaxies recognizes that there are game titles programmed so that continued longevity within a section/stage/area of a game results in progressively increasing speed, difficulty and challenge while remaining in the section/stage/area in question. The Adjudicating Community shall determine via its collective experience whether a game title or performance falls into this category. If so, then so long as tactic(s) employed by the player do not violate any rules contained within section 2.0 of the Twin Galaxies policy on leeching, then the player shall be allowed to pursue additional point-earning opportunities within said sections/stages/areas at their own risk.

    3.0.b - Twin Galaxies recognizes that there are game titles programmed so that additional point-earning opportunities exist based on longevity within a stage, and the Adjudicating Community shall determine if continuance within the stage violates rule sections 1.0 or 2.0.a at their discretion and based on their collective experiences. Should the Adjudicating Community determine that continuance within a section/stage/area of a title does not violate either rule section, the player(s) may continue gameplay tactic(s) within that section for the purpose of additional point scoring.


    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  4. 08-27-2019, 03:54 PM
    Correction I want to make sure
    Their is a Timer set at 1 minute 50 seconds extra man at every 70,000 points
    Question you to you John McAllister and experts on this game.
    1.Is this score good because you mentioned Leeching?
    2. Is it leeching if their is a Timer and player gets on average 140,000 plus points plus 2 extra men?
    As I JJT stated, a player can Max Out the score at 9,999,900 points if he does this, I know you can because I JJT have done it before, years ago.
    3. Point Pressing until the timer runs out, then the player must move forward in the game, then it would not be Leeching , am I correct?

    WHAT IS "LEECHING?" - INFORMATION AND GUIDE
    Term - "Leeching" is also referred to as "hunting" and "point scrabbing" by both Twin Galaxies and members of the gaming Community
    "A means by which a player accumulates additional points in game while engaging in activities that do not contribute to progressing to the next stage, screen or level, and while such activities are engaged, a player is not inhibited to progressing to the next stage, screen or level during commission of said activities. In general, a player should always be making a meaningful or conservative attempt towards progression within the generally accepted intended spirit and direction of the game." The rules that follow governing leeching/hunting/point-scrabbing shall apply universally to all arcade, home console, emulation, hand-held, mobile and PC-based gameplay efforts.
    SECTION 2.0 - GENERAL GUIDELINES
    2.0.a - Adjudicators shall determine via it's collective experience whether any tactic(s), leeching or otherwise, either defeat the generally accepted understanding of the spirit of the game or take advantage of known or unknown programming glitches, and whether said tactic(s) should be banned. Thus, gameplay records using banned tactics shall not be recognized by Twin Galaxies for inclusion in its scoreboard.
    2.0.b - Rule 2.0.a, although applicable to all gameplay efforts, may be applied differently to team-play efforts at the discretion of the Twin Galaxies Adjudicating Community when it has been determined through their collective experience that tactic(s) only possible during team-play efforts yield unfairly accumulated points not otherwise possible during single-play, and which in addition do not contribute to a meaningful or conservative attempt towards progression within the generally accepted understanding of the intended spirit and direction of the game.
    2.0.c - Twin Galaxies recognizes that game titles which have a count-down time limit, hidden or otherwise, should allow a player the opportunity to maximize their score productivity within the limited time limit available, providing the tactic(s) employed by the player are not deemed banned by the track variation rules. Therefore, tactics that are not deemed banned by the specific track variation rules are allowable within the time limit constraints of normal gameplay for such titles.
    2.0.d - Twin Galaxies recognizes that there may be game titles which, based on the collective experience of the Adjudicating Community, contain program glitches or flaws that affect the counter of extra lives, weaponry, shields, health units, or other game-affecting attributes, which contribute to continuance of the gameplay, and which defeat the generally accepted and understood original spirit of the game. In such cases, usage of the tactic(s) necessary to bring about such continuance shall be deemed illegal and banned under rules section 2.0.a.
    SECTION 3.0 - SPECIFIC EXCEPTIONS
    3.0.a - Twin Galaxies recognizes that there are game titles programmed so that continued longevity within a section/stage/area of a game results in progressively increasing speed, difficulty and challenge while remaining in the section/stage/area in question. The Adjudicating Community shall determine via its collective experience whether a game title or performance falls into this category. If so, then so long as tactic(s) employed by the player do not violate any rules contained within section 2.0 of the Twin Galaxies policy on leeching, then the player shall be allowed to pursue additional point-earning opportunities within said sections/stages/areas at their own risk.
    3.0.b - Twin Galaxies recognizes that there are game titles programmed so that additional point-earning opportunities exist based on longevity within a stage, and the Adjudicating Community shall determine if continuance within the stage violates rule sections 1.0 or 2.0.a at their discretion and based on their collective experiences. Should the Adjudicating Community determine that continuance within a section/stage/area of a title does not violate either rule section, the player(s) may continue gameplay tactic(s) within that section for the purpose of additional point scoring.
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  5. 08-29-2019, 04:23 PM
    Unfortunately this type of play is considered to be "ok" because they say a "timer is involved". Several submissions have now been accepted that have this exact type of play, no skill and no risk. We can always hope that someday it won't be allowed and the rules will be updated and enforced so that this doesn't continue to waste our time.
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  6. 08-29-2019, 05:28 PM
    Few of things:


    • Point-pressing to me involves working within your limitations (lives/timer/meter/available opportunity) to maximise your score - this strategy removes the limitation of available lives, more lives are gained than lost by not progressing forwards, and exploited for score.
    • If this is purely meant as a sort of hedge bet in combination with your dispute over the current top score on this track, it's the wrong way to achieve the correct outcome. What happens if both dispute & submission are successful?
    • 'contra1' is the required set for this track when using WolfMAME versions 0.162 or later.


    'No' vote from me. For any/all of the above reasons.
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  7. 08-30-2019, 11:08 AM
    Stupid computer, went to wrong rom and blah blah.

    Please reject ---- wrong romset
  8. 08-30-2019, 11:32 AM
    Voting No Reject as requested by submitter John McAllister
    Quote Originally Posted by redelf View Post
    Stupid computer, went to wrong rom and blah blah.

    Please reject ---- wrong romset
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
  9. 09-01-2019, 12:36 PM
    Reject Reject

    Wrong romset used
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